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| * Updated "not implemented" LSL errors to use NotImplemented()David Rowe2014-01-311-4/+3
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| * Updated ShoutError() calls to use new LSL error methodsDavid Rowe2014-01-311-38/+27
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| * Updated methods for handling LSL script errors, deprecated, and not implementedDavid Rowe2014-01-311-7/+58
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* | Merge branch 'master' into varregionRobert Adams2014-01-283-0/+29
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| * Added osGetRegionSize(), which returns the region size in meters and ↵Oren Hurvitz2014-01-283-0/+29
| | | | | | | | recognizes megaregions
* | Merge branch 'master' into varregionRobert Adams2014-01-191-12/+39
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| * Following on from 50ea2e0, only fetch scene presence for check if ↵Justin Clark-Casey (justincc)2014-01-181-17/+38
| | | | | | | | lightscript function has failed initial IsEstateManagerOrOwner() check
| * Fixed: Windlight functions caused an error if called when the script's owner ↵Oren Hurvitz2014-01-181-3/+9
| | | | | | | | isn't in the scene
| * Revert "Fixed: Windlight functions caused an error if called when the ↵Justin Clark-Casey (justincc)2014-01-171-9/+3
| | | | | | | | | | | | | | | | script's owner isn't in the scene" This reverts commit 39e5785c0f5bfa9fce2549757ac895920c88825a. Did not mean to apply this yet.
| * Fixed: Windlight functions caused an error if called when the script's owner ↵Oren Hurvitz2014-01-171-3/+9
| | | | | | | | isn't in the scene
* | Merge branch 'master' into varregionRobert Adams2014-01-111-1/+1
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneBase.cs OpenSim/Services/Interfaces/IGridService.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs (conflicts were debug statements that are commented out in master branch)
| * Fixed llTextBox error message textDavid Rowe2014-01-101-1/+1
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* | varregion: many more updates removing the constant RegionSize and replacingRobert Adams2013-12-263-7/+9
| | | | | | | | with a passed region size. This time in the map code and grid services code.
* | varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams2013-12-141-5/+5
| | | | | | | | | | | | Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
* | Merge branch 'master' into varregionRobert Adams2013-11-151-2/+2
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| * refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)2013-11-151-2/+2
| | | | | | | | Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
* | varregion: elimination of Constants.RegionSize from all over OpenSimulator.Robert Adams2013-11-083-10/+11
| | | | | | | | | | | | | | Routines in Util to compute region world coordinates from region coordinates as well as the conversion to and from region handles. These routines have replaced a lot of math scattered throughout the simulator. Should be no functional changes.
* | Merge branch 'master' into varregionRobert Adams2013-11-061-1/+27
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| * add support for particle glow LSL functionsdahlia2013-11-051-0/+12
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| * add support for particle blending LSL functionsdahlia2013-11-051-1/+15
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* | Merge branch 'master' into varregionRobert Adams2013-11-042-1/+18
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| * add new particle system blending rule enumerationsdahlia2013-10-311-1/+5
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| * add new LSL constants associated with new "ribbon", "glow", and "blend" ↵dahlia2013-10-311-0/+13
| | | | | | | | particle system functionality. Note that this does *not* complete required server side changes for implementing the new particle system
* | Merge branch 'master' into varregionRobert Adams2013-10-281-1/+1
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| * Call ScriptSleep() instead of llSleep() in routine for llEmail.Kevin Cozens2013-10-181-1/+1
| | | | | | | | Signed-off-by: teravus <teravus@gmail.com>
* | Merge branch 'master' into varregionRobert Adams2013-10-161-19/+22
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| * Fixed rezzing coalesced objects from a prim's inventoryOren Hurvitz2013-10-151-19/+22
| | | | | | | | Previously only the first object in the Coalesced Object was rezzed. Now all the objects are rezzed.
* | Merge branch 'master' into varregionRobert Adams2013-10-071-1/+1
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| * Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2013-10-041-1/+1
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* | varregion: remove scattered use of Constants.RegionSize by having routines ↵Robert Adams2013-10-071-5/+2
| | | | | | | | reference RegionInfo.RegionWorldLoc?.
* | VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams2013-09-281-6/+6
|/ | | | | | | | count number to integer world coordinates. Added new methods RegionWorldLoc[XY]. Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim. Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability of external region management packages.
* refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ↵Justin Clark-Casey (justincc)2013-09-271-1/+1
| | | | | | it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. Adds IScene.CloseAgent() to replace RemoveClient()
* Fix bug where using PRIM_LINK_TARGET with only two remaining list items ↵Justin Clark-Casey (justincc)2013-09-161-2/+2
| | | | | | (e.g. link number then PRIM_ROTATION) would not return the parameter Extended regression test for this case
* Make llGetLinkPrimitiveParams() abort and return existing list of params ↵Justin Clark-Casey (justincc)2013-09-161-2/+11
| | | | | | | | | when it encounters an invalid link number, rather than throwing an exception Addresses http://opensimulator.org/mantis/view.php?id=6768 Thanks to talun for the patch on that commit - in the end I took a different approach that also deals with invalid PRIM_LINK_TARGET However, not yet generating the same warning on invalid PRIM_LINK_TARGET as seen on LL grid This commit also adds regression tests for some cases of llGetLinkPrimitiveParams()
* 6762: llList2Key fails to convert a string in a list to a keyTalun2013-09-121-1/+1
| | | | | llGetPrimitiveParams changed to return the sculpty key as an LSL_String so that type checking in llList2Key will work
* Fix problem with modInvoke defined integer constants being build intoRobert Adams2013-08-021-2/+2
| | | | | | scripts as boxed integers rather than proper reference to a new LSLInteger. This fixes an exception when using a registered integer constant in a script.
* If a sensor is in an attachment, avoid throwing an exception if the attachee ↵Justin Clark-Casey (justincc)2013-07-091-0/+10
| | | | is removed from the scene before we try to retrieve them.
* Add implementations for llSetVelocity and llSetAngularVelocity.Robert Adams2013-07-063-0/+38
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* correct method doc for llRot2Axis()dahlia2013-06-141-1/+1
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* minor: remove mono compiler warnings from LSL_Api, properly format method ↵Justin Clark-Casey (justincc)2013-06-151-7/+5
| | | | doc for llRot2Axis()
* Mantis 6280: llSetContentType(). An implementation.Talun2013-06-154-0/+84
| | | | | An implimentation of llSetContentType including all of the new constants added since the mantis was raised.
* Mantis 6108: ossetprimitiveparams temporary/phantom problemTalun2013-06-151-2/+2
| | | | | | Corrected to ensure that the target prim is updated by osSetPrimitiveParams when setting PRIM_TEMP_ON_REZ and/or PRIM_PHANTOM instead of the prim that the script is in.
* Adjust output of llRot2Axis and llRot2Angle to match domains SL(tm) uses. ↵dahlia2013-06-111-0/+3
| | | | Addresses Mantis #0006671
* llRot2Angle now checks absolute value of s rotation component before normalizingdahlia2013-06-101-11/+3
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* llRot2Axis now checks absolute value of s rotation component before ↵dahlia2013-06-101-22/+6
| | | | normalizing. Also removed some excessive division and cleaned up a bit
* Check For NaN and Infinity in llRot2Axis/Angle Fixes mantis #6669teravus2013-06-101-2/+4
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* Mantis 5346: llAxisAngle2Rot() should normalize before computingTalun2013-06-101-0/+1
| | | | | | | | Corrected to agree with http://wiki.secondlife.com/wiki/Llaxisangle2rot#Deep_Notes to normalise the vector before computing the quaternion Signed-off-by: dahlia <dahlia@nomail>
* Hook up Keyframe motion to almost everything. Failing to cross a sim borderMelanie2013-06-064-0/+159
| | | | may yield unexpected results in some cases. No database persistence yet,
* Remove unnecessary m_scenes and m_scene from AsyncCommandManager.Justin Clark-Casey (justincc)2013-05-311-6/+1
| | | | These were private and the sole point of use (to know when to load config for the first time) can be done by looking at script engines instead.
* Lock areas of AsyncCommandManager where multiple threads could try to ↵Justin Clark-Casey (justincc)2013-05-311-111/+177
| | | | | | | | access/update the same static structures simultaneously. This is possible where there is more than one scene (multiple copies of the same script engine) and/or more than one script engine being used. These operations are not thread safe and could be leading to the exceptions/problems seen in http://opensimulator.org/mantis/view.php?id=6651 This also prevents a small race condition where more than one AsyncLSLCmdHandlerThread could be started.