index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
ScriptEngine
/
Shared
/
Api
/
Implementation
/
OSSL_Api.cs
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2012-01-27
Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...
Justin Clark-Casey (justincc)
1
-0
/
+21
2012-01-19
Add osGetGridHomeURI function
BlueWall
1
-0
/
+22
2012-01-17
Add function osGetGridCustom
BlueWall
1
-1
/
+28
2012-01-17
Update osGetGrid**** functions
BlueWall
1
-3
/
+69
2012-01-14
commented out redundant land owner checks for osTeleportAgent there is
nebadon
1
-14
/
+24
2012-01-13
Change the default osNpcCreate() to create an 'owned' npc rather than an 'uno...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-13
Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name...
Justin Clark-Casey (justincc)
1
-6
/
+0
2012-01-12
Add osNpcCreate(string firstname, string lastname, LSL_Vector position, strin...
Justin Clark-Casey (justincc)
1
-0
/
+6
2012-01-12
Add permissions checks for owned avatars to all other osNpc* functions.
Justin Clark-Casey (justincc)
1
-20
/
+50
2012-01-12
refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...
Justin Clark-Casey (justincc)
1
-5
/
+1
2012-01-07
Fix threat level setting on osNpcPlayAnimation
Melanie
1
-1
/
+1
2012-01-06
fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level check
nebadon
1
-1
/
+1
2012-01-06
Fix some syntax issues
Melanie
1
-2
/
+2
2012-01-06
Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as well
Melanie
1
-0
/
+44
2012-01-06
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
1
-4
/
+21
2012-01-06
Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enabling
Melanie
1
-1
/
+4
2011-12-11
Mantis 5816: osParseJSON Decoding Problems
nebadon
1
-191
/
+65
2011-11-03
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
1
-3
/
+3
2011-11-03
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
1
-3
/
+3
2011-10-29
Remove completely unused SOG.Rotation parameter
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-27
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
1
-15
/
+9
2011-10-26
Added optional owner classes to existing OSSL agent Permissions
Michelle Argus
1
-6
/
+61
2011-10-19
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
1
-1
/
+1
2011-10-17
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
1
-0
/
+11
2011-10-17
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
1
-0
/
+11
2011-10-11
osSetParcelDetails - PARCEL_DETAILS_CLAIMDATE
Pixel Tomsen
1
-21
/
+28
2011-10-10
Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-10
refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-07
When invoking any of the OSSL teleport functions, do it on a separate thread ...
Justin Clark-Casey (justincc)
1
-6
/
+13
2011-09-01
Eliminate pointless checks of SOG.RootPart != null
Justin Clark-Casey (justincc)
1
-2
/
+1
2011-09-01
Remove pointless cluttering SOP.ParentGroup != null checks.
Justin Clark-Casey (justincc)
1
-7
/
+3
2011-08-12
tidy up some OSSL NPC parameter names
Justin Clark-Casey (justincc)
1
-21
/
+21
2011-08-12
rename position parameter in osNpcMoveToTarget to target
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-08-12
rename osNpcStopMoveTo() to osNpcStopMoveToTarget()
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-12
Allow the osNpcCreate() function to accept a notecard name or asset for initi...
Justin Clark-Casey (justincc)
1
-4
/
+24
2011-08-11
implement osNpcGetPos()
Justin Clark-Casey (justincc)
1
-0
/
+21
2011-08-11
implement osNpcGetRot() and osNpcSetRot()
Justin Clark-Casey (justincc)
1
-4
/
+53
2011-08-11
Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...
Justin Clark-Casey (justincc)
1
-4
/
+31
2011-08-11
add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
1
-1
/
+5
2011-08-11
only accept npc UUIDs to osNpc* functions, not names (except for create)
Justin Clark-Casey (justincc)
1
-15
/
+11
2011-08-11
Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-10
Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()
Justin Clark-Casey (justincc)
1
-3
/
+8
2011-08-10
fly and no fly constants for osNpcMoveToTarget()
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-10
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
1
-1
/
+13
2011-08-10
implement osNpcStopMoveTo() to cancel any current move target
Justin Clark-Casey (justincc)
1
-0
/
+9
2011-08-09
Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...
Justin Clark-Casey (justincc)
1
-10
/
+41
2011-08-09
Implement first draft functions for saving and loading NPC appearance from st...
Justin Clark-Casey (justincc)
1
-13
/
+91
2011-08-09
factor out common notecard caching code from 3 methods.
Justin Clark-Casey (justincc)
1
-93
/
+74
2011-08-08
refactor: split out generic parts of osMakeNotecard() into a separate. Add m...
Justin Clark-Casey (justincc)
1
-58
/
+99
2011-08-03
rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...
Justin Clark-Casey (justincc)
1
-1
/
+1
[prev]
[next]