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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs (unfollow)
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2012-02-29PRIM_SCULPT_FLAG_INVERT, PRIM_SCULPT_FLAG_MIRROR implementedPixelTomsen1-4/+6
2012-02-24llGetLinkMedia, llSetLinkMedia, llClearLinkMedia implementation mantis: http:...PixelTomsen1-23/+83
2012-02-24llLinkSitTarget implementation http://wiki.secondlife.com/wiki/LlLinkSitTargetPixelTomsen1-5/+27
2012-02-21Fix:LINK_ROOT flag for llGetLinkName() by SinglePrimPixelTomsen1-1/+1
2012-02-02Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie1-31/+68
2012-01-31Fix:llSetText - limited text to a maximum of 254 charsPixelTomsen1-3/+3
2012-01-29Fix llEdgeOfWorld functionality - see mantis http://opensimulator.org/mantis/...Garmin Kawaguichi1-1/+1
2012-01-26llManageEstateAccess implementation http://wiki.secondlife.com/wiki/LlManageE...PixelTomsen1-0/+69
2012-01-25refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), R...Justin Clark-Casey (justincc)1-1/+2
2012-01-25llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParce...Pixel Tomsen1-0/+12
2012-01-14Register the UrlModule for script engine events OnScriptRemoved and OnObjectR...Justin Clark-Casey (justincc)1-5/+0
2012-01-13Cleaned up the LookAt code in SOP and SOG. Added support for incrementallyMic Bowman1-4/+4
2012-01-13Fix llRotLookAt and llLookAt for non-physical objects. Per conversationMic Bowman1-7/+23
2012-01-06Fixed llAngleBetween() to allow denormal rotationsJohn Cochran1-5/+9
2012-01-06Add script instruction count back to llRot2Euler. Other minor formatting/doc...Justin Clark-Casey (justincc)1-2/+12
2012-01-06Replaced llRot2Euler function.John Cochran1-18/+13
2011-12-12Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...Dan Lake1-3/+1
2011-12-05Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie1-18/+18
2011-12-03Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...Justin Clark-Casey (justincc)1-1/+1
2011-12-03Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...Justin Clark-Casey (justincc)1-1/+1
2011-11-26Add missing property to llGetLinkPrimitiveParamsBlueWall1-0/+3
2011-11-03Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake1-6/+6
2011-11-03Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake1-10/+9
2011-11-02Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake1-9/+6
2011-11-02Restore the recursive calling of PRIM_LINK_TARGET because the version I madeMelanie1-327/+334
2011-11-02Some positioning fixes from AVN trunkMelanie1-1/+42
2011-11-02Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenarioMelanie1-4/+3
2011-10-27Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake1-10/+10
2011-10-26Implementation of PRIM_OMEGA, but only for settingSignpostMarv Martin1-4/+17
2011-10-26Implementing PRIM_LINK_TARGET, but only for setting paramsSignpostMarv Martin1-4/+13
2011-10-19Add "show scripts" command to show all scripts currently known to the script ...Justin Clark-Casey (justincc)1-2/+0
2011-10-17refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...Justin Clark-Casey (justincc)1-1/+1
2011-10-12Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)1-2/+0
2011-10-10Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...Justin Clark-Casey (justincc)1-1/+1
2011-10-10refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...Justin Clark-Casey (justincc)1-1/+1
2011-10-04Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...Dan Lake1-1/+1
2011-10-03Removed redundant code in AttachmentsModule and simplified interfaces which c...Dan Lake1-2/+1
2011-10-04trival tweak to trigger the continuous integration systemJustin Clark-Casey (justincc)1-1/+1
2011-10-04Return NULL_KEY from llGetTexture if a non-existent face is indicated, rather...Justin Clark-Casey (justincc)1-1/+1
2011-10-04For llGetTexture(), if the face texture asset is in the inventory, return the...Justin Clark-Casey (justincc)1-1/+16
2011-10-01llGetLinkKey, llGetLinkName Fix for sitting AvatarPixel Tomsen1-0/+41
2011-09-29llAvatarOnLinkSitTarget ImplementationPixel Tomsen1-0/+14
2011-09-15refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...Justin Clark-Casey (justincc)1-1/+1
2011-09-09llSetPrimitiveParams Prim type params precision errorsMicheil Merlin1-19/+57
2011-09-01refactor: use SOG register target waypoints and rots directly instead of call...Justin Clark-Casey (justincc)1-4/+6
2011-09-01Eliminate pointless checks of SOG.RootPart != nullJustin Clark-Casey (justincc)1-6/+1
2011-09-01Fix issue with llGetTorque() where it would only ever return a zero vector.Justin Clark-Casey (justincc)1-1/+1
2011-09-01Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)1-102/+55
2011-08-27refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)1-10/+10
2011-08-26refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatarJustin Clark-Casey (justincc)1-4/+4