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* Revert "Preliminary work on appearance layers. No user functionality yet."Melanie2010-10-291-8/+3
| | | | | | This work conflicts with cmickeyb's more extensive, related work This reverts commit 9c829c0410da89fdbb873f706d7ba63cf26b088f.
* Preliminary work on appearance layers. No user functionality yet.Melanie2010-10-291-3/+8
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* Add PRIM_NAME, PRIM_DESC and PRIM_ROT_LOCALMelanie2010-10-241-0/+27
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* Fix llParcelMediaCommandList() so that it applies commands only to the ↵Justin Clark-Casey (justincc)2010-10-221-4/+4
| | | | | | | parcel that the script is in, not all parcels. Patch from http://opensimulator.org/mantis/view.php?id=2738 Thanks snoopy and fineman.
* This fixes a delay in llSetLinkPrimitiveParamsFastAdelleF2010-10-211-1/+6
| | | | Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
* Fix the OOB error (#5102). Sorry, my bad.Melanie2010-10-211-1/+1
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* Skip empty strings in ParseString* functionsMelanie2010-10-211-0/+6
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* Adding osFunctions for light projectionBlueWall2010-10-171-0/+42
| | | | | | | | | | | | | | | | | | | | | Set the projection parameters in the host prim ... osSetProjectionParam(bool Enabled, key TextureMaskUUID, float FOV, float Focus, float Ambiance); Set the projection parameters in a target prim ... osSetProjectionParam(ikey target uuid, bool Enabled, key TextureMaskUUID, float FOV, float Focus, float Ambiance); Threat Level very high Signed-off-by: Melanie <melanie@t-data.com>
* Added delay for llSetPrimitiveParams() and llSetLinkPrimitiveParams() ↵Kevin Cozens2010-09-241-100/+104
| | | | | | | | | | functions per the LSL wiki. Signed-off-by: Melanie <melanie@t-data.com> This patch also fixes a large amount of trailing whitespace. While this is beneficial, it should really be in a separate patch that fixes whitespace only. Just good practice.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-09-171-2/+24
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| * Revert "* Changed 11 calls for session info to the more optimized API method"root2010-09-171-2/+24
| | | | | | | | | | This reverts commit 5dc9ea2f2487804d788b4b80d40d91bd792de4c2. Also makes online indicators and IM more robust
* | Applying the llParseString2List() patch from #5036 that Melanie claims was ↵John Hurliman2010-09-171-81/+22
|/ | | | already applied
* Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman2010-09-161-53/+38
| | | | MapAndArray collection
* Formatting cleanup.Jeff Ames2010-09-123-9/+9
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* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-1/+1
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* * Changed 11 calls for session info to the more optimized API methodJohn Hurliman2010-09-081-8/+2
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* Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman2010-08-301-4/+4
| | | | | | properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com>
* Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)2010-08-261-39/+61
| | | | conditions in linking and unlinking
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-251-3/+1
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* Patch by Apelsin that fixes behaviour of llSetPos and llGetLocalPos for ↵Marck2010-08-241-8/+17
| | | | | | | | attachments. This fixes Mantis #3923. Signed-off-by: Melanie <melanie@t-data.com>
* Fix bug in llGiveInventory() where items were disappearing on relogJustin Clark-Casey (justincc)2010-08-231-4/+2
| | | | | This was a regression - the code to look up the correct type folder was no longer being called if items were added without a parent folder set This may have been broken since commit bd49985a on 2010-05-02
* Short-circuit the grid server lookup for RequestSimulatorData if the regionMelanie Thielker2010-08-191-1/+6
| | | | info is requested for is the local region
* Prevent a bad cast in llCreateLink().Melanie Thielker2010-08-181-1/+5
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* Work on TeleportStart: renamed method from TeleportLocationStart to ↵Diva Canto2010-08-162-3/+0
| | | | TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
* Fix a parenthesis in prior commitMelanie2010-08-061-1/+1
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-061-0/+235
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| * Merge branch 'moap'Justin Clark-Casey (justincc)2010-08-061-0/+235
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| | * implement llClearPrimMedia()Justin Clark-Casey (justincc)2010-07-261-0/+20
| | | | | | | | | | | | untested
| | * minor: correct a few method names and change accessabilityJustin Clark-Casey (justincc)2010-07-261-3/+3
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| | * implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-1/+112
| | | | | | | | | | | | Untested
| | * Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-0/+104
| | | | | | | | | | | | | | | Exposes method to get media entry via IMoapModule As yet untested.
