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2012-08-02reduced-complexity implementation of function to get rezzing object keySignpostMarv1-0/+6
Signed-off-by: Melanie <melanie@t-data.com>
2012-07-28LSL/OSSL lacks Math.Min & Math.Max implementations.SignpostMarv1-0/+16
2012-07-20Implements a very useful OSSL function to test a string to seeMic Bowman1-0/+7
if it is a UUID. The function is osIsUUID(). Thanks SignpostMarv!
2012-07-14Implementation of llSetRegionPos(). Does not implement failure on object ↵SignpostMarv1-0/+1
entry/prim limit/access restrictions. Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-09This script allows an object to be attached directly from prim inventory to ↵Justin Clark-Casey (justincc)1-2/+16
another avatar in the scene. Very useful in serious game/environment scenarios where its only allowed for trusted creators. Threat level Severe
2012-07-06Mantis 6063 osNpcTouch.Talun1-0/+1
Allow NPCS to touch obects.
2012-07-05Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)1-0/+7
This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first. Still only attaches objects to the owner of the script. This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them. Threat level high.
2012-06-11Commitig the Avination implementation of llTeleportAgent andMelanie1-0/+2
llTeleportAgentGlobalCoords. These do NOT use PERMISSION_TELEPORT like their SL counterparts because that permission is not yet understood by TPVs based on v1.x.
2012-05-09Mantis 6015 new LSL function llGetAgentList.Talun1-0/+1
Details in the lsl wiki
2012-04-30llGenerateKey implementation. Creates a random UUID I.E: ↵TBG Renfold1-0/+1
UUID.Random().ToString(); Signed-off-by: TBG Renfold <tbg.renfold@g2mv.co.uk>
2012-04-26Add a version of osNpcSay that takes a channel number Mantis 5747Talun1-0/+3
osNpcSay(UUID npc, string message) left untouched New functions:- osNpcSay(UUID npc, int channel, string message) osNpcShout(UUID npc, int channel, string message) osNpcWhisper(UUID npc, int channel, string message) Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-04-24Add osForceAttachToAvatar() and osForceDetachFromAvatar()Justin Clark-Casey (justincc)1-0/+14
These behave identically to llAttachToAvatar() and llDetachFromAvatar() except that they do not enforce the PERMISSION_ATTACH check Intended for use in completely controlled dedicated environments where these checks are more a UI hinderance than a help. Threat level high.
2012-04-13Missing or unimplemented LSL memory functions.Talun1-1/+6
Implemented to behave as if scripts were LSO. Signed-off-by: nebadon <michael@osgrid.org>
2012-04-14Correct whitespace error introduced by previous commitMelanie1-1/+1
2012-04-10New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as ↵Snoopy Pfeffer1-0/+3
originally proposed in SL Jira (https://jira.secondlife.com/browse/SVC-244).
2012-03-27Two new scripting functions osInviteToGroup(userID) and ↵Snoopy Pfeffer1-0/+3
osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups.
2012-03-26Add a hust UUID to the script invocationsMelanie1-0/+1
2012-03-24Add support for key, vector, rotation and list types for bothMic Bowman1-12/+12
arguments and return values to the modInvoke family of functions. See http://opensimulator.org/wiki/OSSL_Script_Library/ModInvoke
2012-03-17Add osGetInventoryDesc() as per http://opensimulator.org/mantis/view.php?id=5927Justin Clark-Casey (justincc)1-0/+2
This allows one to get description data for a given prim inventory item. Thanks MarcelEdward and GuduleLapointe!
2012-03-15Adds a new script command 'modInvoke' to invoke registered functionsMic Bowman1-0/+9
from region modules. The LSL translator is extended to generate the modInvoke format of commands for directly inlined function calls. A region module can register a function Test() with the name "Test". LSL code can call that function as "Test()". The compiler will translate that invocation into modInvoke("Test", ...)
2012-03-10Added osGetGridGatekeeperURI()Diva Canto1-0/+1
2012-03-01Adds an OSSL command for regular expression-based string replacement. ParametersMic Bowman1-0/+1
are osReplaceString(string source, string patter, string replace, integer count, integer start) The count parameter specifies the total number of replacements to make, -1 makes all replacements.
2012-02-24llGetLinkMedia, llSetLinkMedia, llClearLinkMedia implementation mantis: ↵PixelTomsen1-2/+5
http://opensimulator.org/mantis/view.php?id=5756 http://opensimulator.org/mantis/view.php?id=5755 http://opensimulator.org/mantis/view.php?id=5754
2012-02-24llLinkSitTarget implementation http://wiki.secondlife.com/wiki/LlLinkSitTargetPixelTomsen1-0/+1
2012-02-02Add llGetLinkNumberOfSides to LSL_Stub and ILSL_ApiJustin Clark-Casey (justincc)1-1/+2
It already existed in LSL_Api but it also needs to exist in these two other places for a script to be able to see it. Hopefully resolves http://opensimulator.org/mantis/view.php?id=5489
2012-01-27Implement osIsNpc(key npc):integer. This return TRUE if the given key ↵Justin Clark-Casey (justincc)1-0/+7
belongs to an NPC in the region. FALSE if not or if the NPC module isn't present.
