Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Gatekeeper -> GatekeeperURI | onefang | 2019-07-25 | 1 | -2/+2 |
| | | | | | | | Coz it says all over the source code - // Legacy. Remove soon! And has since later OpenSim 0.7s. | ||||
* | Revert list content type check. | onefang | 2019-07-24 | 1 | -6/+10 |
| | | | | https://sledjhamr.org/mantisbt/view.php?id=19 | ||||
* | TPs from scripts avoid all that silly raycasting nonsense, just go where we ask. | onefang | 2019-07-21 | 2 | -8/+8 |
| | |||||
* | Allow menu items longer than 24 characters once more. | onefang | 2019-07-20 | 1 | -5/+2 |
| | | | | I've never seen any problems with allowing this, my NPC tool does that. | ||||
* | Remove some script distance limits. | onefang | 2019-05-19 | 1 | -5/+1 |
| | |||||
* | One last big source of script slowness removed. | onefang | 2019-05-19 | 2 | -181/+14 |
| | | | | No need to artificially slow stuff down. lol | ||||
* | More script speed ups. | onefang | 2019-05-19 | 4 | -540/+0 |
| | | | | | Don't waste time collecting bogus statistics. At least I think they are bogus. | ||||
* | Less Oh Silly Threat detection. | onefang | 2019-05-19 | 1 | -214/+24 |
| | | | | | Scripts run a little faster if they don't stop to be overly paranoid all the time. | ||||
* | Dump OpenSim 0.9.0.1 into it's own branch. | onefang | 2019-05-19 | 22 | -2543/+6557 |
| | |||||
* | Don't throw exceptions on threat level checks and a few other script ↵ | David Walter Seikel | 2016-11-22 | 3 | -96/+105 |
| | | | | | | function errors. Instead, just complain quickly and return without doing the function. | ||||
* | Adjust OS script functions threat levels, and don't bother wasting time ↵ | David Walter Seikel | 2016-11-07 | 1 | -139/+39 |
| | | | | | | checking those with no threat level. Some went up, some went down. Should be more sane now. | ||||
* | Remove silly rezzing distance limits. They just make scripters work around ↵ | David Walter Seikel | 2016-11-07 | 2 | -9/+1 |
| | | | | them. | ||||
* | Excess white space removal. | David Walter Seikel | 2016-11-07 | 1 | -9/+9 |
| | |||||
* | Sleep is for the weak. No wonder the standard script engines are so slow. | David Walter Seikel | 2016-11-05 | 2 | -170/+0 |
| | |||||
* | Initial update to OpenSim 0.8.2.1 source code. | David Walter Seikel | 2016-11-03 | 30 | -17287/+5956 |
| | |||||
* | Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParams | Talun | 2013-02-08 | 1 | -3/+10 |
| | | | | Correction so that scripts can turn Flexi off as well as on. | ||||
* | Mantis 6507 keys returned by llGetAgentList incorrect for llList2Key | Talun | 2013-02-08 | 1 | -2/+2 |
| | | | | The type of the keys returned by llGetAgentList corrected to LSL_Key | ||||
* | Restore previous client AO behaviour by not allowing them to remove the ↵ | Justin Clark-Casey (justincc) | 2013-01-25 | 2 | -2/+2 |
| | | | | | | | | | default animation but continue to allow scripts to do so. This keeps the fix from http://opensimulator.org/mantis/view.php?id=6327 and fixes the behaviour regression in http://opensimulator.org/mantis/view.php?id=6483 Animations may still exhibit different behaviour if both scripts and clients are adjusting animations. A change in the behaviour of client AO to not remove all animations may be a better long term approach. | ||||
* | New constants for llGetObjectDetails | Talun | 2013-01-25 | 2 | -0/+92 |
| | | | | | | | New constants for llGetObjectDetails OBJECT_CHARACTER_TIME, OBJECT_ROOT, OBJECT_ATTACHED_POINT, OBJECT_PATHFINDING_TYPE, OBJECT_PHYSICS, OBJECT_PHANTOM and OBJECT_TEMP_ON_REZ also Pathfining constants, 3 of which are used by llGetObjectDetails | ||||
* | Add "show script timers" command to show script timers. For debug purposes. | Justin Clark-Casey (justincc) | 2013-01-25 | 2 | -32/+38 |
| | | | | Also, "show sensors" changes to "show script sensors". | ||||
* | Add "show sensors" command to show script sensor information for debug purposes. | Justin Clark-Casey (justincc) | 2013-01-25 | 1 | -32/+62 |
| | |||||
* | Set default particle burst count to 1 instead of 0 in any set particle ↵ | Justin Clark-Casey (justincc) | 2013-01-04 | 1 | -3/+3 |
| | | | | | | system script call that does not have an empty list. As per http://opensimulator.org/mantis/view.php?id=6353 | ||||
* | Fix build break caused by missing ) from dce2809. | Justin Clark-Casey (justincc) | 2013-01-04 | 1 | -1/+1 |
| | | | | Was hand-typing in a line of code I had tested before but not retested this time | ||||
* | Automatically grant sit-related llRequestPermissions() for subsequent ↵ | Justin Clark-Casey (justincc) | 2013-01-04 | 1 | -15/+1 |
| | | | | | | avatars sitting on the same scene obejct, instead of wrongly popping up request permissions dialog. Resolves http://opensimulator.org/mantis/view.php?id=6478 | ||||
* | refactor: simplify llGetNumberOfPrims() to return prim count + sitting ↵ | Justin Clark-Casey (justincc) | 2013-01-04 | 1 | -7/+1 |
| | | | | avatar count rather than independently inspecting every scene presence | ||||
