aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-03-10ODEPluginTeravus Ovares1-0/+5
* Added osSetPrimFloatOnWater(BOOL) to make Physical prim float at the water level. * osSetPrimFloatOnWater(TRUE); or osSetPrimFloatOnWater(FALSE); * By default, prim do not float at the water level. * More work is needed on the floating, but it's a start.
2008-03-08Added Frist basic version on the VectorRenderModule, that allows scripts to ↵MW1-0/+18
do some basic drawing onto textures. Currently the method the scripts have to use is most likely not the most user friendly, but this should improve soon. And hope to allow SVG files (either loaded from a web site, or even script created) to be used. I will add a page to the wiki tomorrow, until then http://www.pastebin.ca/934425 is a example c# script that can be used to get a bit of a idea. Also added osSetDynamicTextureDataBlend and osSetDynamicTextureURLBlend that will allow the various textures to be blended together, but currently there are still a few bugs in them. So not ready for use yet.
2008-03-08Thank you kindly, Ldviopeng for:Charles Krinke1-0/+41
Patch to implement the following LSL / OS functions llParcelPrimCount(60%) osSetParcelMediaURL
2008-02-25Update svn properties.Jeff Ames1-2216/+2216
2008-02-24By now you all have learned that when I'm committing scripting usually ↵Tedd Hansen1-2212/+2216
doesn't work, so no big surprise. :) Modified baseclass for compiled script to incorp new OSSL commands class and renamed it to follow standards and all that. Scripts may work again. :)
2008-02-24Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added ↵Tedd Hansen1-2/+2
new OSSL_BuilIn_Commands class where we can start adding our own modular commands.
2008-02-20Minor cleanup.Jeff Ames1-9/+6
2008-02-19From: Michael Osias <mosias@us.ibm.com>Sean Dague1-0/+4
This patch implements the llSendRemoteData command and fixes mantis 552, and possibly 586.
2008-02-18Thank you very much, Hashbox for:Charles Krinke1-1/+1
Changed the public IsAdministrator back to protected, now checks Config to see whether it is allowed to run or not. Defaults to false (not allowed). To use add the following to OpenSim.ini [LL-Functions] AllowosConsoleCommand=true
2008-02-17Thank you Hashbox for adding the Charles Krinke1-1/+6
osConsoleCommand Feature to ll-functions.
2008-02-16Fixed ScriptEngine config in OpenSim.ini.example that was out of place.Tedd Hansen1-1/+1
Added some info to failure on GridServices listening port so people can see what actually went wrong. Moved most of the function/event execution module to a baseclass so other execution methods (instead of reflection) can be used with custom script modules run by ScriptEngine.Common. + some accumulated patches
2008-02-10We now support LSL stateTedd Hansen1-2/+3
2008-02-10Implements llListStatistics() and a bunch-o-LSL_Types.list statistical ↵alondria1-1/+12
methods. Added LIST_STAT_HARMONIC_MEAN in addition to LL's LIST_STAT_*
2008-02-06Somehow llList2Float never made it into LSL_BaseClass and ↵alondria1-0/+4
LSL_BuiltIn_Commands_Interface - it is now (and foxes Mantis 395)
2008-02-05Converted logging to use log4net.Jeff Ames1-2/+3
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-05Added explicit Quaternion->string and list->string conversions.alondria1-0/+1
Some preliminary work on llSetStatus and llGetStatus.
2008-02-02Added llParseString2List (and a few extra methods to LSL_Types.list).alondria1-2/+2
2008-02-01SCRIPTING STILL BROKENTedd Hansen1-1/+1
Added comments and regions, restructured code Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG All modules should now refresh their configuration runtime Made all logging in ScriptEngine.Common get script name from actual engine Renamed LSLLongCmdHandler to AsyncLSLCommandManager Added auto-recover with 5 sec throttle for new MaintenanceThread
2008-02-01Thanks to Hashbox for a patch to:alondria1-1/+15
Implementing llStringTrim and hooking in osRegionNotice
2008-01-31Hit a dead end with llParticleSystem (libsecondlife issues) so no ↵alondria1-1/+1
functionality added yet, but did not want to loose work.
2008-01-17Added data structure to be passed through event execution queue so that ↵Tedd Hansen1-0/+9
events can use llDetect*-commands to find information about event.
2008-01-15* Mother of all commits:Adam Frisby1-1/+1
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-14ZERO_ROTATION set to 0,0,0,1 -- not 0,0,0,0 ;)Tedd Hansen1-2/+2
2008-01-12Set eolTedd Hansen1-2164/+2164
2008-01-12Major reorganizing of DotNetEngine. Moved common script engine parts to ↵Tedd Hansen1-2153/+2164
ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common. Loads of things has been put into interfaces instead of the specific class. We are now one step closer to ScriptServer, and its very easy to implement new script languages. Just a few lines required to make them a OpenSim script module with all its glory.