2012-01-27Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ↵Justin Clark-Casey (justincc)1-19/+29
NPC, the npc's own key for an 'unowned' NPC and NULL_KEY is the input key was not an npc. llGetOwnerKey() could also be extended but this does not allow one to distinguish between an unowned NPC and some other result (e.g. 'no such object' if NULL_KEY is the return. Also, any future extensions to LSL functions by Linden Lab are unpredictable and OpenSim-specific extensions could clash.
2012-01-26llManageEstateAccess implementation ↵PixelTomsen1-0/+1
http://wiki.secondlife.com/wiki/LlManageEstateAccess Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-25llGetParcelMusicURL implementation ↵Pixel Tomsen1-0/+1
http://wiki.secondlife.com/wiki/LlGetParcelMusicURL Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-19Add osGetGridHomeURI functionBlueWall1-0/+1
Add osGetHomeURI function to the family of osGetGrid* functions. Returns the SRV_HomeURI setting from the [LoginService] configuration.
2012-01-17Add function osGetGridCustomBlueWall1-0/+1
Add function osGetGridCustom to take an argument for the GridInfo kpv to retrieve from the GridInfoService
2012-01-13Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string ↵Justin Clark-Casey (justincc)1-1/+0
name, vector position, string notecard, int options) instead with option OS_NPC_CREATOR_OWNED Please note that correct option name is OS_NPC_CREATOR_OWNED not OS_NPC_CREATE_OWNED as mistakenly put in a previous commit.
2012-01-12Add osNpcCreate(string firstname, string lastname, LSL_Vector position, ↵Justin Clark-Casey (justincc)1-0/+1
string notecard, int options) variant. This will be documented soon. Options can currently be OS_NPC_CREATE_OWNED - creates a 'creator owned' avatar that will only respond to osNpc* functions made by scripts owned by the npc creator OS_NPC_NOT_OWNED - creates an avatar which will respond to any osNpc* functions that a caller has permission to make (through the usual OSSL permission mechanisms). options is being added to provide better scope for future extensibility without having to add more functions The original non-options osNpcCreate() function will continue to exist.
2012-01-06Fix some syntax issuesMelanie1-2/+2
2012-01-06Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as wellMelanie1-0/+2
2012-01-06Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ↵Melanie1-0/+1
owner, can be destroyed only by the owner and only the owner can save their appearance. Added "NPC" as a flag to llSensor to sense NPCs and exclude them from "AGENT" results.
2012-01-06Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enablingMelanie1-0/+1
any methods, even those without threat, automatically. It is for use with setups wanting to allow only specific methods to specific users.
2011-12-11Mantis 5816: osParseJSON Decoding Problemsnebadon1-0/+2
osParseJSON uses hand-crafted decoding that has two issues * does not seem to handle top-level JSON lists * does not seem to handle unicode text thanks otakup0pe!
2011-10-17Implement osNpcStand(<npc-id>)Justin Clark-Casey (justincc)1-0/+1
Allows you to stand an NPC that has sat.
2011-10-17Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)1-0/+1
Format is osNpcSit(<npc-uuid>, <target-uuid>, OS_NPC_SIT_IMMEDIATE) e.g. osNpcSit(npc, llGetKey(), OS_NPC_SIT_IMMEDIATE); At the moment, sit only succeeds if the part has a sit target set. NPC immediately sits on the target even if miles away - they do not walk up to it. This method is in development - it may change so please don't trust it yet. Standing will follow shortly since that's kind of important once you're sitting :)
2011-09-29llAvatarOnLinkSitTarget ImplementationPixel Tomsen1-0/+1
http://wiki.secondlife.com/wiki/LlAvatarOnLinkSitTarget
2011-08-19Add llRegionSayToBlueWall1-0/+1
llRegionSayTo(key target, integer channel, string messasge) Allows messages to be sent region-wide to a particular prim.
2011-08-12tidy up some OSSL NPC parameter namesJustin Clark-Casey (justincc)1-5/+5
2011-08-12rename position parameter in osNpcMoveToTarget to targetJustin Clark-Casey (justincc)1-1/+1
2011-08-12rename osNpcStopMoveTo() to osNpcStopMoveToTarget()Justin Clark-Casey (justincc)1-1/+1
2011-08-11implement osNpcGetPos()Justin Clark-Casey (justincc)1-0/+1
2011-08-11implement osNpcGetRot() and osNpcSetRot()Justin Clark-Casey (justincc)1-0/+2
Rotation works if done around the z axis. Anything else leads to random results.
2011-08-11Implement osAgentSaveAppearance() to save the appearance of an avatar in the ↵Justin Clark-Casey (justincc)1-1/+1
region to a notecard This is separate from osOwnerSaveAppearance() so that owner saves can be allowed without allowing arbitrary avatar saves
2011-08-11only accept npc UUIDs to osNpc* functions, not names (except for create)Justin Clark-Casey (justincc)1-3/+3
2011-08-10early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)1-0/+1
this is to allow walking on prims. it will be up to the script writer to be sure that there is a continuous path. currently implemented in osNpcMoveToTarget(), but none of this is final.