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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs (follow)
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* Remove some script distance limits.onefang2019-05-191-5/+1
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* One last big source of script slowness removed.onefang2019-05-191-151/+7
| | | | No need to artificially slow stuff down. lol
* More script speed ups.onefang2019-05-191-533/+0
| | | | | Don't waste time collecting bogus statistics. At least I think they are bogus.
* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-1713/+4235
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* Don't throw exceptions on threat level checks and a few other script ↵David Walter Seikel2016-11-221-1/+5
| | | | | | function errors. Instead, just complain quickly and return without doing the function.
* Remove silly rezzing distance limits. They just make scripters work around ↵David Walter Seikel2016-11-071-5/+1
| | | | them.
* Sleep is for the weak. No wonder the standard script engines are so slow.David Walter Seikel2016-11-051-151/+0
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-1102/+4705
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* Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParamsTalun2013-02-081-3/+10
| | | | Correction so that scripts can turn Flexi off as well as on.
* Mantis 6507 keys returned by llGetAgentList incorrect for llList2KeyTalun2013-02-081-2/+2
| | | | The type of the keys returned by llGetAgentList corrected to LSL_Key
* Restore previous client AO behaviour by not allowing them to remove the ↵Justin Clark-Casey (justincc)2013-01-251-1/+1
| | | | | | | | | default animation but continue to allow scripts to do so. This keeps the fix from http://opensimulator.org/mantis/view.php?id=6327 and fixes the behaviour regression in http://opensimulator.org/mantis/view.php?id=6483 Animations may still exhibit different behaviour if both scripts and clients are adjusting animations. A change in the behaviour of client AO to not remove all animations may be a better long term approach.
* New constants for llGetObjectDetailsTalun2013-01-251-0/+75
| | | | | | | New constants for llGetObjectDetails OBJECT_CHARACTER_TIME, OBJECT_ROOT, OBJECT_ATTACHED_POINT, OBJECT_PATHFINDING_TYPE, OBJECT_PHYSICS, OBJECT_PHANTOM and OBJECT_TEMP_ON_REZ also Pathfining constants, 3 of which are used by llGetObjectDetails
* Set default particle burst count to 1 instead of 0 in any set particle ↵Justin Clark-Casey (justincc)2013-01-041-3/+3
| | | | | | system script call that does not have an empty list. As per http://opensimulator.org/mantis/view.php?id=6353
* Fix build break caused by missing ) from dce2809.Justin Clark-Casey (justincc)2013-01-041-1/+1
| | | | Was hand-typing in a line of code I had tested before but not retested this time
* Automatically grant sit-related llRequestPermissions() for subsequent ↵Justin Clark-Casey (justincc)2013-01-041-15/+1
| | | | | | avatars sitting on the same scene obejct, instead of wrongly popping up request permissions dialog. Resolves http://opensimulator.org/mantis/view.php?id=6478
* refactor: simplify llGetNumberOfPrims() to return prim count + sitting ↵Justin Clark-Casey (justincc)2013-01-041-7/+1
| | | | avatar count rather than independently inspecting every scene presence
* Fix llGetLinkName() to return the name of the last avatar sat as the last ↵Justin Clark-Casey (justincc)2013-01-041-41/+35
| | | | | | link number. As per http://wiki.secondlife.com/wiki/LlGetLinkName
* Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)2013-01-041-17/+31
| | | | | | | | As per http://wiki.secondlife.com/wiki/LlGetLinkKey This is done by keeping a scene-object wide list of sitters. This also fixes bugs in this function where linknums 0 and 1 weren't treated properly if there were sitting avatars on a single prim. This also fixes a minor race condition for multiple concurrent sitters on a prim with no current sitters by locking on the object-wide list rather than individual sop lists Addresses http://opensimulator.org/mantis/view.php?id=6477
* Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs ↵SignpostMarv2013-01-041-8/+15
| | | | based on doxygen error output
* If an NPC is unowned, then always auto-grant permissions requested via ↵Justin Clark-Casey (justincc)2013-01-041-1/+1
| | | | | | | llRequestPermissions() This is consistent with all other OSSL NPC functions that allow unowned avatars to be manipulated. Aims to address http://opensimulator.org/mantis/view.php?id=6483
* Resolve Mantis 6480 (http://opensimulator.org/mantis/view.php?id=6480)Robert Adams2012-12-311-2/+11
| | | | | | | | by reversing the sign on the recoil computation and adding a [XEngine]RecoilScaleFactor parameter which defaults to zero. Testing in SL seems to show that there is not a recoil action there. Or, at least, it is very small. If someone knows how small, the default for the scale factor should be changed.
* Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. ↵Robert Adams2012-12-181-3/+4
| | | | Also made it so llSetStatus() can individually enable disable rotation axi using the bitmask of flags.
