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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs (unfollow)
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2009-03-26 - adding osGetAgents() which returns a list of all avatars in the regionDr Scofield1-46/+73
in which the script is running. - found a bag of space characters under my desk, thought i'd donate them to the JSON OSSL function (aka clean up)
2009-03-20Thank you, mcortez, for patch to add functionality to the sun module.Melanie Thielker1-0/+88
Fixes Mantis #3313
2009-03-15Fixes Mantis #3294. Thank you kindly, Godfrey, for a patch that:Charles Krinke1-2/+40
Attached is a patch which provides osAvatarPlayAnimation() the ability to also trigger animations contained within the same prim as the script, as llStartAnimation() does. (It also modifies osAvatarStopAnimation(), otherwise the script wouldn't be able to stop animations it had started.)
2009-03-13Thank you, mcortez, for a patch that fixes a number of long standingMelanie Thielker1-0/+27
issues with the sun module. Fixes Mantis #3295
2009-03-06* refactor: Remove GetLandOwner function from SceneJustin Clarke Casey1-12/+12
* Simplify since the land is never null
2009-03-05* refactor: move media and music url setting from scene into LandObjectJustin Clarke Casey1-1/+1
2009-03-02After another heroic and bloody battle, OpenSim Dino Expedition 1, killed ↵MW1-14/+0
off OsSetParcelMediaTime, which was only ever added for testing. And all the logic code of it has been commented out for a long time.
2009-02-26This adds a new osGetAgentIP function with threat level set to High. ItSean Dague1-0/+29
isn't tested, but it doesn't break anything else. The reason for this function is to let in world tools be used to coordiante out of world network services that need access to client ip addresses.
2009-02-22Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke1-1/+1
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
2009-02-18From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague1-0/+18
The attached patch implements osGetDrawStringSize that looks like: vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize) in LSL. It is meant to be used in conjunction with the osDraw* functions. It returns accurate information on the size that a given string will be rendered given the specified font and font size. This allows for nicely formatted and positioned text on the generated image.
2009-02-17Re-add the objectID field to the anim pack, that was deemed unneccessaryMelanie Thielker1-1/+1
and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state.
2009-02-17- remove the Metadata property from AssetBase and return all previousMike Mazur1-7/+7
properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit
2009-02-16* refactor: remove AssetCache field hanging off SceneJustin Clarke Casey1-1/+1
* This is always available at Scene.CommsManager.AssetCache
2009-02-16Thank you, cmickeyb, for a patch to ass two string functionsMelanie Thielker1-0/+49
to OSSL. Fixes Mantis #3173
2009-02-16Thank you, patnad, for a patch that adds 3 new discovery functionsMelanie Thielker1-0/+39
to OSSL. Applied with changes. Fixes Mantis #3172
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-2/+2
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-02-04- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of itMike Mazur1-62/+62
- trim trailing whitespace
2009-02-01Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke1-0/+29
Added osTeleportAgent with region coordinates to support hyper grid scripted teleports.
2009-01-29* minor: just a few formatting changes and log quieteningJustin Clarke Casey1-1/+1
2009-01-23* Add direct stream loading and saving methods to the archive module.Justin Clarke Casey1-3/+2
* The async stream method does not yet signal completion to interested calling code
2009-01-07* Move general alert code to DialogModule.Justin Clarke Casey1-1/+5
* Should be a clean build - last failure looked like a mantis hiccup
2008-11-24Some refactoring from about a week ago that I forgot to commit, of ↵MW1-1/+1
AssetTransactionModule to cut down on number of classes and to work towards having a base AssetXferUploader class than can be shared with EstateTerrainXferHandler
2008-11-21Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make allMelanie Thielker1-4/+4
the internals of the permissions module adapter sane
2008-11-21* refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey1-1/+1
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life * A proper inventory interface to follow * Parallel changes for other inventory partial classes to follow at a later date
2008-11-21* Improve and correct messages given to the user when permission is denied ↵Justin Clarke Casey1-3/+8
for a particular OSSL function * I don't believe that the extra information given is anything that couldn't be worked out by trial and error
2008-11-17Fix previous build breakMelanie Thielker1-1/+1
2008-11-17Change the semantics of the Allow_* os function control. Omitting a functionMelanie Thielker1-18/+34
causes defautlt behavior. "true" now means usable unconditionally, "false" means disabled, and a list of UUIDs restricts it. This changes SECURITY! If you used "true" here before, you shoudl review your setup!
