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* From: Chris Yeoh (yeohc@au1.ibm.com)Dr Scofield2008-10-301-0/+12
| | | | | | | | Here's the patch that clamps llGround to using sane values avoiding runtime errors.
* Thank you kindly, NLin for an implementation patchCharles Krinke2008-10-301-2/+23
| | | | | | | for llSetHoverHeight() and llStopHover(). I believe this gets is to less then 50 LSL functions left to implement.
* * Apply http://opensimulator.org/mantis/view.php?id=2492Justin Clarke Casey2008-10-291-1/+1
| | | | | | | * object_rez event should now be sent to all scripts in the prim * Thanks idb!
* Thank you kindly, Idb for a patch that solves:Charles Krinke2008-10-271-1/+30
| | | | | | llGetRot and llGetRootRotation return the wrong values when the object is attached
* Thank you kindly, Idb for a patch that solves:Charles Krinke2008-10-261-3/+14
| | | | | | | | | | The following should silently fail when attached, llBreakAllLinks, llBreakLink, llCreateLink. The following should be restricted to avatars in the same sim, llGetAgentInfo, llSameGroup, llGetAgentSize, llGetAnimationList. Comment added to the following unimplemented functions, llGetAgentLanguage, llGetAnimation.
* Thank you kindly, Idb for a patch that solves:Charles Krinke2008-10-261-16/+89
| | | | | | | | | | | llGetBoundingBox is completely unimplemented. The attached patch contains a partial implementation for single prim objects and standing, flying and ground sitting avatars. In the case of an avatar sat on an object or multi-prim objects only the bounding box of the root prim is returned. llRezObject and llRezAtRoot ignored any velocity parameter. The attached patch makes use of it if it is not a zero vector.
* Thank you kindly, Ewe Loon for a patch that solves:Charles Krinke2008-10-261-8/+4
| | | | | | | m_ScriptDelayFactor and m_ScriptDistanceFactor are being read from XEngine settings not the settings for the scriptengine being used
* * Apply http://opensimulator.org/mantis/view.php?id=2459Justin Clarke Casey2008-10-231-7/+35
| | | | | | | * Implements the rest of llGetAgentInfo() with the exception of AGENT_BUSY. * Thanks nlin
* Thank you kindly, Idb for a patch that:Charles Krinke2008-10-221-1/+19
| | | | | | Added AGENT_ATTACHMENTS and AGENT_SCRIPTED to llGetAgentInfo Added to llGetAgentSize to include shoes in avatar height calculation.
* Thank you kindly, Nlin for a patch that:Charles Krinke2008-10-221-0/+6
| | | | | | Attached patch adds detection of AGENT_WALKING status to LSL function llGetAgentInfo()
* cleaning up IRCBridgeModule to allow for configuration from in-world,Dr Scofield2008-10-201-1/+2
| | | | | | | | | | | | | | chat relaying via private channels, and old IRCBridgeModule behaviour. also cleaning up IRCBridgeModule's OpenSim.ini configuration variable names (still supporting "old" variable names). refactored IRCChatModule into IRCConnector and incorporating watchdog from IRCBridgeModule into IRCConnector. enabling ChatModule to be used as a super-class and utilizing it in ConciergeModule.
* Mantis #2438Melanie Thielker2008-10-201-2/+2
| | | | | | Fix llSetVehicleFloatParam to accept LSL_Float
* Thank you kindly, Idb for a patch that solves:Charles Krinke2008-10-201-65/+59
| | | | | | | | lsl conformity, llPushObject incorrectly restricts the pushing of objects based on region and parcel flags
* Thank you kindly, Idb for a patch that solves:Charles Krinke2008-10-191-1/+15
| | | | | | | llWind always returns a zero vector. In the attached patch the WindModule has been changed slightly to make wind data available for llWind
* * Fix an over compensation for bounciness on flat PrimitiveTeravus Ovares2008-10-171-3/+169
| | | | | | * Implement the linear impulse portion of llPushObject. We should have a lsl compatible implementation of that portion of the push. Angular.. well. still have yet to implement a torque accumulator. * llPushObject respects the region and parcel settings for Restrict Push, it also respects GodMode as is defined in the LSL spec.
