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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs (unfollow)
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2012-01-27Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...Justin Clark-Casey (justincc)1-0/+21
2012-01-19Add osGetGridHomeURI functionBlueWall1-0/+22
2012-01-17Add function osGetGridCustomBlueWall1-1/+28
2012-01-17Update osGetGrid**** functionsBlueWall1-3/+69
2012-01-14commented out redundant land owner checks for osTeleportAgent there isnebadon1-14/+24
2012-01-13Change the default osNpcCreate() to create an 'owned' npc rather than an 'uno...Justin Clark-Casey (justincc)1-1/+1
2012-01-13Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name...Justin Clark-Casey (justincc)1-6/+0
2012-01-12Add osNpcCreate(string firstname, string lastname, LSL_Vector position, strin...Justin Clark-Casey (justincc)1-0/+6
2012-01-12Add permissions checks for owned avatars to all other osNpc* functions.Justin Clark-Casey (justincc)1-20/+50
2012-01-12refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...Justin Clark-Casey (justincc)1-5/+1
2012-01-07Fix threat level setting on osNpcPlayAnimationMelanie1-1/+1
2012-01-06fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level checknebadon1-1/+1
2012-01-06Fix some syntax issuesMelanie1-2/+2
2012-01-06Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as wellMelanie1-0/+44
2012-01-06Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...Melanie1-4/+21
2012-01-06Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enablingMelanie1-1/+4
2011-12-11Mantis 5816: osParseJSON Decoding Problemsnebadon1-191/+65
2011-11-03Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake1-3/+3
2011-11-03Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake1-3/+3
2011-10-29Remove completely unused SOG.Rotation parameterJustin Clark-Casey (justincc)1-1/+1
2011-10-27Continuation of previous checkin. Found more places where ForEachScenePresenc...Dan Lake1-15/+9
2011-10-26Added optional owner classes to existing OSSL agent PermissionsMichelle Argus1-6/+61
2011-10-19Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...Dan Lake1-1/+1
2011-10-17Implement osNpcStand(<npc-id>)Justin Clark-Casey (justincc)1-0/+11
2011-10-17Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)1-0/+11
2011-10-11osSetParcelDetails - PARCEL_DETAILS_CLAIMDATEPixel Tomsen1-21/+28
2011-10-10Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...Justin Clark-Casey (justincc)1-1/+1
2011-10-10refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...Justin Clark-Casey (justincc)1-1/+1
2011-09-07When invoking any of the OSSL teleport functions, do it on a separate thread ...Justin Clark-Casey (justincc)1-6/+13
2011-09-01Eliminate pointless checks of SOG.RootPart != nullJustin Clark-Casey (justincc)1-2/+1
2011-09-01Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)1-7/+3
2011-08-12tidy up some OSSL NPC parameter namesJustin Clark-Casey (justincc)1-21/+21
2011-08-12rename position parameter in osNpcMoveToTarget to targetJustin Clark-Casey (justincc)1-2/+2
2011-08-12rename osNpcStopMoveTo() to osNpcStopMoveToTarget()Justin Clark-Casey (justincc)1-1/+1
2011-08-12Allow the osNpcCreate() function to accept a notecard name or asset for initi...Justin Clark-Casey (justincc)1-4/+24
2011-08-11implement osNpcGetPos()Justin Clark-Casey (justincc)1-0/+21
2011-08-11implement osNpcGetRot() and osNpcSetRot()Justin Clark-Casey (justincc)1-4/+53
2011-08-11Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...Justin Clark-Casey (justincc)1-4/+31
2011-08-11add regression test for osNpcCreate when cloning an in-region avatarJustin Clark-Casey (justincc)1-1/+5
2011-08-11only accept npc UUIDs to osNpc* functions, not names (except for create)Justin Clark-Casey (justincc)1-15/+11
2011-08-11Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...Justin Clark-Casey (justincc)1-1/+1
2011-08-10Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()Justin Clark-Casey (justincc)1-3/+8
2011-08-10fly and no fly constants for osNpcMoveToTarget()Justin Clark-Casey (justincc)1-1/+1
2011-08-10early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)1-1/+13
2011-08-10implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)1-0/+9
2011-08-09Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...Justin Clark-Casey (justincc)1-10/+41
2011-08-09Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)1-13/+91
2011-08-09factor out common notecard caching code from 3 methods.Justin Clark-Casey (justincc)1-93/+74
2011-08-08refactor: split out generic parts of osMakeNotecard() into a separate. Add m...Justin Clark-Casey (justincc)1-58/+99
2011-08-03rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...Justin Clark-Casey (justincc)1-1/+1