2008-01-12Linking osTerrainGetHeight, osTerrainSetHeight, and osRegionRestart to ↵alondria1-0/+15
LSL_BaseClass to allow them to be called in LSL scripts.
2008-01-10Added const definintions for sculpted prims.Tedd Hansen1-1/+7
2007-12-30Added comments to ScriptEngine classes that explains what their purpose isTedd Hansen1-0/+8
2007-12-27* Optimized usingslbsa711-4/+4
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-24Again, great thanks to Alondria for:Charles Krinke1-2/+2
Adding:: llSetParcelMusicUrl(), llGetRootPosition(), llGetRootRotation(), llGetGeometricCenter(), llSetLocalRot(), llListReplaceList(), llGetObjectPrimCount(),llGetParcelDetails(), llGetParcelMaxPrims(), llWater(), llGetLocalRot(), and llGetAccel()
2007-12-18Many Thanks to Alondria for adding:Charles Krinke1-32/+32
The list type and a bunch of support functions to LSL Added/ReImplmented: llGetListLength(), llList2Integer(), osList2Double() (note rename), llList2Float(), llList2String(), llList2Key(), llList2Vector(), llList2Rot(), llList2List(), llDeleteSubList(), llGetListEntryType(), llList2CSV(), llCSV2List(), llListInsertList(), llDumpList2String(), Borked Still: llListSort(), llListRandomize(), llList2ListStrided(), llListFindList(), Changed: llHTTPRequest() (Made wrapper of LSL_Types.list->List<string>)
2007-12-17Again, thanks to Alondria for:Charles Krinke1-3/+3
Added: LinkNum to SceneObjectPart Added: Bunch-o settings of LinkNum in SceneObjectGroup Added: llGetNumberOfPrims() Added: llGetLinkNumber() Added: llGetLinkKey() Added: llGetLinkName() (and change to string return type)
2007-12-12From Michael Osias (IBM)Sean Dague1-2/+2
This patch implements the llHttpRequest function via a region module, HttpScriptsRequest. There were bits and peices in LSLLong_cmd_handler, which I moved into the region module, and just check for completed requests and dispatch the http_response callback event instead. works for me as of r2674
2007-12-11* The 'Create' functions should be called to factor up a new, otherwise ↵lbsa711-0/+2
empty, but with the Id and 1-to-1 child fields instantiated and randomized. * Added two shape constants that
2007-12-07* miniscule changes just to keep myself in synchlbsa711-1/+3
2007-10-30* Optimized usingslbsa711-349/+1658
* Shortened type references * Removed redundant 'this' qualifier
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+28
2007-09-17fixing me some line endingsSean Dague1-2/+2
2007-09-16Implemented: llSetText, llResetScript Tedd Hansen1-3/+4
Implemented: llHTTPRequest (queue, thread, etc -- but not actuall call)
2007-09-13remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague1-783/+783
will happen on the windows side now that eol-style is correct
2007-09-04Some work on Module loading/management.MW1-2/+4
Some more modules templates classes (hoping that someone will pick some of these and work on implementing them). Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much)
2007-08-28startup event on script added to object, not all inside object.Tedd Hansen1-0/+1
2007-08-26in-world run-time error-message no-w con-tains function-name.Tedd Hansen1-0/+4
2007-08-25Added class for "long commands" (command that returns as event) with ↵Tedd Hansen1-1/+1
dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error).
2007-08-25Scripts no longer crash sim after 5 minutes (override ↵Tedd Hansen1-2/+21
InitializeLifetimeService). Loading/Unloading of scripts are now handled in separate thread so server is no delayed because of this. Each script is loaded into a single AppDomain (temporary test for script unload, eats ~15KB more memory for each script). Unload of scripts has been verified to free up memory.
2007-08-18Moved in-AppDomain event execution from Script to ↵Tedd Hansen1-28/+10
OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor).
2007-08-18Scripts are working again. Scripts are now loaded into limited AppDomains ↵Tedd Hansen1-0/+29
(no security yet). *phew* that only took me 12 hours of coding...
2007-08-18Script loads into separate AppDomain without errors. Events and llFunctions ↵Tedd Hansen1-2/+1
not working yet.
2007-08-18LSL Compiler now only referring required assemblies (DotNetEngine and ↵Tedd Hansen1-87/+87
Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.
2007-08-18Working on AppDomains. Scripting is now officially broken. :]Tedd Hansen1-5/+6