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* Fix llRotLookAt and llLookAt for non-physical objects. Per conversationMic Bowman2012-01-131-7/+23
* Change the default osNpcCreate() to create an 'owned' npc rather than an 'uno...Justin Clark-Casey (justincc)2012-01-131-1/+1
* Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name...Justin Clark-Casey (justincc)2012-01-133-12/+0
* Add osNpcCreate(string firstname, string lastname, LSL_Vector position, strin...Justin Clark-Casey (justincc)2012-01-124-0/+15
* Allow all NPCs to show up on sensors as all osNpc* script methods now check f...Justin Clark-Casey (justincc)2012-01-121-6/+9
* Add permissions checks for owned avatars to all other osNpc* functions.Justin Clark-Casey (justincc)2012-01-121-20/+50
* refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...Justin Clark-Casey (justincc)2012-01-121-5/+1
* Fix threat level setting on osNpcPlayAnimationMelanie2012-01-071-1/+1
* fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level checknebadon2012-01-061-1/+1
* Fix some syntax issuesMelanie2012-01-062-4/+4
* Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as wellMelanie2012-01-063-0/+56
* Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...Melanie2012-01-065-6/+48
* Fixed llAngleBetween() to allow denormal rotationsJohn Cochran2012-01-061-5/+9
* Add script instruction count back to llRot2Euler. Other minor formatting/doc...Justin Clark-Casey (justincc)2012-01-061-2/+12
* Replaced llRot2Euler function.John Cochran2012-01-061-18/+13
* Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enablingMelanie2012-01-062-1/+5
* Introduce a LightShare kill packet ans send it when needed. Currently onlyMelanie2011-12-281-0/+1
* Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...Dan Lake2011-12-121-3/+1
* Mantis 5816: osParseJSON Decoding Problemsnebadon2011-12-113-191/+72
* Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie2011-12-051-18/+18
* Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...Justin Clark-Casey (justincc)2011-12-031-1/+1
* Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...Justin Clark-Casey (justincc)2011-12-031-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-11-261-1/+1
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| * When removing an LSL sensor for a script (e.g. through llResetScript() or sta...Justin Clark-Casey (justincc)2011-11-261-1/+1
* | Add missing property to llGetLinkPrimitiveParamsBlueWall2011-11-262-0/+4
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* Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-033-11/+11
* Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-033-15/+14
* Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-11-021-315/+362
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| * Restore the recursive calling of PRIM_LINK_TARGET because the version I madeMelanie2011-11-021-327/+334
| * Some positioning fixes from AVN trunkMelanie2011-11-021-1/+42
| * Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenarioMelanie2011-11-021-4/+3
* | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-021-9/+6
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* Remove completely unused SOG.Rotation parameterJustin Clark-Casey (justincc)2011-10-291-1/+1
* Continuation of previous checkin. Found more places where ForEachScenePresenc...Dan Lake2011-10-271-15/+9
* Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake2011-10-271-10/+10
* Added optional owner classes to existing OSSL agent PermissionsMichelle Argus2011-10-261-6/+61
* Implementation of PRIM_OMEGA, but only for settingSignpostMarv Martin2011-10-262-4/+18
* Implementing PRIM_LINK_TARGET, but only for setting paramsSignpostMarv Martin2011-10-262-4/+14
* Add case to Lightshare/WindlightBlueWall2011-10-221-0/+3
* Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...Dan Lake2011-10-191-1/+1
* Add "show scripts" command to show all scripts currently known to the script ...Justin Clark-Casey (justincc)2011-10-191-2/+0
* refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...Justin Clark-Casey (justincc)2011-10-171-1/+1
* rename OS_NPC_SIT_IMMEDIATE to OS_NPC_SIT_NOW since it's shorter and more und...Justin Clark-Casey (justincc)2011-10-171-1/+1
* Implement osNpcStand(<npc-id>)Justin Clark-Casey (justincc)2011-10-173-0/+17
* Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)2011-10-174-0/+19
* Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)2011-10-121-2/+0
* osSetParcelDetails - PARCEL_DETAILS_CLAIMDATEPixel Tomsen2011-10-112-21/+32
* Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...Justin Clark-Casey (justincc)2011-10-102-2/+2
* refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...Justin Clark-Casey (justincc)2011-10-102-2/+2
* Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...Dan Lake2011-10-041-1/+1