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2012-08-25implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParamsSignpostMarv2-11/+60
2012-08-25minor formattingSignpostMarv1-2/+2
2012-08-25refactoring to local variable for cleaner codeSignpostMarv1-2/+5
2012-08-25since we will be making the Get return type the remaining ruleset as with the...SignpostMarv2-18/+22
2012-08-25use SceneObjectPart instead of varSignpostMarv1-3/+3
2012-08-25renaming to be similar to equivalent Set commandSignpostMarv2-7/+7
2012-08-24stripping superfluous whitespaceSignpostMarv1-3/+0
2012-08-24immediately returning the string.Join operation instead of checking if the li...SignpostMarv1-11/+5
2012-08-24refactoring using List.ConvertAll<string>SignpostMarv1-6/+5
2012-08-24Revert "implementing function to allow scripts to self-replicate as if the ow...Justin Clark-Casey (justincc)1-50/+0
2012-08-24implementing function to allow scripts to self-replicate as if the owner dupl...SignpostMarv1-0/+50
2012-08-24Removed land checking as suggested by SignpostMarv.TBG Renfold1-12/+2
2012-08-24Adds osGetHealth.TBG Renfold1-0/+21
2012-08-22this should be an if-else block in case the non-phys min/max are smaller than...SignpostMarv1-5/+7
2012-08-20refactoring out SetFaceColorSignpostMarv1-2/+2
2012-08-20making use of implicit operators and Util.Clip handling of Vector3SignpostMarv1-1/+1
2012-08-20single operation for PRIM_COLORSignpostMarv1-2/+1
2012-08-20Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)1-2/+2
2012-08-18integrating redundant code into operatorSignpostMarv1-13/+1
2012-08-18Rot2Quaternion is now redundantSignpostMarv2-12/+11
2012-08-18constructor means not having to manually refer to individual propertiesSignpostMarv1-2/+2
2012-08-18implicit operators mean one does not need to instantiate new objects manuallySignpostMarv2-7/+5
2012-08-18adding missing refactor for LSL_VectorSignpostMarv1-1/+1
2012-08-18Fix the whitespace formatting error introduced by the last patchMelanie1-2/+2
2012-08-18refactoring for Vector3 operator & constructor tweaksSignpostMarv5-90/+63
2012-08-17adding null return to fix buildingSignpostMarv1-1/+1
2012-08-17fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv1-2/+4
2012-08-17implementedSignpostMarv1-0/+13
2012-08-17attempt to handle InvalidCastException in a manner similar to Second LifeSignpostMarv1-0/+4
2012-08-17adding a clip method to handle Vector3 objects to enable a minor amount of re...SignpostMarv1-6/+5
2012-08-16Do a proper null check to avoid the overloaded operator == trapMelanie1-1/+1
2012-08-15enables configurable minimum sizes for physical & non-physical primsSignpostMarv1-20/+8
2012-08-15Implementing PRIM_LINK_TARGET in a non-recursive fashionSignpostMarv1-49/+74
2012-08-15Let the temp attachment module add a command to allow attaching without permi...Melanie1-31/+39
2012-08-14Prevent race conditions when one thread removes an NPC SP before another thre...Justin Clark-Casey (justincc)1-5/+20
2012-08-14Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie1-1/+1
2012-08-13attempt at replicating behaviour of llList2thing functions in SLSignpostMarv1-7/+69
2012-08-07Release http-in URLs when llResetScript is calledMelanie1-0/+6
2012-08-03refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...Justin Clark-Casey (justincc)1-1/+1
2012-08-02reduced-complexity implementation of function to get rezzing object keySignpostMarv1-0/+8
2012-08-01Look up the NPC module when the SensorRepeat class is created, rather than on...Justin Clark-Casey (justincc)1-5/+6
2012-07-31Resolve a deadlock between INPCModule and SensorRepeat by replacing the Senso...Justin Clark-Casey (justincc)1-35/+43
2012-07-29Return world rotation on llGetObjectDetails()'s OBJECT_ROTMelanie1-1/+11
2012-07-28LSL/OSSL lacks Math.Min & Math.Max implementations.SignpostMarv1-0/+28
2012-07-27Remove a couple of compiler warnings pointed out by SignpostMarvJustin Clark-Casey (justincc)1-2/+0
2012-07-25Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...Justin Clark-Casey (justincc)1-0/+1
2012-07-20As per opensim-dev mailing list conversation, introduce OS_NPC constant for u...Justin Clark-Casey (justincc)1-2/+3
2012-07-20Enables support for UUIDs to be returned in lists fromMic Bowman1-3/+13
2012-07-20Implements a very useful OSSL function to test a string to seeMic Bowman1-0/+14
2012-07-17Revert "Revert "refactor: make llGiveInventory() use existing GetInventoryIte...Justin Clark-Casey (justincc)1-24/+9