* | | Fixes: llSetLinkPrimitiveParams - PRIM_POSITION is not relative to root, ↵unknown2010-08-061-8/+14
|/ / | | | | | | | | | | causes unexpected movement of child prims Signed-off-by: Melanie <melanie@t-data.com>
* | Prevent users from becoming stuck online. This affects only 0.7Melanie Thielker2010-08-051-0/+2
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* | Prevent hammering the grid services with llRequestAgentData requests. Cache theMelanie Thielker2010-08-051-7/+48
| | | | | | | | | | user information permanently, and the online status for 20 seconds. Also cache negatives.
* | Merge branch 'iar-merge'Justin Clark-Casey (justincc)2010-08-041-1/+1
|\ \ | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
| * | Add --merge switch to load iar.Justin Clark-Casey (justincc)2010-06-301-1/+1
| | | | | | | | | | | | | | | | | | When this switch is used, iar folders are merged with existing same-name user inventory folders. This makes it a little easier to back and restore entire individual user inventories, among other things Added unit test to check behaviour
* | | Remove the (wrong) implementation if llPointAt. It never worked on the LLMelanie Thielker2010-08-021-6/+0
| | | | | | | | | | | | | | | grid and is officially deprecated. There is no way to rotate an avatar programmatically.
* | | Thank you, Snoopy, for a patch to fix child prim movement. This still doesn'tMelanie2010-07-311-7/+5
| | | | | | | | | | | | | | | address limiting link distance, but at least it makes the UI and LSL match.
* | | Make dataserver() return a 0 when agent id offline, instead of a timeoutMelanie Thielker2010-07-291-5/+4
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* | Allow use of old angle rules PSYS_SRC_INNERANGLE and PSYS_SRC_OUTERANGLE in ↵Justin Clark-Casey (justincc)2010-07-171-0/+20
| | | | | | | | | | | | | | llParticleSystem() This is a patch from http://opensimulator.org/mantis/view.php?id=3201 Thanks Micheil Martin!
* | Fix bugs in llRot2Euler()Justin Clark-Casey (justincc)2010-07-171-21/+7
| | | | | | | | | | Applies patch in http://opensimulator.org/mantis/view.php?id=4482. Thanks Micheil Merlin!
* | Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie2010-07-141-3/+2
| | | | | | | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
* | These 2 files want to be committed.Diva Canto2010-07-081-1/+1
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* | llVecNorm() now returns a zero-length vector when one is supplied as input. ↵dahlia2010-07-081-7/+2
| | | | | | | | Addresses Mantis #4752
* | Fox another scripting nasty. Stuff no system.string objects into listsMelanie Thielker2010-07-021-1/+1
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* This file wants to be committed.Diva Canto2010-06-291-70/+70
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* Thanks Micheil Merlin for Mantis #4784: [PATCH] llRotBetween does not return ↵dahlia2010-06-281-18/+71
| | | | | | correct rotations for a 180 degree angle between vectors Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
* This file wants to be committed. Line endings mess up.Diva Canto2010-06-251-14/+14
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* fix faulty profile cut parameter checking in llSetPrimitiveParams() - see ↵dahlia2010-06-191-6/+16
| | | | Mantis #4510
* osGetAvatarList: Use AbsolutePosition instead of the position of the physics ↵Tom Grimshaw2010-06-141-6/+3
| | | | actor, or the avatar disappears when they sit down.