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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs (unfollow)
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2012-08-24Adds osGetHealth.TBG Renfold1-0/+1
Returns the amount of health (in an integer) that an avatar has left in the scene. If an avatar is not found or safe is enabled on a region, -1 is returned. Example usage: default { touch_end(integer _t) { key agentID = llDetectedKey(0); osCauseDamage(agentID, 50); llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left."); } }
2012-08-02reduced-complexity implementation of function to get rezzing object keySignpostMarv1-0/+6
Signed-off-by: Melanie <melanie@t-data.com>
2012-07-28LSL/OSSL lacks Math.Min & Math.Max implementations.SignpostMarv1-0/+16
2012-07-20Implements a very useful OSSL function to test a string to seeMic Bowman1-0/+7
if it is a UUID. The function is osIsUUID(). Thanks SignpostMarv!
2012-07-09This script allows an object to be attached directly from prim inventory to ↵Justin Clark-Casey (justincc)1-2/+16
another avatar in the scene. Very useful in serious game/environment scenarios where its only allowed for trusted creators. Threat level Severe
2012-07-06Mantis 6063 osNpcTouch.Talun1-0/+1
Allow NPCS to touch obects.
2012-07-05Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)1-0/+7
This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first. Still only attaches objects to the owner of the script. This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them. Threat level high.
2012-04-26Add a version of osNpcSay that takes a channel number Mantis 5747Talun1-0/+3
osNpcSay(UUID npc, string message) left untouched New functions:- osNpcSay(UUID npc, int channel, string message) osNpcShout(UUID npc, int channel, string message) osNpcWhisper(UUID npc, int channel, string message) Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-04-24Add osForceAttachToAvatar() and osForceDetachFromAvatar()Justin Clark-Casey (justincc)1-0/+14
These behave identically to llAttachToAvatar() and llDetachFromAvatar() except that they do not enforce the PERMISSION_ATTACH check Intended for use in completely controlled dedicated environments where these checks are more a UI hinderance than a help. Threat level high.
2012-04-10New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as ↵Snoopy Pfeffer1-0/+3
originally proposed in SL Jira (https://jira.secondlife.com/browse/SVC-244).
2012-03-27Two new scripting functions osInviteToGroup(userID) and ↵Snoopy Pfeffer1-0/+3
osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups.
2012-03-17Add osGetInventoryDesc() as per http://opensimulator.org/mantis/view.php?id=5927Justin Clark-Casey (justincc)1-0/+2
This allows one to get description data for a given prim inventory item. Thanks MarcelEdward and GuduleLapointe!
2012-03-10Added osGetGridGatekeeperURI()Diva Canto1-0/+1
2012-03-01Adds an OSSL command for regular expression-based string replacement. ParametersMic Bowman1-0/+1
are osReplaceString(string source, string patter, string replace, integer count, integer start) The count parameter specifies the total number of replacements to make, -1 makes all replacements.
2012-01-27Implement osIsNpc(key npc):integer. This return TRUE if the given key ↵Justin Clark-Casey (justincc)1-0/+7
belongs to an NPC in the region. FALSE if not or if the NPC module isn't present.
2012-01-27Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ↵Justin Clark-Casey (justincc)1-19/+29
NPC, the npc's own key for an 'unowned' NPC and NULL_KEY is the input key was not an npc. llGetOwnerKey() could also be extended but this does not allow one to distinguish between an unowned NPC and some other result (e.g. 'no such object' if NULL_KEY is the return. Also, any future extensions to LSL functions by Linden Lab are unpredictable and OpenSim-specific extensions could clash.
2012-01-19Add osGetGridHomeURI functionBlueWall1-0/+1
Add osGetHomeURI function to the family of osGetGrid* functions. Returns the SRV_HomeURI setting from the [LoginService] configuration.
2012-01-17Add function osGetGridCustomBlueWall1-0/+1
Add function osGetGridCustom to take an argument for the GridInfo kpv to retrieve from the GridInfoService
2012-01-13Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string ↵Justin Clark-Casey (justincc)1-1/+0
name, vector position, string notecard, int options) instead with option OS_NPC_CREATOR_OWNED Please note that correct option name is OS_NPC_CREATOR_OWNED not OS_NPC_CREATE_OWNED as mistakenly put in a previous commit.
2012-01-12Add osNpcCreate(string firstname, string lastname, LSL_Vector position, ↵Justin Clark-Casey (justincc)1-0/+1
string notecard, int options) variant. This will be documented soon. Options can currently be OS_NPC_CREATE_OWNED - creates a 'creator owned' avatar that will only respond to osNpc* functions made by scripts owned by the npc creator OS_NPC_NOT_OWNED - creates an avatar which will respond to any osNpc* functions that a caller has permission to make (through the usual OSSL permission mechanisms). options is being added to provide better scope for future extensibility without having to add more functions The original non-options osNpcCreate() function will continue to exist.
2012-01-06Fix some syntax issuesMelanie1-2/+2
2012-01-06Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as wellMelanie1-0/+2
2012-01-06Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ↵Melanie1-0/+1
owner, can be destroyed only by the owner and only the owner can save their appearance. Added "NPC" as a flag to llSensor to sense NPCs and exclude them from "AGENT" results.
2012-01-06Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enablingMelanie1-0/+1
any methods, even those without threat, automatically. It is for use with setups wanting to allow only specific methods to specific users.
