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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs (unfollow)
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2009-08-31- making font name used by VectorRenderModule configurable: can be setdr scofield (aka dirk husemann)1-0/+5
via [VectorRender] font_name = "Comic Sans MS" in OpenSim.ini - adding osSetFontName OSSL function
2009-08-28Implements osDrawPolygon, similar to already implemented osDrawFilledPolygonArthur Valadares1-0/+5
2009-08-25Implemented osPenCap, that sets EndCap and StartCap to Pen. This allows ↵Arthur Valadares1-0/+5
using arrow, diamond, round and flat caps. * Made image request safer, if it can't find an image for any reason, draws a square where the image should be and a message alerting the user.
2009-08-21Adds osDrawPolygon to OSSL. Works a little different then other OS Drawing ↵Arthur Valadares1-0/+5
functions, this one has no start and end point, but a number of points that will form the desired polygon. Only FilledPolygon implemented so far. * Also added some LSL transparent type conversion, as it's done in LSL scripting (string to integer, float to string, etc)
2009-08-21* Protip: Declare publically accessible functions, as public functions.Adam Frisby1-4/+6
2009-08-21* Addendum to previousAdam Frisby1-0/+17
2009-08-09Formatting cleanup.Jeff Ames1-3/+3
2009-08-07This is the second part of the 'not crash on regionsize changes'. This ↵Teravus Ovares (Dan Olivares)1-4/+5
lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07Thank you, Godfrey, for a patch that implements osGetLinkPrimitiveParamsMelanie1-0/+5
Fixes Mantis #3979 Applied with changes. Changed ThreatLevel to High since all discovery functions are a high threat. Overriding that is the responsibility of the grid owner.
2009-06-09From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield1-4/+4
This change addresses two issues: [1] It adds a flag field to the blendface call which allows the caller to indicate whether or not the generated asset is temporary, and whether or not the asset being replaced should be explicitly retired fromt the memory cache. The decimal values correspond to: 0 - Permanent asset, do not expire old asset 1 - Permanent asset, expire old asset 2 - Temporary asset, do not expire old asset 3 - Temporary asset, expire old asset '3' corresponds to the default behavior seen today, and is the continued behavior of the non-blendface calls. [2] The dynamic texture routines are highly-asynchronous and can be scheduled simultaneously on a multi-core machine. The nature of the texture management interfaece is such that updates may be lost, and the nature of asynchornous operation means that they may be processed out of order. A lock has been added to ensure that updates are at least atomic. No attempt has been made to enforce ordering. The lock applies to the SceneObjectPart being updated and is held for the lifetime of the TextureEntry used to carry texture updates (the one instance carries all faces supported by the prim). Users of these services should remember that the dynamic texture call is asynchronous and control will be returned *before* the texture update has actually occurred. As a result, a isubsequent GetTexture call may not return the expected asset id. A script must wait for the corresponding TEXTURE_CHANGED event before retrieving any texture information.
2009-06-03From: Chris Yeoh <yeohc@au1.ibm.com>Dr Scofield1-0/+17
This patch adds oar file date and time (UTC) meta data to an oar file when it is created. It also adds a unique ID, though this id does not in anyway identify the machine that the oar file was created on. When an oar file with this meta data is loaded this extra information is saved with the region settings and available via LSL through: - osLoadedCreationDate() - osLoadedCreationTime() - osLoadedCreationID() If there is no meta data these fields will be blank. Subsequent oar file loads will erase the information for the previous oar file load. Persistence has only been implemented for MySQL, the other backends need updating. Overall this allows us to much more easily identify the specific version of software that clients are using. Its very straightforward to edit the oar file to change the ID string to be something more human friendly. Included in the patch is a new file OpenSim/Data/MySQL/Resources/030_RegionStore.sql required for the MySQL DB migration. btw I had a chat with justincc about this a few weeks ago since he wrote the oar file import/export and he sounded happy to accept something that included date/time information but didn't want anything that would silently leak private information like machine names.
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-22From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield1-0/+14
Changes to support client-side image pre-caching in the region. This commit adds an additional calling sequence to the DynamicTexture data and URL calls. The new interface allows a dynamic image to be loaded into a specific object face (rather than the mandatory ALL_SIDES supported today. This is in part fulfilment of ticket #458.
2009-04-27Thank you, Orion_Shamroy, for a patch to expand notecard readingMelanie Thielker1-0/+5
capabilities in OSSL. Fixes Mantis #3543
2009-04-27Thank you, Orion_Shamroy, for a patch that adds osGetNotecardLine andMelanie Thielker1-0/+10
osGetNumberOfNotecardLines Fixes Mantis #2942
2009-04-19Terrain changes done via osTerrainSetHeight aren't shown immediately to the ↵Homer Horwitz1-2/+9
clients in that region. I decided against sending the terrain on every call to osTerrainSetHeight (which makes it abysmally slow), and added a osTerrainFlush instead, which should be called after all the terrain-changes have been done. Changed some return types to LSL types, too, and removed some end-of-line spaces.
