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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
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...
*
Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...
Justin Clark-Casey (justincc)
2011-12-03
1
-1
/
+1
*
Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...
Justin Clark-Casey (justincc)
2011-12-03
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2011-11-26
1
-1
/
+1
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\
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*
When removing an LSL sensor for a script (e.g. through llResetScript() or sta...
Justin Clark-Casey (justincc)
2011-11-26
1
-1
/
+1
*
|
Add missing property to llGetLinkPrimitiveParams
BlueWall
2011-11-26
2
-0
/
+4
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/
*
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
3
-11
/
+11
*
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
3
-15
/
+14
*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-02
1
-315
/
+362
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\
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*
Restore the recursive calling of PRIM_LINK_TARGET because the version I made
Melanie
2011-11-02
1
-327
/
+334
|
*
Some positioning fixes from AVN trunk
Melanie
2011-11-02
1
-1
/
+42
|
*
Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenario
Melanie
2011-11-02
1
-4
/
+3
*
|
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
1
-9
/
+6
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/
*
Remove completely unused SOG.Rotation parameter
Justin Clark-Casey (justincc)
2011-10-29
1
-1
/
+1
*
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
2011-10-27
1
-15
/
+9
*
Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
2011-10-27
1
-10
/
+10
*
Added optional owner classes to existing OSSL agent Permissions
Michelle Argus
2011-10-26
1
-6
/
+61
*
Implementation of PRIM_OMEGA, but only for setting
SignpostMarv Martin
2011-10-26
2
-4
/
+18
*
Implementing PRIM_LINK_TARGET, but only for setting params
SignpostMarv Martin
2011-10-26
2
-4
/
+14
*
Add case to Lightshare/Windlight
BlueWall
2011-10-22
1
-0
/
+3
*
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
1
-1
/
+1
*
Add "show scripts" command to show all scripts currently known to the script ...
Justin Clark-Casey (justincc)
2011-10-19
1
-2
/
+0
*
refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...
Justin Clark-Casey (justincc)
2011-10-17
1
-1
/
+1
*
rename OS_NPC_SIT_IMMEDIATE to OS_NPC_SIT_NOW since it's shorter and more und...
Justin Clark-Casey (justincc)
2011-10-17
1
-1
/
+1
*
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
2011-10-17
3
-0
/
+17
*
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
2011-10-17
4
-0
/
+19
*
Get rid of some traces of the old pre-ROBUST grid architecture config
Justin Clark-Casey (justincc)
2011-10-12
1
-2
/
+0
*
osSetParcelDetails - PARCEL_DETAILS_CLAIMDATE
Pixel Tomsen
2011-10-11
2
-21
/
+32
*
Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...
Justin Clark-Casey (justincc)
2011-10-10
2
-2
/
+2
*
refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...
Justin Clark-Casey (justincc)
2011-10-10
2
-2
/
+2
*
Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...
Dan Lake
2011-10-04
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2011-10-03
1
-3
/
+18
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\
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*
trival tweak to trigger the continuous integration system
Justin Clark-Casey (justincc)
2011-10-04
1
-1
/
+1
|
*
Return NULL_KEY from llGetTexture if a non-existent face is indicated, rather...
Justin Clark-Casey (justincc)
2011-10-04
1
-1
/
+1
|
*
For llGetTexture(), if the face texture asset is in the inventory, return the...
Justin Clark-Casey (justincc)
2011-10-04
1
-1
/
+16
*
|
Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
2011-10-03
1
-2
/
+1
|
/
*
llGetLinkKey, llGetLinkName Fix for sitting Avatar
Pixel Tomsen
2011-10-01
1
-0
/
+41
*
llAvatarOnLinkSitTarget Implementation
Pixel Tomsen
2011-09-29
3
-0
/
+20
*
refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...
Justin Clark-Casey (justincc)
2011-09-15
1
-1
/
+1
*
llSetPrimitiveParams Prim type params precision errors
Micheil Merlin
2011-09-09
1
-19
/
+57
*
When invoking any of the OSSL teleport functions, do it on a separate thread ...
Justin Clark-Casey (justincc)
2011-09-07
1
-6
/
+13
*
refactor: use SOG register target waypoints and rots directly instead of call...
Justin Clark-Casey (justincc)
2011-09-01
1
-4
/
+6
*
Eliminate pointless checks of SOG.RootPart != null
Justin Clark-Casey (justincc)
2011-09-01
2
-8
/
+2
*
Fix issue with llGetTorque() where it would only ever return a zero vector.
Justin Clark-Casey (justincc)
2011-09-01
1
-1
/
+1
*
Remove pointless cluttering SOP.ParentGroup != null checks.
Justin Clark-Casey (justincc)
2011-09-01
2
-109
/
+58
*
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
2011-08-27
2
-14
/
+14
*
refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
Justin Clark-Casey (justincc)
2011-08-26
2
-6
/
+6
*
llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.
Micheil Merlin
2011-08-25
1
-40
/
+47
*
Fix llAttachToAvatar()
Justin Clark-Casey (justincc)
2011-08-24
1
-2
/
+2
*
rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...
Justin Clark-Casey (justincc)
2011-08-23
1
-1
/
+1
*
Protect a check for default texture entry when setting alpha values. Apparently
Mic Bowman
2011-08-23
1
-3
/
+10
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