| Commit message (Collapse) | Author | Age | Files | Lines |
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Changes to support client-side image pre-caching in the region. This
commit adds an additional calling sequence to the DynamicTexture data
and URL calls. The new interface allows a dynamic image to be loaded
into a specific object face (rather than the mandatory ALL_SIDES
supported today.
This is in part fulfilment of ticket #458.
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NOTE: we currently have a gazillion warnings caused stuff flagged as
"obsolete" (OGS1 stuff) --- what's up with that?
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Disable use of log4net in script domains to avoid mono 2.4 aborts.
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-- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing.
Known problems:
* HG asset transfers are borked for now
* missing texture is missing
* 3 unit tests commented out for now
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Implements llRequestURL, llRequestSecureURL, llReleaseURL
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script stub for llGetHTTPHeader().
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script stub for llGetFreeURLs().
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script stub for llRequestSecureURL().
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stub for llRequestURL().
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This is to handle the changes in the v1.23 viewer
of LL regarding the adult rating. With this patch
a region can be changed to the adult rating from
LL viewer v1.23 and above.
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- AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type.
- The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string.
- Replaced several magic numbers by their corresponding enum.
- Fixed the invType for gestures and animations in the library.
This should fix Mantis #3610 and the non-terminating inventory loading
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capabilities in OSSL.
Fixes Mantis #3543
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osGetNumberOfNotecardLines
Fixes Mantis #2942
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PRIM_TEXGEN not in llSetPrimitiveParams. Patch has
been included to implement it.
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ID returned from the call would differ from the one later sent
via dataserver(), causing AOs to fail.
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clients in
that region. I decided against sending the terrain on every call to osTerrainSetHeight
(which makes it abysmally slow), and added a osTerrainFlush instead, which should be
called after all the terrain-changes have been done. Changed some return types to
LSL types, too, and removed some end-of-line spaces.
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Fixes Manthis #3420
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llHTTPRequest when the owner is offline/not in the region.
Fixes Mantis #3454
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* Moved the constants out into a separate DefaultConfig
* Pulled configMember up
* Some minor CCC
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Fixes Mantis #2929
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UUIDs with a central marshaller for grids, or publish the ULS for objects
elsewhere.
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Committed with comment changes.
Fixes Mantis #3412
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* Make llGroundSlope() return correct results
* Thanks aduffy70!
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The attached patch implements osKey2Name and osName2Key
which converts between a UUID key for an avatar and
an avatar name and vice-versa.
osKey2Name is similar to llKey2Name except that it will work
even if the avatar being looked up is not in the same region
as the script.
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Reinstate patch for Mantis #3007
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(??? using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney ???)
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* Makes Second Life environment sensor ranges and maximum response number configurable
* Thanks Intimidated
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affects Mantis #3007
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greater then Pi Radians.
Also modified to use the system constant for Pi and prevent negative results.
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osTeleportAgent. Fixes mantis #3408.
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First part of Mantis #964, the necessary clouds image will follow separately.
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setting the sculpt map.
This Fixes Mantis #3331
Also corrected the capping calculation in llApplyImpulse and several integer "boolean" comparisons from "== 1" to "!= 0" for true
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* Fixed minor typo
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With some support from HomerH, this patch adds support for Wind
Model plugins via the mono.Addin framework.
* Adds console & OSSL access to Wind Parameters
* Adds plug-in support for custom wind models
* Provides two example Wind Model plug-ins
Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^]
-- will move this documentation to http://opensimulator.org [^]
after the patch has been committed.
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* Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
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