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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs (unfollow)
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2009-11-27Make locking of timers and listeners in script related functions consistentJustin Clark-Casey (justincc)1-1/+4
See http://opensimulator.org/mantis/view.php?id=4316 Thanks KittyLiu!
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-03-31Update svn properties, add copyright header, formatting cleanup.Jeff Ames1-1/+0
2009-03-18* Apply http://opensimulator.org/mantis/view.php?id=3311Justin Clarke Casey1-10/+22
* Store script timers in a dictionary rather than a list to make unset much more efficient * Thanks dslake
2009-02-22Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke1-1/+1
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
2008-09-25Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker1-1/+1
and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref.
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-6/+6
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-06-24* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, ↵lbsa711-3/+4
api and compiler out of XEngine" "First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!
2008-06-05Mantis#1437. Patch one of four. Thank you kindly, Melanie for:Charles Krinke1-2/+0
Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues
2008-06-04Formatting cleanup, minor refactoring, svn properties.Jeff Ames1-4/+4
2008-05-30* This is Melanie's XEngine script engine. I've not tested this real well, ↵Teravus Ovares1-17/+41
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
2008-05-25* A hacky Top Scripts display. It isn't accurate as far as ms accounting, ↵Teravus Ovares1-0/+1
however you can use it to help find out what scripts are causing your simulator to cry. * Access it from the Estate tools/Debug tab.
2008-05-16Formatting cleanup.Jeff Ames1-1/+1
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-6/+0
(this took a while to run).
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-03-04Added copyright heaaders. Minor cleanup.Jeff Ames1-2/+1
2008-02-25Moved AsyncCommandManager into separate classes under "plugins".Tedd Hansen1-3/+139
2008-02-25eolTedd Hansen1-10/+10
2008-02-25Step 1 in reorganizing AsyncCommandManagerTedd Hansen1-0/+10