* Fixed llDeleteSubList; the indices were swapped (Fixes Mantis#2399).Homer Horwitz2008-10-171-1/+1
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* * Apply http://opensimulator.org/mantis/view.php?id=2401Justin Clarke Casey2008-10-161-1/+21
| | | | | | | * Removes spacers that are also separators in llParseString2List * Thanks idb
* * Apply http://opensimulator.org/mantis/view.php?id=2405Justin Clarke Casey2008-10-161-2/+4
| | | | | | | * Implement llGetRegionFPS() * Thanks idb
* Thanks, idb, for a patch that fixes Mantis#2400:Homer Horwitz2008-10-151-0/+4
| | | | | | llSensor() range ignored with AGENT.
* Thanks to T. Sado and nlin for a patch that partially implements ↵Dahlia Trimble2008-10-151-2/+45
| | | | llGetAgentInfo (AGENT_FLYING, AGENT_ALWAYS_RUN, AGENT_AWAY, AGENT_MOUSELOOK, AGENT_TYPING).
* Thanks to M. Igarashi and nlin for a patch that implements llGetCameraRot().Dahlia Trimble2008-10-151-1/+15
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* * Apply http://opensimulator.org/mantis/view.php?id=2249Justin Clarke Casey2008-10-131-2/+15
| | | | | | | * Calculate an agents height in LLGetAgentSize() from apperance parameters rather than physics avatar numbers * Another good looking patch from idb - thanks!
* * Remove warnings, including one which pointed out a bugJustin Clarke Casey2008-10-131-1/+0
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-121-4/+4
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* Fix llSetPos to handle child prims correctly. This will fix linked Melanie Thielker2008-10-111-1/+8
| | | | | | sliding doors
* * Change permission check for llParcelMediaCommandList to use the permissionsHomer Horwitz2008-10-111-4/+5
| | | | | | module, thus including estate owners and gods.
* * Rework llParcelMediaCommandListHomer Horwitz2008-10-111-55/+181
| | | | | | | | * Add missing PARCEL_MEDIA_COMMAND_* constants * Fix a copy/paste error in SendParcelMediaUpdate llParcelMediaCommandList should work now
* * Apply http://opensimulator.org/mantis/view.php?id=2373Justin Clarke Casey2008-10-091-73/+242
| | | | | | | * Many llSensor() improvements, though sensoring isn't perfect yet * thanks idb!
* * Apply http://opensimulator.org/mantis/view.php?id=2370Justin Clarke Casey2008-10-091-164/+16
| | | | | | | * Refactor lLMessageLinked() to use internal method GetLinkParts * thanks ralphos
* Mantis#2352. Thank you kindly, Jonc for a patch that:Charles Krinke2008-10-081-2/+4
| | | | | | | | | If prim is part of SOG, then ask the SOG to update the position, rather than asking the part itself. Ghosted child prims should no longer result from llSetPos. Not sure if this is the right approach for all cases , would appreciate feedback on the patch.
* Mantis#1906. Thank you kindly, Idb for a patch that:Charles Krinke2008-10-081-18/+1
| | | | | | Removed cache accesses to obtain sensed object/avatar name, it is already available.
* * Apply http://opensimulator.org/mantis/view.php?id=2345Justin Clarke Casey2008-10-071-16/+12
| | | | | | | * Bring llSetLinkTexture into line with llSetLinkColor and lLSetLinkPrimitiveParams() implementations * Thanks ralphos
* * Apply http://opensimulator.org/mantis/view.php?id=1207Justin Clarke Casey2008-10-071-1/+6
| | | | | | | * Implmements llModifyLand() and a check for the "Allow others to terraform flag" * Thanks tglion!