* XmlRpcGridRouterBlueWall2012-12-031-0/+7
| | | | | | | | | Flesh out XmlRpcGridRouter to reap unused channels from gateway when scripts or objects are removed, or when the llCloseRemoteDataChannel is called. See: http://http://forge.opensimulator.org/gf/project/xmlrpcrouter/ or https://github.com/BlueWall/XmlRpcRouter for php gateway and test code.
* llSetLinkCamera implementationPixelTomsen2012-11-091-0/+30
| | | | | | wiki: http://wiki.secondlife.com/wiki/LlSetLinkCamera mantis: http://opensimulator.org/mantis/view.php?id=6397
* Change user message on TeskInventoryAccepted to let the viewer format itMelanie2012-11-051-5/+5
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* refactoring llCollisionSound to use new KeyOrName methodSignpostMarv2012-10-291-10/+1
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* Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the ↵SignpostMarv2012-10-291-6/+3
| | | | LL Wiki spec for llTriggerSoundLimited states an axis-aligned bounding box, not radial constraint
* refactoring llTriggerSoundLimited to not use the LSL methods, since that ↵SignpostMarv2012-10-291-2/+2
| | | | will cause unnecessary calls to m_host.AddScriptLPS(1)
* refactoring llGetPos() to take advantage of implicit converterSignpostMarv2012-10-291-2/+1
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* shifting from two instances of typecasting to one instance of typecasting in ↵SignpostMarv2012-10-291-4/+4
| | | | llTriggerSoundLimited
* 80-character width terminal formatting of recent commits to llPlaySound, ↵SignpostMarv2012-10-291-7/+15
| | | | llPlaySoundSlave, llTriggerSound and llTriggerSoundLimited
* shuffling code around so that the interface for ISoundModule.SendSound() ↵SignpostMarv2012-10-291-4/+40
| | | | specifies a UUID rather than a string
* moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-5/+17
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* deduplicating code into a single LoopSound methodSignpostMarv2012-10-291-21/+7
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* adjusting parameter order of PreloadSound to be more logicalSignpostMarv2012-10-291-1/+1
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* transposing LoopSoundMaster to Sound ModuleSignpostMarv2012-10-291-25/+3
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* transposing preload sound onto sound moduleSignpostMarv2012-10-291-1/+2
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* transposing stop sound into sound moduleSignpostMarv2012-10-291-37/+5
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* moving comment for llStopSound inside the method block prior to ↵SignpostMarv2012-10-291-1/+1
| | | | transposition to sound module
* Immediately setting gain to zero as a workaround for code not stopping sound ↵SignpostMarv2012-10-291-0/+1
| | | | started by llPlaySound
* Separate LSL's notion of the default anim from the actually playing anims.Melanie2012-10-261-3/+3
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* When scripts generate expected exceptions (e.g. due to checked bad ↵Justin Clark-Casey (justincc)2012-10-251-2/+2
| | | | | | | parameter) throw ScriptException instead of just a plain old exception. This is to make it easier to distinguish these exceptions from unexpected OpenSimulator problems internally and in regression tests. No functional changes.
* altering documentation for llGetLinkName, as the current documentation is ↵SignpostMarv2012-10-191-1/+11
| | | | rather lengthy for a "summary".
* since llGetLinkName has a "simplest case", it should be the first check made.SignpostMarv2012-10-191-4/+4
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* the simplest case for llGetLinkName also applies to the LINK_THIS constantSignpostMarv2012-10-191-1/+1
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* ensuring that operand order in llGetLinkName is internally consistentSignpostMarv2012-10-191-1/+1
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* Add missing category paremeter to llGiveInventoryList grid IM construction.Justin Clark-Casey (justincc)2012-10-161-1/+1
| | | | | This was a regression from 16c9c1df Sat Oct 6 02:34:49 2012 +0100. Should resolve http://opensimulator.org/mantis/view.php?id=6360
* Improve on TBG Renfold's fix to llRequestSimulatorData DATA_SIM_POS by only ↵Justin Clark-Casey (justincc)2012-10-131-19/+25
| | | | | | performing HG regionflags service check if the region secret is not empty. An empty RegionSecret is never HG, whilst a non-empty one may be HG or being genuinely used as a RegionSecret.
* Now using region flags for llRequestSimulatorData DATA_SIM_POS.TBG Renfold2012-10-131-8/+17
| | | | | | If the region is not classed a hypergrid region, then the region secret is checked to make sure that it is a valid UUID. Just a temporary fix at this time.
* On receiving TaskInventoryAccepted with a destination folder in the binary ↵Justin Clark-Casey (justincc)2012-10-061-9/+10
| | | | | | | | | | | bucket slot for RLV, notify the viewer about inventory folder updates. The viewer would not see the folder move without this, either on accept or decline. This commit also updates the TaskInventoryOffered message to better conform with the data LL uses Changes are, agentID is prim owner rather than prim id, agent name is now simply object name rather than name with owner detail, message is just folder name in single quotes, message is not timestamped. However, folder is not renamed "still #RLV/~<name>". Long term solution is probably not to do these operations server-side. Notes will be added to http://opensimulator.org/mantis/view.php?id=6311