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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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ScriptEngine
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Shared
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Api
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Implementation
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MOD_Api.cs
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2012-09-10
passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly...
SignpostMarv
1
-4
/
+4
2012-09-05
Enables cast from int to float for MOD* functions;
Mic Bowman
1
-1
/
+1
2012-08-18
implicit operators mean one does not need to instantiate new objects manually
SignpostMarv
1
-4
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+3
2012-08-18
refactoring for Vector3 operator & constructor tweaks
SignpostMarv
1
-4
/
+3
2012-07-20
Enables support for UUIDs to be returned in lists from
Mic Bowman
1
-3
/
+13
2012-05-08
refactor: Eliminate local id parameter from api initialize.
Justin Clark-Casey (justincc)
1
-3
/
+1
2012-05-08
Instead of constantly looking up unchanging self item in script code, pass in...
Justin Clark-Casey (justincc)
1
-5
/
+5
2012-03-26
Add a hust UUID to the script invocations
Melanie
1
-1
/
+10
2012-03-24
Add support for key, vector, rotation and list types for both
Mic Bowman
1
-57
/
+188
2012-03-15
Adds a new script command 'modInvoke' to invoke registered functions
Mic Bowman
1
-0
/
+109
2009-11-10
Add IScriptModuleComms interface and region module to handle dispatch of
Melanie
1
-3
/
+16
2009-11-10
Add modSendCommand function (note, this is a new API module, using the API
Melanie
1
-0
/
+121