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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs (follow)
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-03-061-87/+10
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| * refactor: Move DetachSingleAttachmentToInv to region moduleJustin Clark-Casey (justincc)2010-03-061-2/+3
| | | | | | | | need to rationalize method names later
| * refactor: begin to move attachments code into a region moduleJustin Clark-Casey (justincc)2010-03-051-3/+5
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| * Fix LocalPresenceServiceConnector test now that the hardcoded test data has ↵Justin Clark-Casey (justincc)2010-03-051-1/+0
| | | | | | | | | | | | | | | | been removed from Data.Null.NullPresenceData Unfortunately, this meant publicly exposing the underlying service for the connector. The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config. Unfortunately, this would require a lot of work in this case but might be the better way forward.
| * move linden notecard parsing from LSL_Api.cs to SLUtil so that region ↵Justin Clark-Casey (justincc)2010-03-041-81/+2
| | | | | | | | modules can use it
* | - implementing server 1.38 functionsunknown2010-03-061-10/+89
|/ | | | Signed-off-by: Melanie <melanie@t-data.com>
* Merge branch 'master' into presence-refactorMelanie2010-02-221-32/+32
|\ | | | | | | This brings presence-refactor up to master again
| * Formatting cleanup.Jeff Ames2010-02-151-32/+32
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* | Merge branch 'master' into presence-refactorMelanie2010-02-151-55/+202
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| * Revolution is on the roll again! :)Revolution2010-02-141-55/+202
| | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' into presence-refactorMelanie2010-02-081-160/+29
|\ \ | |/ | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check!
| * minor: rename GetScriptPrimType() to GetPrimType()Justin Clark-Casey (justincc)2010-02-011-2/+2
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| * move hollow sphere faces bug back up to LSL_Api.csJustin Clark-Casey (justincc)2010-02-011-36/+51
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| * remove now duplicated shape code from LSL_Api.csJustin Clark-Casey (justincc)2010-02-011-190/+45
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| * Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ↵Justin Clark-Casey (justincc)2010-02-011-1/+0
| | | | | | | | callers can use it
* | Merge branch 'master' into presence-refactorMelanie2010-01-161-17/+5
|\ \ | |/ | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-01-121-3/+2
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| | * Whitespace cleanupMelanie2010-01-111-2/+2
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| | * Adds llRotTarget and the events at_rot_target and not_at_rot_target.Revolution2010-01-111-5/+4
| | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| * | Bug in llGetNumberOfPrims always returns to script when no clients are ↵Dan Lake2010-01-121-14/+3
| |/ | | | | | | connected to the simulator.
* | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-111-1/+1
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* | * OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto2010-01-101-3/+3
| | | | | | | | | | * HG is seriously broken here * Compiles. Untested.
* | Inching ahead... This compiles, but very likely does not run.Diva Canto2010-01-081-10/+10
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* Cause llSetText to send prim updates.Melanie2010-01-031-0/+1
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* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-3/+3
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* Readds llCollisionFilter and adds llPassCollision.Revolution2009-12-311-2/+17
| | | | | | Applied with whitespace cleanup Signed-off-by: Melanie <melanie@t-data.com>
* This patch caused serialization errors and needs to be reexaminedMelanie2009-12-311-44/+4
| | | | | | Revert "[PATCH] Adds llCollisionFilter" This reverts commit eab2b4c6a96cd5b2a0f079f27a9c2ac15273d3f0.
* [PATCH] Adds llCollisionFilterMelanie2009-12-311-4/+44
| | | | Thank you, Revolution. Applied with minor changes.
* Fix an omission in LSL that causes a viewer crashMelanie2009-12-301-0/+5
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* Clear Shape.SculptEntry if prim type is not a sculptie in ↵dahlia2009-12-241-0/+4
| | | | llSetPrimitiveParams() - addresses Mantis #4462
* Glue code for a couple of new LSL function implementationsMelanie2009-12-221-2/+4
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* Fixes some incorrect values returned by llGetPrimitiveParams() and ↵Jeff Lee2009-12-211-7/+20
| | | | | | osGetLinkPrimitiveParams(). Signed-off-by: Melanie <melanie@t-data.com>
* random drive-by minor math optimization. No need for concern, bitshed was ↵dahlia2009-12-151-2/+2
| | | | within acceptable limits
* Eliminate multiple updates on link/unlinkMelanie2009-12-061-0/+8
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* Add some conditionals to references to the WorldComm module, so that theMelanie2009-11-281-7/+16
| | | | module can be disabled without crashing the sim
* Make llDie virtual, since it's functionality is engine specificMelanie2009-11-271-1/+1
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* Added osGetRegionStats() function, to return a number of sim statisticsJeff Lee2009-11-261-0/+1
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* * Re-enable the AbsolutePosition = AbsolutePosition in the LSL_Api in the ↵Teravus Ovares (Dan Olivares)2009-11-261-0/+12
| | | | | | | | | SetRot method if the object is not active physical. This is important for scripted rotating doors. without AbsolutePosition = AbsolutePosition, the door won't rotate. It's also important that we do not use AbsolutePosition = AbsolutePosition if the object is active physical because that would cause a complete rebuild of the object which would break vehicles. This is the best of both worlds right now. Doors as child prim should work again so long as you don't check the Physical box. * Thanks talentraspel * Thanks NixNerd * Thanks KittoFlora * Thanks lockd
* Formatting cleanup.Jeff Ames2009-11-231-3/+3
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* refactor: move AnimationSetJustin Clark-Casey (justincc)2009-11-171-1/+2
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* refactor: move most animation methods from ScenePresence into a new ↵Justin Clark-Casey (justincc)2009-11-171-10/+13
| | | | ScenePresenceAnimator class
* Removing duplicate SceneObjectPart.RotationalVelocity propertyJohn Hurliman2009-11-021-2/+1
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* Patch + minor formatting fixes.Diva Canto2009-10-311-1/+1
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* http://opensimulator.org/mantis/view.php?id=4337Douglas R. Miles2009-10-311-1/+1
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* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-4/+4
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* Experimental change to use an immutable array for iterating ScenePresences, ↵John Hurliman2009-10-231-3/+5
| | | | avoiding locking and copying the list each time it is accessed
* Merge branch 'vehicles'Melanie2009-10-221-14/+17
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| * Merge branch 'master' into vehiclesMelanie2009-10-221-72/+65
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| * \ Merge branch 'master' into vehiclesMelanie2009-10-151-0/+10
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| * \ \ Merge branch 'master' into vehiclesMelanie2009-10-051-1/+1
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