aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs (unfollow)
Commit message (Collapse)AuthorFilesLines
2012-08-24refactoring using List.ConvertAll<string>SignpostMarv1-6/+5
2012-08-22this should be an if-else block in case the non-phys min/max are smaller ↵SignpostMarv1-5/+7
than the physical min/max
2012-08-20refactoring out SetFaceColorSignpostMarv1-2/+2
2012-08-20making use of implicit operators and Util.Clip handling of Vector3SignpostMarv1-1/+1
2012-08-20single operation for PRIM_COLORSignpostMarv1-2/+1
2012-08-18integrating redundant code into operatorSignpostMarv1-13/+1
2012-08-18Rot2Quaternion is now redundantSignpostMarv1-11/+10
2012-08-18implicit operators mean one does not need to instantiate new objects manuallySignpostMarv1-3/+2
2012-08-18adding missing refactor for LSL_VectorSignpostMarv1-1/+1
2012-08-18Fix the whitespace formatting error introduced by the last patchMelanie1-2/+2
2012-08-18refactoring for Vector3 operator & constructor tweaksSignpostMarv1-64/+43
2012-08-17adding null return to fix buildingSignpostMarv1-1/+1
2012-08-17fixing bug that get/set the wrong property for prim types other than sphere ↵SignpostMarv1-2/+4
& box
2012-08-17implementedSignpostMarv1-0/+13
2012-08-17attempt to handle InvalidCastException in a manner similar to Second LifeSignpostMarv1-0/+4
2012-08-17adding a clip method to handle Vector3 objects to enable a minor amount of ↵SignpostMarv1-6/+5
refactoring
2012-08-16Do a proper null check to avoid the overloaded operator == trapMelanie1-1/+1
2012-08-15enables configurable minimum sizes for physical & non-physical primsSignpostMarv1-20/+8
2012-08-15Implementing PRIM_LINK_TARGET in a non-recursive fashionSignpostMarv1-49/+74
2012-08-15Let the temp attachment module add a command to allow attaching without ↵Melanie1-31/+39
permissions and add support for this (incomplete!) to LSL
2012-08-14Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie1-1/+1
2012-08-13attempt at replicating behaviour of llList2thing functions in SLSignpostMarv1-7/+69
Committed with changes. Please don't sign comments with your name. Please don't use your own coding style, use the OpenSim project style. Please don't modify unrelated whitespace. Signed-off-by: Melanie <melanie@t-data.com>
2012-08-07Release http-in URLs when llResetScript is calledMelanie1-0/+6
2012-07-29Return world rotation on llGetObjectDetails()'s OBJECT_ROTMelanie1-1/+11
2012-07-17Revert "Revert "refactor: make llGiveInventory() use existing ↵Justin Clark-Casey (justincc)1-24/+9
GetInventoryItem() method rather than iterate through TaskInventory itself."" This reverts commit 59a29f5f221a1ffe4e22c63ef9da82270442b213. The original revert was committed by mistake - it turns out this was not the cause of Mantis 6089 Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-17Fix regression where llGiveInventory() had stopped asking non-owner ↵Justin Clark-Casey (justincc)1-29/+29
receivers to accept/decline. This appears to be a regression from back in commit db91044 (Mon Aug 22 2011) where we started to send TaskInventoryOffered msg dialog rather than InventoryOffered dialog. This is probably correct, but failed because the bucket was too large and because we wouldn't have handled the TaskInventoryDeclined option anyway. This patch handles both of these and make llGiveInventoryList() use TaskInventoryOffered as well Fixes http://opensimulator.org/mantis/view.php?id=6089
2012-07-17Revert "refactor: make llGiveInventory() use existing GetInventoryItem() ↵Justin Clark-Casey (justincc)1-11/+24
method rather than iterate through TaskInventory itself." This reverts commit 58b13d51a7eddb442e38e6dc6790a9e7cf68bad7.
2012-07-14acting on feedback from justinccSignpostMarv1-6/+7
2012-07-14acting on feedback from justinccSignpostMarv1-39/+42
2012-07-14added in some extra variables, it sometimes thinks it is on the same parcel :(SignpostMarv1-5/+7
Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14adding workaround for silent failure if position is outside the bounds of a ↵SignpostMarv1-13/+41
region, implementing parcel prim count check. Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14Implementation of llSetRegionPos(). Does not implement failure on object ↵SignpostMarv1-4/+39
entry/prim limit/access restrictions. Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-11Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵Justin Clark-Casey (justincc)1-6/+2
constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-04Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned ↵Justin Clark-Casey (justincc)1-40/+36
dictionary
2012-07-04refactor: In llGetNotecardLine() use existing GetInventoryItem() rather than ↵Justin Clark-Casey (justincc)1-10/+4
inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe
2012-07-04refactor: In llGetNumberOfNotecardLines() use existing GetInventoryItem() ↵Justin Clark-Casey (justincc)1-10/+4
rather than inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe
2012-07-04refactor: use existing GetInventoryItem() in GetScriptByName(), itself ↵Justin Clark-Casey (justincc)1-13/+9
renamed from ScriptByName()
2012-07-04refactor: In llGetInventoryType() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-11/+5
2012-07-04refactor: In llGetInventoryCreator() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-12/+8
2012-07-04refactor: In llGetInventoryPermMask() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-24/+21
2012-07-04refactor: in llGetInventoryPermMask use existing GetInventoryItem()Justin Clark-Casey (justincc)1-23/+19
2012-07-04refactor: In llRemoteLoadScriptPin() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-20/+5
2012-07-04refactor: replace use of LSL_Api.GetTaskInventoryItem() with existing ↵Justin Clark-Casey (justincc)1-22/+11
GetInventoryItem()
2012-07-04refactor: In llGetInventoryKey() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-15/+9
2012-07-04In llMessageLinked() use GetInventoryItems() rather than cloning ↵Justin Clark-Casey (justincc)1-4/+2
TaskInventory directory GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
2012-07-04In llRequestInventoryData() use GetInventoryItems() rather than cloning ↵Justin Clark-Casey (justincc)1-3/+2
TaskInventory directory GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
2012-07-04refactor: In llCollisionSound() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)1-11/+5
rather than have it iterate through TaskInventory itself.
2012-07-04refactor: In llRemoveInventory() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)1-14/+9
rather than have it iterate through TaskInventory itself.
2012-07-04refactor: make llGiveInventory() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)1-24/+11
rather than iterate through TaskInventory itself.
2012-06-28Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG ↵Justin Clark-Casey (justincc)1-9/+6
directly instead of an item ID to then shuffle through attachments, saving CPU busywork. Almost all callers already had the sog to hand. Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar