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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs (follow)
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* Implementing a vastly simpler means of allowing region modules to access GetL...SignpostMarv2012-08-311-1/+1
* refactoring as the list funcs either skip invalid values or recall ToDoubleListSignpostMarv2012-08-301-12/+11
* implementing rule trackingSignpostMarv2012-08-291-6/+9
* track originating IScriptApi method for SL-like error messages. Will add rule...SignpostMarv2012-08-291-11/+15
* implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParamsSignpostMarv2012-08-251-10/+48
* minor formattingSignpostMarv2012-08-251-2/+2
* since we will be making the Get return type the remaining ruleset as with the...SignpostMarv2012-08-251-17/+21
* use SceneObjectPart instead of varSignpostMarv2012-08-251-3/+3
* renaming to be similar to equivalent Set commandSignpostMarv2012-08-251-5/+5
* stripping superfluous whitespaceSignpostMarv2012-08-241-3/+0
* immediately returning the string.Join operation instead of checking if the li...SignpostMarv2012-08-241-11/+5
* refactoring using List.ConvertAll<string>SignpostMarv2012-08-241-6/+5
* this should be an if-else block in case the non-phys min/max are smaller than...SignpostMarv2012-08-221-5/+7
* refactoring out SetFaceColorSignpostMarv2012-08-201-2/+2
* making use of implicit operators and Util.Clip handling of Vector3SignpostMarv2012-08-201-1/+1
* single operation for PRIM_COLORSignpostMarv2012-08-201-2/+1
* integrating redundant code into operatorSignpostMarv2012-08-181-13/+1
* Rot2Quaternion is now redundantSignpostMarv2012-08-181-11/+10
* implicit operators mean one does not need to instantiate new objects manuallySignpostMarv2012-08-181-3/+2
* adding missing refactor for LSL_VectorSignpostMarv2012-08-181-1/+1
* Fix the whitespace formatting error introduced by the last patchMelanie2012-08-181-2/+2
* refactoring for Vector3 operator & constructor tweaksSignpostMarv2012-08-181-64/+43
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-08-181-26/+32
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| * adding null return to fix buildingSignpostMarv2012-08-171-1/+1
| * fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv2012-08-171-2/+4
| * implementedSignpostMarv2012-08-171-0/+13
| * attempt to handle InvalidCastException in a manner similar to Second LifeSignpostMarv2012-08-171-0/+4
| * adding a clip method to handle Vector3 objects to enable a minor amount of re...SignpostMarv2012-08-171-6/+5
| * enables configurable minimum sizes for physical & non-physical primsSignpostMarv2012-08-151-20/+8
* | Do a proper null check to avoid the overloaded operator == trapMelanie2012-08-161-1/+1
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* Implementing PRIM_LINK_TARGET in a non-recursive fashionSignpostMarv2012-08-151-49/+74
* Let the temp attachment module add a command to allow attaching without permi...Melanie2012-08-151-31/+39
* Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie2012-08-141-1/+1
* attempt at replicating behaviour of llList2thing functions in SLSignpostMarv2012-08-131-7/+69
* Release http-in URLs when llResetScript is calledMelanie2012-08-071-0/+6
* Return world rotation on llGetObjectDetails()'s OBJECT_ROTMelanie2012-07-291-1/+11
* Revert "Revert "refactor: make llGiveInventory() use existing GetInventoryIte...Justin Clark-Casey (justincc)2012-07-171-24/+9
* Fix regression where llGiveInventory() had stopped asking non-owner receivers...Justin Clark-Casey (justincc)2012-07-171-29/+29
* Revert "refactor: make llGiveInventory() use existing GetInventoryItem() meth...Justin Clark-Casey (justincc)2012-07-171-11/+24
* acting on feedback from justinccSignpostMarv2012-07-141-6/+7
* acting on feedback from justinccSignpostMarv2012-07-141-39/+42
* added in some extra variables, it sometimes thinks it is on the same parcel :(SignpostMarv2012-07-141-5/+7
* adding workaround for silent failure if position is outside the bounds of a r...SignpostMarv2012-07-141-13/+41
* Implementation of llSetRegionPos(). Does not implement failure on object entr...SignpostMarv2012-07-141-4/+39
* Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than c...Justin Clark-Casey (justincc)2012-07-111-6/+2
* Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned ...Justin Clark-Casey (justincc)2012-07-041-40/+36
* refactor: In llGetNotecardLine() use existing GetInventoryItem() rather than ...Justin Clark-Casey (justincc)2012-07-041-10/+4
* refactor: In llGetNumberOfNotecardLines() use existing GetInventoryItem() rat...Justin Clark-Casey (justincc)2012-07-041-10/+4
* refactor: use existing GetInventoryItem() in GetScriptByName(), itself rename...Justin Clark-Casey (justincc)2012-07-041-13/+9
* refactor: In llGetInventoryType() use existing GetInventoryItem()Justin Clark-Casey (justincc)2012-07-041-11/+5