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* | Make all NPCs owned by defaultMelanie2012-01-281-1/+1
* | Fix build breakMelanie2012-01-281-1/+2
* | Completely disable NPC being sensed as agents, the abuse potential is too greatMelanie2012-01-281-4/+4
* | Merge branch 'master' into careminsterMelanie2012-01-283-6/+18
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| * Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().Justin Clark-Casey (justincc)2012-01-283-6/+18
* | Merge branch 'master' into careminsterMelanie2012-01-273-21/+125
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| * Increment LPS script stat for OSSL functions that were not already doing thisJustin Clark-Casey (justincc)2012-01-271-2/+41
| * Implement osIsNpc(key npc):integer. This return TRUE if the given key belong...Justin Clark-Casey (justincc)2012-01-273-0/+29
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-274-0/+83
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| * | Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...Justin Clark-Casey (justincc)2012-01-273-19/+55
* | | Merge branch 'master' into careminsterMelanie2012-01-264-0/+83
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| * | llManageEstateAccess implementation http://wiki.secondlife.com/wiki/LlManageE...PixelTomsen2012-01-264-0/+83
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* | Merge branch 'master' into careminsterMelanie2012-01-263-1/+19
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| * refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), R...Justin Clark-Casey (justincc)2012-01-251-1/+2
| * llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParce...Pixel Tomsen2012-01-253-0/+18
* | Typo fixMelanie2012-01-251-1/+1
* | Spin off starting scripts in rezzed objects into a thread to avoid a recursionMelanie2012-01-251-1/+4
* | Fix llLookAt the right wayMelanie2012-01-231-19/+24
* | Merge branch 'master' into careminsterMelanie2012-01-213-3/+130
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| * Add osGetGridHomeURI functionBlueWall2012-01-193-0/+28
| * Add function osGetGridCustomBlueWall2012-01-173-1/+34
| * Update osGetGrid**** functionsBlueWall2012-01-171-3/+69
* | Spin off NPC deletion into a thread to avoid it being done on a scriptMelanie2012-01-171-1/+3
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-01-151-14/+24
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| * \ Merge branch 'master' into careminsterMelanie2012-01-151-14/+24
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| | * commented out redundant land owner checks for osTeleportAgent there isnebadon2012-01-141-14/+24
* | | Disable using an agent ID to clone NPCs. The griefing potential is too greatMelanie2012-01-151-7/+7
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* | Fix mergeMelanie2012-01-141-56/+1
* | Merge branch 'master' into careminsterMelanie2012-01-141-5/+33
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| * Register the UrlModule for script engine events OnScriptRemoved and OnObjectR...Justin Clark-Casey (justincc)2012-01-141-5/+0
| * Cleaned up the LookAt code in SOP and SOG. Added support for incrementallyMic Bowman2012-01-131-4/+4
| * Fix llRotLookAt and llLookAt for non-physical objects. Per conversationMic Bowman2012-01-131-7/+23
* | Merge branch 'master' into careminsterMelanie2012-01-133-13/+1
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| * Change the default osNpcCreate() to create an 'owned' npc rather than an 'uno...Justin Clark-Casey (justincc)2012-01-131-1/+1
| * Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name...Justin Clark-Casey (justincc)2012-01-133-12/+0
* | Fix typoMelanie2012-01-121-1/+1
* | Disable unowned NPCsMelanie2012-01-121-0/+3
* | Merge branch 'master' into careminsterMelanie2012-01-125-31/+75
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| * Add osNpcCreate(string firstname, string lastname, LSL_Vector position, strin...Justin Clark-Casey (justincc)2012-01-124-0/+15
| * Allow all NPCs to show up on sensors as all osNpc* script methods now check f...Justin Clark-Casey (justincc)2012-01-121-6/+9
| * Add permissions checks for owned avatars to all other osNpc* functions.Justin Clark-Casey (justincc)2012-01-121-20/+50
| * refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...Justin Clark-Casey (justincc)2012-01-121-5/+1
* | Merge branch 'master' into careminsterMelanie2012-01-071-1/+1
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| * Fix threat level setting on osNpcPlayAnimationMelanie2012-01-071-1/+1
| * fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level checknebadon2012-01-061-1/+1
| * Fix some syntax issuesMelanie2012-01-062-4/+4
| * Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as wellMelanie2012-01-063-0/+56
| * Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...Melanie2012-01-065-6/+48
* | Fix threat level setting on osNpcPlayAnimationMelanie2012-01-071-1/+1
* | Force the group tag of NPCs to "- NPC -" unless the name is completely blank.Melanie2012-01-071-1/+9