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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs (follow)
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* Mantis#1691. Applied Melanie's modification of Charles Krinke2008-07-081-2/+13
| | | | | | Phrearch's iiGetCameraPos() patch, but not the original yet. Thank you Phrearch and Melanie.
* change SitTarget calls from functions to propertiesSean Dague2008-07-071-1/+2
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* Mantis#1678. Thank you kindly, Vytek for a patch that:Charles Krinke2008-07-061-1/+1
| | | | | | Changes ...TimeOfDay.Milliseconds to ...TimeOfDay.TotalMilliseconds for llGetTimeOfDay() in both LSL_Api.cs and LSL_BuiltIn_Commands.cs
* Copyright notices and formatting cleanup.Jeff Ames2008-07-061-10/+10
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* Mantis#1674. Thank you kindly, Matth for a patch that:Charles Krinke2008-07-061-1/+2
| | | | | | This patch fixes an error in llSetPrimitiveParams() that prevents correctly setting the type of the prim to SCULPT_TYPE.
* Mantis#1659. Thank you, Melanie for a patch that:Charles Krinke2008-07-041-0/+2
| | | | | | | In LSL, the state command should have an immediate effect. The OpenSim script engine seems to wait until the function ends to process the state transition.
* Mantis#1658. Thank you, Melanie for a patch that:Charles Krinke2008-07-031-2/+25
| | | | | Adds IEmailModule and a module skelaton
* Mantis#1654. Thank you kindly, Matth for a patch that:Charles Krinke2008-07-031-16/+16
| | | | | Updates llGetPrimitiveParams() and associated files.
* Mantis#1653. Thank you kindly, Vytek for a patch that:Charles Krinke2008-07-031-2/+1
| | | | | Implements llGetTimeOfDay().
* Mantis#1652. Thank you, Melanie for a patch that:Charles Krinke2008-07-031-7/+463
| | | | | Applies the patch to LSL_Api.cs
* property encapsulation for SOPSean Dague2008-07-021-1/+1
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* Mantis#1648. Thank you, Melanie for a patch that:Charles Krinke2008-07-021-1/+1
| | | | | Fix a script Xengine deadlock/hang if llResetScript is used in changed()
* patch from mantis #1632, thanks MelanieMW2008-06-291-1/+1
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* Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke2008-06-281-2/+1
| | | | | not break trunk.
* From: Kurt Taylor <krtaylor@us.ibm.com>Dr Scofield2008-06-281-4/+4
| | | | | | | Patch to fix the passed parms and properly show llTakeCamera and llReleaseCamera as deprecated. Patch for both XEngine and DotNetEngine.
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-271-8/+8
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* * Remove responsibilty for signalling scene object change from ↵Justin Clarke Casey2008-06-271-2/+26
| | | | | | | | | | | | SceneObjectPart.SendFullUpdate() * This means that we will no longer pointlessly repersist all the prims in the scene when OpenSim first starts up * This also means that force-update on the console will not trigger repersistence. * Also, in other places persistence is no longer done where it wasn't actually necessary * I think I changed the code for all instances correctly, but it's not possible that I missed some and some things which did persist properly have stopped * Please patch or mantis if this is the case
* Mantis#1610. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-1/+5
| | | | | | Implements the beginning of llInventoryDrop. Doesn't cover the actual dropping yet, just the permissions for it.
* Mantis#1594. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-1/+37
| | | | | | | | | Fixes: - Wearable icon and name sreset to default on copy/paste - Cache is not updated when renaming/moving folders - Partial refactor to make inventory less dependen on AssetBase having a "Name" field - Add llGiveInventoryList() function
* Minor formatting cleanup.Jeff Ames2008-06-251-1/+1
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* Mantis#1590. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-251-4/+1
| | | | | Makes items appear in the item type folder, rather than in the root
* Mantis#1587. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-241-1/+38
| | | | | | | Add permissions magling to llGiveInventoryItem, correct some corner case functionality
* * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, ↵lbsa712008-06-241-0/+6583
api and compiler out of XEngine" "First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!