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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs (unfollow)
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2015-08-19Convert the lsl list type into a struct. EXPERIMENTAL! This may affectMelanie Thielker1-1/+1
2015-08-17Change the IScriptApi back to it's original form, removing XEngineMelanie Thielker1-1/+1
2015-08-17Revert "When scripts are sleeping, don't count that as execution time"Melanie Thielker1-3/+1
2015-08-11When scripts are sleeping, don't count that as execution timeOren Hurvitz1-1/+3
2013-08-02Fix problem with modInvoke defined integer constants being build intoRobert Adams1-2/+2
2013-03-05Convert doubles passed back through the MOD interface into LSL_FloatsMic Bowman1-0/+4
2013-03-03Add support for void return typeroot1-1/+5
2013-02-27Removed duplicate 'using' statement.Diva Canto1-1/+0
2013-02-05Fix bug where viewers would not see the "Module command functions not enabled...Justin Clark-Casey (justincc)1-2/+62
2013-01-23Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wai...Justin Clark-Casey (justincc)1-1/+1
2013-01-16JustinCC's core re-mergeMelanie1-2/+4
2013-01-16Implement co-operative script termination if termination comes during a scrip...Justin Clark-Casey (justincc)1-4/+6
2013-01-15Instead of passing separate engine, part and item components to script APIs, ...Justin Clark-Casey (justincc)1-4/+4
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ma...teravus1-18/+22
2012-10-26minor: Add comment as to why we are pulcking plain old ints out of the LSL_Li...Justin Clark-Casey (justincc)1-0/+2
2012-10-26Removing the apparently superfluous explicit namespace reference so that the ...SignpostMarv1-8/+2
2012-10-26system ints can end up in LSL lists, which can cause counter-intuitive unknow...SignpostMarv1-0/+2
2012-10-25When scripts generate expected exceptions (e.g. due to checked bad parameter)...Justin Clark-Casey (justincc)1-5/+5
2012-09-10passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly...SignpostMarv1-4/+4
2012-09-05Enables cast from int to float for MOD* functions;Mic Bowman1-1/+1
2012-08-18implicit operators mean one does not need to instantiate new objects manuallySignpostMarv1-4/+3
2012-08-18refactoring for Vector3 operator & constructor tweaksSignpostMarv1-4/+3
2012-07-20Enables support for UUIDs to be returned in lists fromMic Bowman1-3/+13
2012-05-08refactor: Eliminate local id parameter from api initialize.Justin Clark-Casey (justincc)1-3/+1
2012-05-08Instead of constantly looking up unchanging self item in script code, pass in...Justin Clark-Casey (justincc)1-5/+5
2012-03-26Add a hust UUID to the script invocationsMelanie1-1/+10
2012-03-24Add support for key, vector, rotation and list types for bothMic Bowman1-57/+188
2012-03-15Adds a new script command 'modInvoke' to invoke registered functionsMic Bowman1-0/+109
2009-11-10Add IScriptModuleComms interface and region module to handle dispatch ofMelanie1-3/+16
2009-11-10Add modSendCommand function (note, this is a new API module, using the APIMelanie1-0/+121