* | Fix llGetLinkName() to return the name of the last avatar sat as the last ↵ | Justin Clark-Casey (justincc) | 2013-01-04 | 1 | -41/+35 |
| | | | | | | link number. As per http://wiki.secondlife.com/wiki/LlGetLinkName | ||||
* | Fix llGetLinkKey() to return the last sat avatar as the last link number. | Justin Clark-Casey (justincc) | 2013-01-04 | 1 | -17/+31 |
| | | | | | | | | As per http://wiki.secondlife.com/wiki/LlGetLinkKey This is done by keeping a scene-object wide list of sitters. This also fixes bugs in this function where linknums 0 and 1 weren't treated properly if there were sitting avatars on a single prim. This also fixes a minor race condition for multiple concurrent sitters on a prim with no current sitters by locking on the object-wide list rather than individual sop lists Addresses http://opensimulator.org/mantis/view.php?id=6477 | ||||
* | Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs ↵ | SignpostMarv | 2013-01-04 | 1 | -8/+15 |
| | | | | based on doxygen error output | ||||
* | If an NPC is unowned, then always auto-grant permissions requested via ↵ | Justin Clark-Casey (justincc) | 2013-01-04 | 1 | -1/+1 |
| | | | | | | | llRequestPermissions() This is consistent with all other OSSL NPC functions that allow unowned avatars to be manipulated. Aims to address http://opensimulator.org/mantis/view.php?id=6483 | ||||
* | Resolve Mantis 6480 (http://opensimulator.org/mantis/view.php?id=6480) | Robert Adams | 2012-12-31 | 1 | -2/+11 |
| | | | | | | | | by reversing the sign on the recoil computation and adding a [XEngine]RecoilScaleFactor parameter which defaults to zero. Testing in SL seems to show that there is not a recoil action there. Or, at least, it is very small. If someone knows how small, the default for the scale factor should be changed. | ||||
* | Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. ↵ | Robert Adams | 2012-12-18 | 1 | -3/+4 |
| | | | | Also made it so llSetStatus() can individually enable disable rotation axi using the bitmask of flags. | ||||
* | XmlRpcGridRouter | BlueWall | 2012-12-03 | 1 | -0/+7 |
| | | | | | | | | | Flesh out XmlRpcGridRouter to reap unused channels from gateway when scripts or objects are removed, or when the llCloseRemoteDataChannel is called. See: http://http://forge.opensimulator.org/gf/project/xmlrpcrouter/ or https://github.com/BlueWall/XmlRpcRouter for php gateway and test code. | ||||
* | Added AssemblyInfos to every dll in the OpenSim.Region namespace. | Diva Canto | 2012-11-14 | 3 | -0/+99 |
| | |||||
* | llSetLinkCamera implementation | PixelTomsen | 2012-11-09 | 3 | -0/+36 |
| | | | | | | wiki: http://wiki.secondlife.com/wiki/LlSetLinkCamera mantis: http://opensimulator.org/mantis/view.php?id=6397 | ||||
* | Change user message on TeskInventoryAccepted to let the viewer format it | Melanie | 2012-11-05 | 1 | -5/+5 |
| | | | | properly | ||||
* | refactoring llCollisionSound to use new KeyOrName method | SignpostMarv | 2012-10-29 | 1 | -10/+1 |
| | |||||
* | Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the ↵ | SignpostMarv | 2012-10-29 | 1 | -6/+3 |
| | | | | LL Wiki spec for llTriggerSoundLimited states an axis-aligned bounding box, not radial constraint | ||||
* | refactoring llTriggerSoundLimited to not use the LSL methods, since that ↵ | SignpostMarv | 2012-10-29 | 1 | -2/+2 |
| | | | | will cause unnecessary calls to m_host.AddScriptLPS(1) | ||||
* | refactoring llGetPos() to take advantage of implicit converter | SignpostMarv | 2012-10-29 | 1 | -2/+1 |
| | |||||
* | shifting from two instances of typecasting to one instance of typecasting in ↵ | SignpostMarv | 2012-10-29 | 1 | -4/+4 |
| | | | | llTriggerSoundLimited | ||||
* | 80-character width terminal formatting of recent commits to llPlaySound, ↵ | SignpostMarv | 2012-10-29 | 1 | -7/+15 |
| | | | | llPlaySoundSlave, llTriggerSound and llTriggerSoundLimited | ||||
* | shuffling code around so that the interface for ISoundModule.SendSound() ↵ | SignpostMarv | 2012-10-29 | 1 | -4/+40 |
| | | | | specifies a UUID rather than a string | ||||
* | moving SendSound from SceneObjectPart to ISoundModule | SignpostMarv | 2012-10-29 | 1 | -5/+17 |
| | |||||
* | deduplicating code into a single LoopSound method | SignpostMarv | 2012-10-29 | 1 | -21/+7 |
| | |||||
* | adjusting parameter order of PreloadSound to be more logical | SignpostMarv | 2012-10-29 | 1 | -1/+1 |
| | |||||
* | transposing LoopSoundMaster to Sound Module | SignpostMarv | 2012-10-29 | 1 | -25/+3 |
| | |||||
* | transposing preload sound onto sound module | SignpostMarv | 2012-10-29 | 1 | -1/+2 |
| | |||||
* | transposing stop sound into sound module | SignpostMarv | 2012-10-29 | 1 | -37/+5 |
| | |||||
* | moving comment for llStopSound inside the method block prior to ↵ | SignpostMarv | 2012-10-29 | 1 | -1/+1 |
| | | | | transposition to sound module | ||||
* | Immediately setting gain to zero as a workaround for code not stopping sound ↵ | SignpostMarv | 2012-10-29 | 1 | -0/+1 |
| | | | | started by llPlaySound |