Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into presence-refactor | Melanie | 2010-02-22 | 1 | -32/+32 |
|\ | | | | | | | This brings presence-refactor up to master again | ||||
| * | Formatting cleanup. | Jeff Ames | 2010-02-15 | 1 | -32/+32 |
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* | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-15 | 1 | -55/+202 |
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| * | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 1 | -55/+202 |
| | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | | Merge branch 'master' into presence-refactor | Melanie | 2010-02-08 | 1 | -160/+29 |
|\ \ | |/ | | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check! | ||||
| * | minor: rename GetScriptPrimType() to GetPrimType() | Justin Clark-Casey (justincc) | 2010-02-01 | 1 | -2/+2 |
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| * | move hollow sphere faces bug back up to LSL_Api.cs | Justin Clark-Casey (justincc) | 2010-02-01 | 1 | -36/+51 |
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| * | remove now duplicated shape code from LSL_Api.cs | Justin Clark-Casey (justincc) | 2010-02-01 | 1 | -190/+45 |
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| * | Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ↵ | Justin Clark-Casey (justincc) | 2010-02-01 | 1 | -1/+0 |
| | | | | | | | | callers can use it | ||||
* | | Merge branch 'master' into presence-refactor | Melanie | 2010-01-16 | 1 | -17/+5 |
|\ \ | |/ | | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability. | ||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2010-01-12 | 1 | -3/+2 |
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| | * | Whitespace cleanup | Melanie | 2010-01-11 | 1 | -2/+2 |
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| | * | Adds llRotTarget and the events at_rot_target and not_at_rot_target. | Revolution | 2010-01-11 | 1 | -5/+4 |
| | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
| * | | Bug in llGetNumberOfPrims always returns to script when no clients are ↵ | Dan Lake | 2010-01-12 | 1 | -14/+3 |
| |/ | | | | | | | connected to the simulator. | ||||
* | | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. | Diva Canto | 2010-01-11 | 1 | -1/+1 |
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* | | * OMG! All but one references to UserProfileCacheService have been rerouted! | Diva Canto | 2010-01-10 | 1 | -3/+3 |
| | | | | | | | | | | * HG is seriously broken here * Compiles. Untested. | ||||
* | | Inching ahead... This compiles, but very likely does not run. | Diva Canto | 2010-01-08 | 1 | -10/+10 |
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* | Cause llSetText to send prim updates. | Melanie | 2010-01-03 | 1 | -0/+1 |
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* | Formatting cleanup. Add copyright headers. | Jeff Ames | 2010-01-04 | 1 | -3/+3 |
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* | Readds llCollisionFilter and adds llPassCollision. | Revolution | 2009-12-31 | 1 | -2/+17 |
| | | | | | | Applied with whitespace cleanup Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | This patch caused serialization errors and needs to be reexamined | Melanie | 2009-12-31 | 1 | -44/+4 |
| | | | | | | Revert "[PATCH] Adds llCollisionFilter" This reverts commit eab2b4c6a96cd5b2a0f079f27a9c2ac15273d3f0. | ||||
* | [PATCH] Adds llCollisionFilter | Melanie | 2009-12-31 | 1 | -4/+44 |
| | | | | Thank you, Revolution. Applied with minor changes. | ||||
* | Fix an omission in LSL that causes a viewer crash | Melanie | 2009-12-30 | 1 | -0/+5 |
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* | Clear Shape.SculptEntry if prim type is not a sculptie in ↵ | dahlia | 2009-12-24 | 1 | -0/+4 |
| | | | | llSetPrimitiveParams() - addresses Mantis #4462 | ||||
* | Glue code for a couple of new LSL function implementations | Melanie | 2009-12-22 | 1 | -2/+4 |
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* | Fixes some incorrect values returned by llGetPrimitiveParams() and ↵ | Jeff Lee | 2009-12-21 | 1 | -7/+20 |
| | | | | | | osGetLinkPrimitiveParams(). Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | random drive-by minor math optimization. No need for concern, bitshed was ↵ | dahlia | 2009-12-15 | 1 | -2/+2 |
| | | | | within acceptable limits | ||||
* | Eliminate multiple updates on link/unlink | Melanie | 2009-12-06 | 1 | -0/+8 |
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* | Add some conditionals to references to the WorldComm module, so that the | Melanie | 2009-11-28 | 1 | -7/+16 |
| | | | | module can be disabled without crashing the sim | ||||
* | Make llDie virtual, since it's functionality is engine specific | Melanie | 2009-11-27 | 1 | -1/+1 |
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* | Added osGetRegionStats() function, to return a number of sim statistics | Jeff Lee | 2009-11-26 | 1 | -0/+1 |
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* | * Re-enable the AbsolutePosition = AbsolutePosition in the LSL_Api in the ↵ | Teravus Ovares (Dan Olivares) | 2009-11-26 | 1 | -0/+12 |
| | | | | | | | | | SetRot method if the object is not active physical. This is important for scripted rotating doors. without AbsolutePosition = AbsolutePosition, the door won't rotate. It's also important that we do not use AbsolutePosition = AbsolutePosition if the object is active physical because that would cause a complete rebuild of the object which would break vehicles. This is the best of both worlds right now. Doors as child prim should work again so long as you don't check the Physical box. * Thanks talentraspel * Thanks NixNerd * Thanks KittoFlora * Thanks lockd | ||||
* | Formatting cleanup. | Jeff Ames | 2009-11-23 | 1 | -3/+3 |
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* | refactor: move AnimationSet | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -1/+2 |
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* | refactor: move most animation methods from ScenePresence into a new ↵ | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -10/+13 |
| | | | | ScenePresenceAnimator class | ||||
* | Removing duplicate SceneObjectPart.RotationalVelocity property | John Hurliman | 2009-11-02 | 1 | -2/+1 |
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* | Patch + minor formatting fixes. | Diva Canto | 2009-10-31 | 1 | -1/+1 |
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* | http://opensimulator.org/mantis/view.php?id=4337 | Douglas R. Miles | 2009-10-31 | 1 | -1/+1 |
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* | Experimental change of PhysicsVector to Vector3. Untested | John Hurliman | 2009-10-26 | 1 | -4/+4 |
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* | Experimental change to use an immutable array for iterating ScenePresences, ↵ | John Hurliman | 2009-10-23 | 1 | -3/+5 |
| | | | | avoiding locking and copying the list each time it is accessed | ||||
* | Merge branch 'vehicles' | Melanie | 2009-10-22 | 1 | -14/+17 |
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| * | Merge branch 'master' into vehicles | Melanie | 2009-10-22 | 1 | -72/+65 |
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| * \ | Merge branch 'master' into vehicles | Melanie | 2009-10-15 | 1 | -0/+10 |
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| * \ \ | Merge branch 'master' into vehicles | Melanie | 2009-10-05 | 1 | -1/+1 |
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| * \ \ \ | Merge branch 'master' into vehicles | Melanie | 2009-10-02 | 1 | -21/+24 |
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| * | | | | | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization ↵ | Melanie | 2009-10-02 | 1 | -4/+4 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0. | ||||
| * | | | | | Merge branch 'master' into vehicles | Melanie | 2009-10-01 | 1 | -12/+18 |
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| * \ \ \ \ \ | Merge branch '0.6.7-post-fixes' into vehicles | Kitto Flora | 2009-09-30 | 1 | -5/+9 |
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| * | | | | | | | Commit initial version of KittoFlora's vehicle changes | opensim | 2009-09-30 | 1 | -14/+17 |
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* | | | | | | | | Fixing the patch to the patch | Snowcrash | 2009-10-22 | 1 | -3/+6 |
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