2011-12-11Mantis 5816: osParseJSON Decoding Problemsnebadon1-0/+2
osParseJSON uses hand-crafted decoding that has two issues * does not seem to handle top-level JSON lists * does not seem to handle unicode text thanks otakup0pe!
2011-10-17Implement osNpcStand(<npc-id>)Justin Clark-Casey (justincc)1-0/+1
Allows you to stand an NPC that has sat.
2011-10-17Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)1-0/+1
Format is osNpcSit(<npc-uuid>, <target-uuid>, OS_NPC_SIT_IMMEDIATE) e.g. osNpcSit(npc, llGetKey(), OS_NPC_SIT_IMMEDIATE); At the moment, sit only succeeds if the part has a sit target set. NPC immediately sits on the target even if miles away - they do not walk up to it. This method is in development - it may change so please don't trust it yet. Standing will follow shortly since that's kind of important once you're sitting :)
2011-08-12tidy up some OSSL NPC parameter namesJustin Clark-Casey (justincc)1-5/+5
2011-08-12rename position parameter in osNpcMoveToTarget to targetJustin Clark-Casey (justincc)1-1/+1
2011-08-12rename osNpcStopMoveTo() to osNpcStopMoveToTarget()Justin Clark-Casey (justincc)1-1/+1
2011-08-11implement osNpcGetPos()Justin Clark-Casey (justincc)1-0/+1
2011-08-11implement osNpcGetRot() and osNpcSetRot()Justin Clark-Casey (justincc)1-0/+2
Rotation works if done around the z axis. Anything else leads to random results.
2011-08-11Implement osAgentSaveAppearance() to save the appearance of an avatar in the ↵Justin Clark-Casey (justincc)1-1/+1
region to a notecard This is separate from osOwnerSaveAppearance() so that owner saves can be allowed without allowing arbitrary avatar saves
2011-08-11only accept npc UUIDs to osNpc* functions, not names (except for create)Justin Clark-Casey (justincc)1-3/+3
2011-08-10early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)1-0/+1
this is to allow walking on prims. it will be up to the script writer to be sure that there is a continuous path. currently implemented in osNpcMoveToTarget(), but none of this is final.
2011-08-10implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)1-0/+1
2011-08-09Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not ↵Justin Clark-Casey (justincc)1-0/+2
yet ready for user use. Adds regression test.
2011-08-09Implement first draft functions for saving and loading NPC appearance from ↵Justin Clark-Casey (justincc)1-0/+2
storage. This works by serializing and deserializing NPC AvatarAppearance to a notecard in the prim inventory and making the required baked textures permanent. By using notecards, we avoid lots of awkward, technical and user-unfriendly issues concerning retaining asset references and creating a new asset type. Notecards also allow different appearances to be swapped and manipulated easily. This also allows stored NPC appearances to work transparently with OARs/IARs since the UUID scan will pick up and store the necessary references from the notecard text. This works in my basic test but is not at all ready for user use or bug reporting yet.
2011-06-28[PATCH] osSetSpeed() will accept float numberMakopoppo1-1/+1
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2011-06-28[PATCH] Get osGetWindParam() and osSetWindParam() accessibleMakopoppo1-2/+2
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2010-12-11More OSSL function name normalization, this time for osParcelSetDetails.Marck1-1/+2
2010-12-10Normalization of OSSL function names.Marck1-7/+12
Added the following replacement functions for compliance to the OSSL standards stated on the wiki: osGetTerrainHeight osSetTerrainHeight osGetSunParam osSetSunParam osSetPenColor The functions that do not comply to the standard give a warning when used but work normally otherwise. The graphics primitive drawing command "PenColor" has also been added as well as dynamic texture parameter "bgcolor" as an alternative to "bgcolour". The following two functions have been renamed because they are not enabled yet aynway: osWindParamSet => osSetWindParam osWindParamGet => osGetWindParam
2010-11-17Add osUnixTimeToTimestamp()Justin Clark-Casey (justincc)1-0/+1
This allows an input unix time to be converted to an llGetTimeStamp() format. Thanks Thomax.
2010-11-16Add osTeleportOwner.Marck1-0/+3
This provides the same functionality as osTeleportAgent but without the griefing potential. Region owners need not be concerned about the use of this function because it only allows to do what is already possible with the world map. The intended use is with HUDs. For example, a list of (hypergrid) destinations could be made available for quick access. Signed-off-by: Melanie <melanie@t-data.com>
2010-10-17Adding osFunctions for light projectionBlueWall1-0/+3
Set the projection parameters in the host prim ... osSetProjectionParam(bool Enabled, key TextureMaskUUID, float FOV, float Focus, float Ambiance); Set the projection parameters in a target prim ... osSetProjectionParam(ikey target uuid, bool Enabled, key TextureMaskUUID, float FOV, float Focus, float Ambiance); Threat Level very high Signed-off-by: Melanie <melanie@t-data.com>
2010-06-11Clone cmGetAvatarList into osGetAvatarList for more generic use.Melanie Thielker1-0/+1
2010-06-02Add two new osFunctions:Melanie Thielker1-0/+4
list osGetPrimititveParams(key prim, list rules); osSetPrimitiveParams(key prim, list rules);
2010-05-13Implements three new OSSL functions for parcel management: osParcelJoin ↵OpenSim Master1-0/+4
joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames1-1/+1
2009-12-31Adds osKickUser and osSetSpeedunknown1-0/+4
Signed-off-by: Melanie <melanie@t-data.com>