* From: chris yeoh <yeohc@au1.ibm.com>Dr Scofield2008-10-071-16/+13
| | | | | | | | | | | | | | | | | The attached patch fixes mantis bug 2312 (llGetPos() returns incorrect values for child prims where the root prim is rotated). Regression tests still pass. Incidentally AbsolutePosition which was used before looks a little suspicious to me as its always going to return the wrong value if the root prim is rotated. GetWorldPosition does take the rotation into account, but AbsolutePosition is used in a lot of places. Though i don't understand why there is both GetWorldPosition as well as AbsolutePosition so I've left the latter alone. [i also cleaned up some indent problems, --- dr scofield]
* From: chris yeoh <yeohc@au1.ibm.com>Dr Scofield2008-10-071-2/+3
| | | | | | | | | | | | | | | | Attached is a patch for LLGround which was just plain broken and could cause a runtime error. It now returns valid data with valid input (ie the offset does not take the position off the edge of the sim), but a runtime error will occur if invalid data is given. On invalid data the LL servers return the ground height based on a valid point closest to the effective position calculated using the supplied offset. Is the OpenSim convention to replicate the LL servers as closely as possible? If so I can submit an additional patch to replicate the LL behaviour.
* Mantis#2342. Thank you kindly, Ralphos for a patch that solves:Charles Krinke2008-10-061-78/+10
| | | | | | | llSetLinkApha is not fully implemented and has not been updated to use the recently added GetLinkParts and associated implementation pattern as per llSetLinkColor and llSetLinkPrimitiveParams.
* Revert r6697 patch as the build fails.Charles Krinke2008-10-061-6/+1
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* Mantis#1207. Thank you, TGlion for a patch that addresses:Charles Krinke2008-10-061-1/+6
| | | | | | | | | | Implementation of llModifyLand() and There is a bug on permission-check of land-terraforming: x an y-coordinates are interchanged on function-call ExternalChecksCanTerraformLand. Correct: x is west, and y is north. 2) Missing check of "Other allow to terraform-flag" (Parcel.ParcelFlags.AllowTerraform)
* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-052-8/+8
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* Guard against negative scale set through LSL functionsMelanie Thielker2008-10-041-0/+3
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* Reintroduces the discovery mechanism to use llRequestSimulatorData("", 128)Melanie Thielker2008-10-032-13/+8
| | | | | | | Causes the dataserver event to return "OpenSim" when running on OpenSim. Requires ThreatLevel to be "High" or above to function.
* Mantis#2307. Thank you kindly, Godfrey for a patch that solves:Charles Krinke2008-10-031-11/+7
| | | | | | | | | | | In Second Life's implementation of llParseString2List(), all spacer strings which occur within the source string are included in the resulting list. In OpenSim's implementation, any spacers occurring at the beginning of the string are discarded; furthermore, if multiple spacers occur between non-spacer elements, or at the end of the source string, only the first spacer is added to the resulting list; the remainder are discarded.
* Mantis #2317Melanie Thielker2008-10-032-3/+14
| | | | | | | | Thank you, fusspawn, for an implementation of osGetSimulatorVersion. This patch removes the llRequestSimulatorData(..., 128) hack and implements the functionality as an osFunction.
* - Added SendScriptTeleportRequest to IClientView and classes implementing it.Homer Horwitz2008-10-011-2/+11
| | | | | | - Implemented llMapDestination.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-09-301-1/+1
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* Mantis#2300. Thank you kindly, Idb for a patch that solves:Charles Krinke2008-09-301-8/+9
| | | | | | | | | A number of the deprecated functions had missing parameters causing compile errors. These included: llSound, llMakeExplosion, llMakeFountain, llMakeSmoke, llMakeFire, llPointAt, llXorBase64Strings, llSetPrimURL
* Mantis#2299. Thank you kindly, Idb for a patch that:Charles Krinke2008-09-291-6/+14
| | | | | | | | | | OS/SL script conformance, implement llSoundPreload and llRemoteLoadScript to behave as in SL. In SL llSoundPreload appears to do nothing. In OS llRemoteLoadScript shouts an error when invoked "Deprecated. Please use llRemoteLoadScriptPin instead."
* From: rob smart (smartrob@uk.ibm.com)Dr Scofield2008-09-291-6/+22
| | | | | | minor fixes to osParseJSON.
* Implement the plumbing for llSetVehicleType from the LSLCharles Krinke2008-09-281-1/+7
| | | | | | subroutine down through the physics modules through PhysActor and SceneObjectPart. No connection to the physics simulators.
* Added the plumbing for llSetVehicleRotationParamCharles Krinke2008-09-281-1/+14
| | | | | | in the classes between the LSL implementation and the underlying physics engines.