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* When invoking any of the OSSL teleport functions, do it on a separate thread ...Justin Clark-Casey (justincc)2011-09-071-6/+13
* refactor: use SOG register target waypoints and rots directly instead of call...Justin Clark-Casey (justincc)2011-09-011-4/+6
* Eliminate pointless checks of SOG.RootPart != nullJustin Clark-Casey (justincc)2011-09-012-8/+2
* Fix issue with llGetTorque() where it would only ever return a zero vector.Justin Clark-Casey (justincc)2011-09-011-1/+1
* Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)2011-09-012-109/+58
* refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)2011-08-272-14/+14
* refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatarJustin Clark-Casey (justincc)2011-08-262-6/+6
* llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.Micheil Merlin2011-08-251-40/+47
* Fix llAttachToAvatar()Justin Clark-Casey (justincc)2011-08-241-2/+2
* rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...Justin Clark-Casey (justincc)2011-08-231-1/+1
* Protect a check for default texture entry when setting alpha values. ApparentlyMic Bowman2011-08-231-3/+10
* Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...Snoopy Pfeffer2011-08-221-1/+1
* Add avatar and attachments to llRegionSayBlueWall2011-08-201-6/+3
* Add llRegionSayToBlueWall2011-08-193-6/+27
* llGetPrimitiveParams fix prim hollow/hole shape valueMicheil Merlin2011-08-131-3/+3
* tidy up some OSSL NPC parameter namesJustin Clark-Casey (justincc)2011-08-123-34/+34
* rename position parameter in osNpcMoveToTarget to targetJustin Clark-Casey (justincc)2011-08-123-5/+5
* rename osNpcStopMoveTo() to osNpcStopMoveToTarget()Justin Clark-Casey (justincc)2011-08-123-4/+4
* Allow the osNpcCreate() function to accept a notecard name or asset for initi...Justin Clark-Casey (justincc)2011-08-121-4/+24
* implement osNpcGetPos()Justin Clark-Casey (justincc)2011-08-113-0/+27
* implement osNpcGetRot() and osNpcSetRot()Justin Clark-Casey (justincc)2011-08-114-5/+67
* Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...Justin Clark-Casey (justincc)2011-08-113-5/+37
* add regression test for osNpcCreate when cloning an in-region avatarJustin Clark-Casey (justincc)2011-08-111-1/+5
* only accept npc UUIDs to osNpc* functions, not names (except for create)Justin Clark-Casey (justincc)2011-08-113-24/+20
* Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...Justin Clark-Casey (justincc)2011-08-111-1/+1
* Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()Justin Clark-Casey (justincc)2011-08-102-3/+9
* fly and no fly constants for osNpcMoveToTarget()Justin Clark-Casey (justincc)2011-08-102-1/+5
* early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)2011-08-103-1/+19
* implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)2011-08-103-0/+15
* Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...Justin Clark-Casey (justincc)2011-08-093-10/+48
* Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)2011-08-094-19/+130
* factor out common notecard caching code from 3 methods.Justin Clark-Casey (justincc)2011-08-091-93/+74
* refactor: split out generic parts of osMakeNotecard() into a separate. Add m...Justin Clark-Casey (justincc)2011-08-081-58/+99
* refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify.Justin Clark-Casey (justincc)2011-08-061-20/+7
* rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...Justin Clark-Casey (justincc)2011-08-031-1/+1
* use constants in llGetObjectDetails() rather than magic numbersJustin Clark-Casey (justincc)2011-07-161-22/+21
* If object is an attachment, make llGetVel() return the avatar's speed rather ...Justin Clark-Casey (justincc)2011-07-151-1/+16
* Port implementation of llCastRay() from Aurora.Justin Clark-Casey (justincc)2011-07-123-15/+172
* Fix osMatchString() so that it reports all instance of pattern matches, not j...Justin Clark-Casey (justincc)2011-07-091-3/+3
* lsGetWindlightScene() returns raw int value, which makes unable to compare to...Makopoppo2011-07-091-2/+3
* Instance-types-in-list fix for LSL/OSSL functions. This will fix llListFindLi...Makopoppo2011-07-092-30/+31
* Rename SetSculptData() to SetSculptProperties(), since this is what it does (...Justin Clark-Casey (justincc)2011-07-091-1/+1
* Create a very basic initial test which just creates an 'npc' and tests that t...Justin Clark-Casey (justincc)2011-07-021-1/+0
* [PATCH 2/2] [FIX] osGetPrimitiveParams() and osSetPrimitiveParams()Makopoppo2011-06-281-0/+2
* [PATCH] osSetSpeed() will accept float numberMakopoppo2011-06-283-4/+4
* [PATCH] Get osGetWindParam() and osSetWindParam() accessibleMakopoppo2011-06-283-15/+14
* [PATCH 1/2] Fixed the function names of some OSSL functions shown asMakopoppo2011-06-281-3/+3
* If an llSensor() is in an attachment, make the detection cone face in the dir...Justin Clark-Casey (justincc)2011-06-031-1/+10
* Fix Mantis #4429: Allow llGiveInventory to work across sim borders.Melanie2011-05-231-9/+23
* Add stubs for unimplemented lsl functionsBlueWall2011-05-221-18/+67