2009-04-09From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague1-0/+10
The attached patch implements osKey2Name and osName2Key which converts between a UUID key for an avatar and an avatar name and vice-versa. osKey2Name is similar to llKey2Name except that it will work even if the avatar being looked up is not in the same region as the script.
2009-04-07* minor: remove some mono compiler warningsJustin Clarke Casey1-12/+11
2009-03-31Thank you kindly, MCortez for a patch that:Charles Krinke1-0/+16
With some support from HomerH, this patch adds support for Wind Model plugins via the mono.Addin framework. * Adds console & OSSL access to Wind Parameters * Adds plug-in support for custom wind models * Provides two example Wind Model plug-ins Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^] -- will move this documentation to http://opensimulator.org [^] after the patch has been committed.
2009-03-26 - adding osGetAgents() which returns a list of all avatars in the regionDr Scofield1-0/+5
in which the script is running. - found a bag of space characters under my desk, thought i'd donate them to the JSON OSSL function (aka clean up)
2009-03-20Thank you, mcortez, for patch to add functionality to the sun module.Melanie Thielker1-0/+21
Fixes Mantis #3313
2009-03-13Thank you, mcortez, for a patch that fixes a number of long standingMelanie Thielker1-0/+5
issues with the sun module. Fixes Mantis #3295
2009-03-02After another heroic and bloody battle, OpenSim Dino Expedition 1, killed ↵MW1-7/+0
off OsSetParcelMediaTime, which was only ever added for testing. And all the logic code of it has been commented out for a long time.
2009-02-26This adds a new osGetAgentIP function with threat level set to High. ItSean Dague1-0/+6
isn't tested, but it doesn't break anything else. The reason for this function is to let in world tools be used to coordiante out of world network services that need access to client ip addresses.
2009-02-18From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague1-0/+6
The attached patch implements osGetDrawStringSize that looks like: vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize) in LSL. It is meant to be used in conjunction with the osDraw* functions. It returns accurate information on the size that a given string will be rendered given the specified font and font size. This allows for nicely formatted and positioned text on the generated image.
2009-02-16Thank you, cmickeyb, for a patch to ass two string functionsMelanie Thielker1-0/+12
to OSSL. Fixes Mantis #3173
2009-02-16Thank you, patnad, for a patch that adds 3 new discovery functionsMelanie Thielker1-0/+15
to OSSL. Applied with changes. Fixes Mantis #3172
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-1/+1
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-02-01Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke1-0/+5
Added osTeleportAgent with region coordinates to support hyper grid scripted teleports.
2008-11-06From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield1-0/+5
The following patch implements osMakeNotecard as specified on the OpenSim website
2008-11-04From: Rob Smart <SMARTROB@uk.ibm.com>Sean Dague1-1/+6
This patch allows an object to directly message another object given its key using the method osMessageObject(key objectUUID,string message). to communicate with an object it must implement the dataserver listener method. The dataserver method is passed the key of the calling object and a string message.
2008-10-05Update svn properties, minor formatting cleanup.Jeff Ames1-5/+5
2008-10-03Mantis #2317Melanie Thielker1-0/+5
Thank you, fusspawn, for an implementation of osGetSimulatorVersion. This patch removes the llRequestSimulatorData(..., 128) hack and implements the functionality as an osFunction.
2008-09-26Bringing the OSSLPrim back. Prim.Rotation, etc, will now work again.Melanie Thielker1-0/+187
As a bonus, the OSSLPrim has now come to XEngine, too!
2008-09-18From: Robert Smart (SMARTROB@uk.ibm.com)Dr Scofield1-0/+5
Patch for new scripting method osParseJSON. also, a couple of warning bugs killed.
2008-09-15Mantis#2197. Thank you kindly, Tyre, for a patch that:Charles Krinke1-0/+12
adds the new function osTeleportAgent().
2008-07-09for testing purposes only:MW1-0/+7
added void osSetParcelMediaTime(double time) command to script engines. which sets the position of the media that is playing. Time is in seconds. Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security. Only tested in dotnet scripting engine, but should work in XEngine too.
2008-07-01From: kurt taylor (krtaylor)Dr Scofield1-0/+5
Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API.
2008-06-25Minor formatting cleanup.Jeff Ames1-1/+1
2008-06-24* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, ↵lbsa711-0/+199
api and compiler out of XEngine" "First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!