aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Api (follow)
Commit message (Collapse)AuthorAgeFilesLines
* * Updates libOMV to version 0.7.0Teravus Ovares2009-07-251-2/+4
| | | | | | | | * Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
* Formatting cleanup.Jeff Ames2009-07-231-14/+14
|
* Thank you, otakup0pe, for a patch that enables basic auth with LSLMelanie Thielker2009-07-181-1/+17
|
* A stab at implementing llSetDamage. Not persistent.Melanie Thielker2009-07-151-1/+1
|
* Remove redundant distance limitaion in llRezAtRootMelanie Thielker2009-07-141-5/+0
| | | | | | Fixes Mantis #3887
* Formatting cleanup.Jeff Ames2009-07-111-4/+4
|
* Thank you kindly, Godfrey, for a patch that:Charles Krinke2009-07-091-2/+4
| | | | | | | | | | | The vector parameter to llSetPos() specifies an absolute position for an unlinked prim or the root prim of a linkset; however, when the function is used by a child prim, the vector specifies a relative offset from the root prim. The changed introduced in llSetPos() treats this value as an absolute position in all cases, which has the unintended effect of mangling the position of child prims.
* Add DisableUndergroundMovement to scrpting API to allow underground movementMelanie Thielker2009-07-081-1/+3
| | | | | | | if needed. Defaults to true, so those who want to continue using underground scripted prims need to add that option and set it.
* Prevent scripts from moving prims undergroundMelanie Thielker2009-07-081-1/+4
|
* Change fields and methods in LSL API from private to protected, make someMelanie Thielker2009-07-061-99/+104
| | | | | | methods virtual
* Restore the functionality that was removed in r9928. This lets the loadMelanie Thielker2009-07-011-1/+1
| | | | | | | | | balancer plugin work again. Create a new method, GetClientEP, to retrieve only the EndPoint for script usage. Marked the purpose of the method in IClientAPI.cs with a warning. Also restored the corresponding SetClientInfo functionality.
* From: Chris Yeoh <yeohc@au1.ibm.com>Sean Dague2009-06-291-0/+1
| | | | | | | | Attached is a patch that changes the oar file saving of creation date/time to an integer instead of a string. I did this after justincc emailed me saying there is a problem with internationalisation doing it the old way and I said I'd fix it. Its been tested with MySQL and I've made the changes for MSSQL but that hasn't been well tested.
* Thank you kindly, Grumly57 for a patch that solves:Charles Krinke2009-06-281-0/+1
| | | | | | | | When a sit position is modified by llSitTarget and the sim is restarted, the object sit position is lost until llSitTarget is applied again.
* Do llEscapeURL with Uri.EscapeDataString instead of Uri.EscapeUriString.Homer Horwitz2009-06-211-1/+1
| | | | | | Not exactly right, according to the LSL docs, but similar enough, I hope. Fixes Mantis #3825.
* Formatting cleanup.Jeff Ames2009-06-104-9/+9
|
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-06-093-10/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change addresses two issues: [1] It adds a flag field to the blendface call which allows the caller to indicate whether or not the generated asset is temporary, and whether or not the asset being replaced should be explicitly retired fromt the memory cache. The decimal values correspond to: 0 - Permanent asset, do not expire old asset 1 - Permanent asset, expire old asset 2 - Temporary asset, do not expire old asset 3 - Temporary asset, expire old asset '3' corresponds to the default behavior seen today, and is the continued behavior of the non-blendface calls. [2] The dynamic texture routines are highly-asynchronous and can be scheduled simultaneously on a multi-core machine. The nature of the texture management interfaece is such that updates may be lost, and the nature of asynchornous operation means that they may be processed out of order. A lock has been added to ensure that updates are at least atomic. No attempt has been made to enforce ordering. The lock applies to the SceneObjectPart being updated and is held for the lifetime of the TextureEntry used to carry texture updates (the one instance carries all faces supported by the prim). Users of these services should remember that the dynamic texture call is asynchronous and control will be returned *before* the texture update has actually occurred. As a result, a isubsequent GetTexture call may not return the expected asset id. A script must wait for the corresponding TEXTURE_CHANGED event before retrieving any texture information.
* Correct an error where the config file name was always considered to be aMelanie Thielker2009-06-061-5/+2
| | | | | | | local file. This caused llHttpRequest and llSetInventoryPermsMask to fail on regions that load their config from a web server
* From: Chris Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-06-033-0/+47
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch adds oar file date and time (UTC) meta data to an oar file when it is created. It also adds a unique ID, though this id does not in anyway identify the machine that the oar file was created on. When an oar file with this meta data is loaded this extra information is saved with the region settings and available via LSL through: - osLoadedCreationDate() - osLoadedCreationTime() - osLoadedCreationID() If there is no meta data these fields will be blank. Subsequent oar file loads will erase the information for the previous oar file load. Persistence has only been implemented for MySQL, the other backends need updating. Overall this allows us to much more easily identify the specific version of software that clients are using. Its very straightforward to edit the oar file to change the ID string to be something more human friendly. Included in the patch is a new file OpenSim/Data/MySQL/Resources/030_RegionStore.sql required for the MySQL DB migration. btw I had a chat with justincc about this a few weeks ago since he wrote the oar file import/export and he sounded happy to accept something that included date/time information but didn't want anything that would silently leak private information like machine names.
* Thanks aduffy70 for Mantis #3762: A patch to fix llGround, llGroundNormal, ↵Dahlia Trimble2009-06-031-42/+80
| | | | and llGroundSlope
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-0117-17/+17
| | | | LICENSE.txt.