2008-11-14* Allow new script creation to be locked down to only gods if specified in ↵Justin Clarke Casey1-4/+1
OpenSim.ini * This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment * Default remains to allow all users to create scripts (subject to existing permissions if enabled)
2008-11-14Reapplying a revised version of Christopher Yeoh's (IBM) patch for allowMelanie Thielker1-1/+1
inventory drop. Also adds a new flags, "propagate_permissions" to OpenSim.ini to control that feature.
2008-11-14reverting #7295, as it still fails a test case (as pointed out veryDr Scofield1-1/+1
kindly by sean) --- lesson learned: just running a "make test" is not sufficient, you need to precede it by a "make clean".
2008-11-14From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield1-1/+1
This patch makes llAllowInventoryDrop work with the permissions module enabled. Changes include: - Enabled PropagatePermissions when permissions module serverside perms is on - change ownership of item when item is dropped into an object. Ownership changes to the owner of the object the item is dropped into - propagation of permissions if the permissions module enabled (eg next-owner mask applied) - CHANGED_ALLOWED_DROP is now passed to the change script event if an item was allowed to be dropped into the object only because llAllowInventoryDrop is enabled (instead of CHANGED_INVENTORY being passed). - Sets object flags correctly when llAllowInventoryDrop is called so clients are notified immediately of the change in state. Am not sure that calling aggregateScriptEvents is the right way to do it, but it works and seems to be the only way without making further changes to update LocalFlags
2008-11-08Refactor IEventReceiver back into IScriptEngineMelanie Thielker1-2/+2
2008-11-06Add missing TeleportStart packets to llTeleportAgentHome and osTeleportAgent.Homer Horwitz1-0/+1
As those aren't viewer-initiated TPs, the viewer has to be informed. This should fix Mantis #2351 and #2397.
2008-11-06Change threat level of osMakeNotecard to High because of it's griefingMelanie Thielker1-50/+53
potential (asset bloat, asset server DOS due to no enforced delay) Formatting cleanup. Change default permissions on the notecard to not include "anyone can copy" and "anyone can move", as they are meaningless on non-prim items.
2008-11-06From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield1-0/+53
The following patch implements osMakeNotecard as specified on the OpenSim website
2008-11-05Update svn properties, minor formatting cleanup.Jeff Ames1-20/+14
2008-11-04From: Rob Smart <SMARTROB@uk.ibm.com>Sean Dague1-0/+33
This patch allows an object to directly message another object given its key using the method osMessageObject(key objectUUID,string message). to communicate with an object it must implement the dataserver listener method. The dataserver method is passed the key of the calling object and a string message.
2008-10-05Update svn properties, minor formatting cleanup.Jeff Ames1-7/+7
2008-10-03Reintroduces the discovery mechanism to use llRequestSimulatorData("", 128)Melanie Thielker1-13/+1
Causes the dataserver event to return "OpenSim" when running on OpenSim. Requires ThreatLevel to be "High" or above to function.
2008-10-03Mantis #2317Melanie Thielker1-0/+14
Thank you, fusspawn, for an implementation of osGetSimulatorVersion. This patch removes the llRequestSimulatorData(..., 128) hack and implements the functionality as an osFunction.
2008-09-30Update svn properties, minor formatting cleanup.Jeff Ames1-1/+1
2008-09-29From: rob smart (smartrob@uk.ibm.com)Dr Scofield1-6/+22
minor fixes to osParseJSON.
2008-09-26* Patch from JHurlimanTeravus Ovares1-4/+8
* Updates to libomv r2243, * Remove lots of unnecessary typecasts * Improves SendWindData() Thanks jhurliman. * Will update OpenSim-libs in 10 minutes..
2008-09-26Bringing the OSSLPrim back. Prim.Rotation, etc, will now work again.Melanie Thielker1-1/+0
As a bonus, the OSSLPrim has now come to XEngine, too!
2008-09-26Full API convergence. Api is back in LSL_Api.cs and OSSL_Api.cs.Melanie Thielker1-2/+2
The binaries are still different, but that is only a small step away now. The OSSLPrim has been removed. This commit will breal all scripts using Prim.Scale(), etc, syntax. It was not secure and will have to be brought back in another form.
2008-09-21Update svn properties, minor formatting cleanup.Jeff Ames1-11/+11
2008-09-18Remove redundant permissions check in OSSL_Api.csMelanie Thielker1-6/+0
2008-09-18From: Robert Smart (SMARTROB@uk.ibm.com)Dr Scofield1-0/+187
Patch for new scripting method osParseJSON. also, a couple of warning bugs killed.
2008-09-16Minor formatting cleanup.Jeff Ames1-1/+1
2008-09-15Finish up OSSL enable/disable options in XEngine.Melanie Thielker1-8/+45
Now each function can be allowed, subject to threat level, disabled, or restricted to certain UUIDs.