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2017-06-26put back restriction that on osTeleport the target must be on land owned by t...UbitUmarov1-15/+78
2017-06-26some shortcuts on local osTeleport, reduce its time penalty, do it with scrip...UbitUmarov1-53/+49
2017-06-25add respective ossl helper funtion osDrawScaleTransform(string drawList, LSL_...UbitUmarov1-5/+14
2017-06-24add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float...UbitUmarov1-16/+42
2017-06-24revert the thread level change; remove unused dynamic texture timer from inte...UbitUmarov1-7/+7
2017-06-24change thread level of osSetDynamicTextureDataBlendFace to VeryHighUbitUmarov1-1/+1
2017-06-24add string osSetDynamicTextureDataFace(string dynamicID, string contentType, ...UbitUmarov1-1/+8
2017-06-24osDrawFilledEllipse or string comand FillEllipse identical do Ellipse oneUbitUmarov1-0/+9
2017-05-26avoid some wrong watchdog timeoutsUbitUmarov1-2/+1
2017-05-25move assetsconnector threads to whatchdog; Abort all alive threads known to w...UbitUmarov1-0/+1
2017-05-24give up on the code to stop AsyncCommandManager. It fails with many scripts r...UbitUmarov1-1/+3
2017-05-23 fix lock position removing a not necessary functionUbitUmarov1-10/+1
2017-05-23allow new thread creation if it was aborted on AsyncCommandManagerUbitUmarov1-3/+6
2017-05-23protect AsyncCommandManager thread from fails on the several things it checksUbitUmarov1-6/+7
2017-05-23only remove AsyncCommandManager thread when last instance is deletedUbitUmarov1-4/+11
2017-05-23 stop a few more threads on exitUbitUmarov1-16/+14
2017-05-20fix a cast that makes LitJson unhappyUbitUmarov1-1/+1
2017-05-20mantis 8172: fix llList2Json() in case of vector or rotation typesUbitUmarov1-4/+18
2017-05-19reWrite lsl json functions, forward slash is not escaped as LitJson spec; cod...UbitUmarov1-130/+639
2017-05-12minor fix on sensorrepeatUbitUmarov1-4/+10
2017-05-04 do the same in the cases we are just moving parts around and not changing th...UbitUmarov1-1/+1
2017-04-26 mantis 6738: change parsing of the HTTP_CUSTOM_HEADER parameter and ignore e...UbitUmarov1-3/+10
2017-04-24 some fixes on the materials paramenters of llGetPrimitiveParams()UbitUmarov1-8/+48
2017-04-24 add suport for materials parameters PRIM_NORMAL, PRIM_SPECULAR and PRIM_ALPH...UbitUmarov1-0/+88
2017-04-24 fix (or actually break) llList2float() since LSL_Key is same as LSL_String,...UbitUmarov1-2/+3
2017-04-21 mantis 8154 dont let self lResetOtherScript mean harakiriUbitUmarov1-89/+77
2017-04-15several changes for osTeleportObjectUbitUmarov1-4/+4
2017-04-05OSSL CheckThreatLevel() with no arguments only tests if OSSL is enabled. Fast...UbitUmarov1-4/+28
2017-04-05 give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.iniUbitUmarov1-2/+2
2017-04-04 add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the strin...UbitUmarov1-0/+9
2017-04-04 mantis 8740: rename osObjectTeleport as osTeleportObject, replaced the stop ...UbitUmarov1-4/+4
2017-04-03add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, L...UbitUmarov1-0/+46
2017-03-31 add OSSL functions to override linksets total mass, center of mass and inert...UbitUmarov1-0/+213
2017-03-31Add the option to link a scene object with a monitoring objectMelanie Thielker1-0/+13
2017-01-26 remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPointUbitUmarov1-2/+0
2017-01-21fix llScriptDanger(); don't call old ScriptDamage on ossl health functionsUbitUmarov2-5/+6
2017-01-20change CanObjectEntry() to use a SOGUbitUmarov1-1/+1
2017-01-17add more calls to effective permissions aggregation, some paths may still be ...UbitUmarov1-0/+1
2017-01-08mantis 8117: fix llSetPhysicsMaterial, using proper LSL_float typeUbitUmarov1-3/+3
2017-01-07Revert "Allow OSSL scripts to softfail"Melanie Thielker1-1/+1
2017-01-07Fix a compile issue and reintroduce the "GOD" script optionMelanie Thielker1-1/+10
2017-01-07Allow OSSL scripts to softfailMelanie Thielker1-1/+1
2017-01-07rename OSSL enable option GOD as ACTIVE_GOD so its use is more clearUbitUmarov1-2/+2
2017-01-07change OSSL enable option GOD to use IsGod, so it means a active god, as my o...UbitUmarov1-6/+9
2017-01-07Correct casing on isGod and isViewerUIGodMelanie Thielker3-7/+7
2017-01-07replace godlevel compares by the new faster bool isViewerUIGodUbitUmarov3-7/+7
2017-01-06Restructure god level and permissionsMelanie Thielker3-8/+8
2017-01-05remove code i started but didn't finishUbitUmarov1-85/+0
2017-01-05Massive tab and trailing space cleanupMelanie Thielker8-184/+184
2016-12-23Re-add GRID_GOD because in some cases an "employee-only" level is simply neededMelanie Thielker1-3/+10