aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2012-09-10passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly...SignpostMarv1-4/+4
2012-09-05Enables cast from int to float for MOD* functions;Mic Bowman1-1/+1
2012-08-18implicit operators mean one does not need to instantiate new objects manuallySignpostMarv1-4/+3
2012-08-18refactoring for Vector3 operator & constructor tweaksSignpostMarv1-4/+3
2012-07-20Enables support for UUIDs to be returned in lists fromMic Bowman1-3/+13
2012-05-08refactor: Eliminate local id parameter from api initialize.Justin Clark-Casey (justincc)1-3/+1
2012-05-08Instead of constantly looking up unchanging self item in script code, pass in...Justin Clark-Casey (justincc)1-5/+5
2012-03-26Add a hust UUID to the script invocationsMelanie1-1/+10
2012-03-24Add support for key, vector, rotation and list types for bothMic Bowman1-57/+188
2012-03-15Adds a new script command 'modInvoke' to invoke registered functionsMic Bowman1-0/+109
2009-11-10Add IScriptModuleComms interface and region module to handle dispatch ofMelanie1-3/+16
2009-11-10Add modSendCommand function (note, this is a new API module, using the APIMelanie1-0/+121