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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs (unfollow)
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2008-09-21Update svn properties, minor formatting cleanup.Jeff Ames1-11/+11
2008-09-18Remove redundant permissions check in OSSL_Api.csMelanie Thielker1-6/+0
2008-09-18From: Robert Smart (SMARTROB@uk.ibm.com)Dr Scofield1-0/+187
Patch for new scripting method osParseJSON. also, a couple of warning bugs killed.
2008-09-16Minor formatting cleanup.Jeff Ames1-1/+1
2008-09-15Finish up OSSL enable/disable options in XEngine.Melanie Thielker1-8/+45
Now each function can be allowed, subject to threat level, disabled, or restricted to certain UUIDs.
2008-09-15Refactor the os functions allowed check into the threat check methodMelanie Thielker1-184/+5
2008-09-15Add the option to use Allow_osFunction = false for each OS functionMelanie Thielker1-0/+11
in the XEngine section
2008-09-15Add more granularity and a risk asessment system to the OSSL API in XEngine.Melanie Thielker1-60/+254
Adds the fix from Mantis #2197 in it's new form. Stage one of the scripting security changes, more to come.
2008-09-15Mantis#2197. Thank you kindly, Tyre, for a patch that:Charles Krinke1-0/+50
adds the new function osTeleportAgent().
2008-09-10Update svn properties, minor formatting cleanup.Jeff Ames1-8/+8
Fix unreachable code due to typo in llDetectedGroup.
2008-09-10Mantis#2153. Thank you kindly, Godfrey for a patch that solves:Charles Krinke1-0/+8
osSetDynamicTextureData() produces error on console if ExtraParams passed empty string
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-16/+15
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-08-25Fix osAvatarPlayAnimation to actually do what it says on the boxMelanie Thielker1-1/+1
2008-08-14Make the estate owner work. Changes permissions checks to allow theMelanie Thielker1-1/+1
estate owner user the ability to add and remove estate managers, and have EM rights outside of that.
2008-07-11Patch #9140 (Mantis #1683)Melanie Thielker1-0/+14
Add LifetimeService overrides to all MarshalByRef derived classes to prevent the remoting interfaces from expiring.
2008-07-09Mantis#1700. Thank you, Melanie for a patch that:Charles Krinke1-0/+8
Lets osSetParcelMediaTime honor the AllowOSComamnds setting
2008-07-09for testing purposes only:MW1-0/+7
added void osSetParcelMediaTime(double time) command to script engines. which sets the position of the media that is playing. Time is in seconds. Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security. Only tested in dotnet scripting engine, but should work in XEngine too.
2008-07-01Mantis#1643. Thank you Melanie for a patch that:Charles Krinke1-0/+6
In the new runtime, there is a flag to diable all os* comamnds. The implementation of osGetScriptEngineName ignored it. This patch fixes this.
2008-07-01From: kurt taylor (krtaylor)Dr Scofield1-0/+26
Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API.
2008-06-24* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, ↵lbsa711-38/+38
api and compiler out of XEngine" "First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!
2008-05-30* This is Melanie's XEngine script engine. I've not tested this real well, ↵Teravus Ovares1-226/+232
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
2008-05-28Thank you, Grumly57 kindly for:Charles Krinke1-0/+12
This patch proposes a new function : osOpenRemoteDataChannel(key channeID) that allow to open an XMLRPC channel for remote_data event. The difference is that the channelID can be customized instead of being randomly generated.
2008-05-16Formatting cleanup.Jeff Ames1-2/+2
2008-05-14Formatting cleanup.Jeff Ames1-1/+1
2008-05-13*Complete redo of the permissions modulemingchen1-1/+1
*Removed hardcoded permissions checks *Added permissions checks where needed
2008-05-08*Added all the permission checks to the sceneexternalchecks and modified ↵mingchen1-3/+3
permission module to follow this. *This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module
2008-05-05* Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey1-3/+3
2008-04-30* Patch by Melanie. Implements proper objectflags on child objects. Thanks ↵Teravus Ovares1-1/+1
Melanie! RE: 0001079: r4387. touch() event does not fire when touch script is in root prim and child prims are touched
2008-04-25* Applying mantis#1048 - Patch for osSetRegionWaterHeight()Adam Frisby1-1/+2
2008-04-23* Applying Mantis #1020 (Animations) - Thanks Melanie.Adam Frisby1-1/+1
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-13/+5
(this took a while to run).
2008-04-20Moved script engine os* commands to OSSL_BuilIn_Commands.cs and ↵Tedd Hansen1-0/+296
OSSL_BuilIn_Commands_Interface.cs where they belong.
2008-03-18Formatting cleanup.Jeff Ames1-27/+25
2008-03-04Added copyright heaaders. Minor cleanup.Jeff Ames1-5/+2
2008-02-25I'm the stupidest stupid in the whole world. :)Tedd Hansen1-19/+19
Fixed a bug in new Prim where I actually ADDED new values to old values instead of directly assigning them... Now that was a waste of time! :P
2008-02-24Added limits to Prim.Position.X/Y/Z (0-255) so that your prims won't wander ↵Tedd Hansen1-0/+12
off into eternity
2008-02-24Fixed startup logo size to match a Win CMD window.Tedd Hansen1-18/+160
Fixed bugs in new OOP commands. Prim.Rotation.X += 45; Prim.Position.X += 10; Now how do I find the prim I asked to += 10 every 1 second???
2008-02-24Ok, so NOW scripts work. New patch to break them coming soon.Tedd Hansen1-0/+2
2008-02-24By now you all have learned that when I'm committing scripting usually ↵Tedd Hansen1-1/+3
doesn't work, so no big surprise. :) Modified baseclass for compiled script to incorp new OSSL commands class and renamed it to follow standards and all that. Scripts may work again. :)
2008-02-24Implemented object oriented Prim.Position, Prim.Rotation and Prim.Text.Tedd Hansen1-9/+20
Example: Prim.Position.X += 10;
2008-02-24eolTedd Hansen1-82/+82
2008-02-24Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added ↵Tedd Hansen1-90/+82
new OSSL_BuilIn_Commands class where we can start adding our own modular commands.
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-20* Cleanup of some memory consuming items on ScenePresence.Close().Teravus Ovares1-0/+11
* Untangled a tangly shutdown loop for the ScenePresence. * Suggested to the Garbage Collector that this may be a good time to >.>, <.< *gasp* collect the memory.
2007-10-30* Optimized usingslbsa711-1/+1
* Shortened type references * Removed redundant 'this' qualifier
2007-10-19get rid of all the ^M line endingsSean Dague1-79/+79
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-1/+29
2007-10-11Some changes to the sending of updates of SceneObjects to clients, that I ↵MW1-50/+50
did a few weeks ago but never committed (and never completely finished what I had planned).
2007-10-05getting all our line endings consistant againSean Dague1-5/+5
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-9/+6
* 'remove redundant this qualifier' ftw