* From: Chris Yeoh <cyeoh@au1.ibm.com>Dr Scofield2009-05-271-1/+4
| | | | | | | | | | | | The attached patch implements llPassTouches. It has been added to the export/import XML along with the flag for AllowedInventoryDrop. The MySQL backend has been updated as well, though I haven't done one of those before so could do with a check. I added the migration mysql file as well. The other data backends need updating as well.
* Revert "From: Chris Yeoh <cyeoh@au1.ibm.com>"Dr Scofield2009-05-251-4/+1
| | | | | This reverts r9666. for some reason the mysql update does not work.
* From: Chris Yeoh <cyeoh@au1.ibm.com>Dr Scofield2009-05-251-1/+4
| | | | | | | | | | | | The attached patch implements llPassTouches. It has been added to the export/import XML along with the flag for AllowedInventoryDrop. The MySQL backend has been updated as well, though I haven't done one of those before so could do with a check. I added the migration mysql file as well. The other data backends need updating as well.
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-05-223-0/+69
| | | | | | | | | | Changes to support client-side image pre-caching in the region. This commit adds an additional calling sequence to the DynamicTexture data and URL calls. The new interface allows a dynamic image to be loaded into a specific object face (rather than the mandatory ALL_SIDES supported today. This is in part fulfilment of ticket #458.
* cleaning out warnings.Dr Scofield2009-05-221-1/+1
| | | | | | NOTE: we currently have a gazillion warnings caused stuff flagged as "obsolete" (OGS1 stuff) --- what's up with that?
* normalize quats before applying llSetRot()Dahlia Trimble2009-05-211-1/+3
|
* From: Alan Webb <alan_webb> & Dr Scofield<drscofield@xyzzyxyzzy.net>Dr Scofield2009-05-181-2/+2
| | | | | Disable use of log4net in script domains to avoid mono 2.4 aborts.
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-05-181-2/+2
| | | | | | | | | Fixes: [1] Sharing exception on remote OAR management [2] Occasional 505 error talking to Tomcat [3] Occasional mono aborts caused by mlog in the script engine's app domain (mono 2.4)
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva2009-05-152-8/+14
| | | | | | | | | | | | -- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
* Add most of the meat to the LSL HTTP serverMelanie Thielker2009-05-131-1/+7
|
* Plumb request and return URL functions.Melanie Thielker2009-05-131-3/+10
| | | | | | Implements llRequestURL, llRequestSecureURL, llReleaseURL
* Implement llAttachToAvatar()Melanie Thielker2009-05-131-1/+27
|
* Implement llDetachFromAvatar()Melanie Thielker2009-05-131-1/+27
|
* Add interface, stub implementation and Charles Krinke2009-05-133-0/+14
| | | | | script stub for llGetHTTPHeader().
* Add interface, implementation stub andCharles Krinke2009-05-133-0/+14
| | | | | script stub for llGetFreeURLs().
* Added interface, implementation stub andCharles Krinke2009-05-131-0/+5
| | | | | script stub for llReleaseURL().
* Remove incorrect semicolonCharles Krinke2009-05-132-1/+8
|
* Add interface, stubbed implementation andCharles Krinke2009-05-133-1/+14
| | | | | script stub for llRequestSecureURL().
* Added interface, stub implementation and scriptCharles Krinke2009-05-133-0/+11
| | | | | stub for llRequestURL().
* Add interface, stub and bare implmentation for llHTTPResponse().Charles Krinke2009-05-133-0/+16
|
* Thank you kindly, Patnad, for a patch that:Charles Krinke2009-05-121-0/+2
| | | | | | | | | This is to handle the changes in the v1.23 viewer of LL regarding the adult rating. With this patch a region can be changed to the adult rating from LL viewer v1.23 and above.
* Fixed handling of inventory a bitHomer Horwitz2009-05-091-2/+2
| | | | | | | | | - AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type. - The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string. - Replaced several magic numbers by their corresponding enum. - Fixed the invType for gestures and animations in the library. This should fix Mantis #3610 and the non-terminating inventory loading
* Thank you, Orion_Shamroy, for a patch to expand notecard readingMelanie Thielker2009-04-273-31/+136
| | | | | | | capabilities in OSSL. Fixes Mantis #3543
* Thank you, Orion_Shamroy, for a patch that adds osGetNotecardLine andMelanie Thielker2009-04-273-0/+93
| | | | | | | osGetNumberOfNotecardLines Fixes Mantis #2942
* Add copyright headers. Formatting cleanup.Jeff Ames2009-04-271-20/+17
|
* Thank you kindly, Ewe Loon, for a patch that solves:Charles Krinke2009-04-261-0/+39
| | | | | | | PRIM_TEXGEN not in llSetPrimitiveParams. Patch has been included to implement it.
* cleaning up, fixing warningsDr Scofield2009-04-221-6/+4
|
* Fix loading notecards from LSL. The first time a notecard was accessed, theMelanie Thielker2009-04-221-49/+21
| | | | | | | ID returned from the call would differ from the one later sent via dataserver(), causing AOs to fail.
* Prevent a null ref if a notecard is not foundMelanie Thielker2009-04-201-0/+6
|
* Terrain changes done via osTerrainSetHeight aren't shown immediately to the ↵Homer Horwitz2009-04-193-36/+56
| | | | | | | | | | clients in that region. I decided against sending the terrain on every call to osTerrainSetHeight (which makes it abysmally slow), and added a osTerrainFlush instead, which should be called after all the terrain-changes have been done. Changed some return types to LSL types, too, and removed some end-of-line spaces.