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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs (unfollow)
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2019-07-24Revert list content type check.onefang1-6/+10
2019-07-21TPs from scripts avoid all that silly raycasting nonsense, just go where we ask.onefang1-4/+4
2019-07-20Allow menu items longer than 24 characters once more.onefang1-5/+2
2019-05-19Remove some script distance limits.onefang1-5/+1
2019-05-19One last big source of script slowness removed.onefang1-151/+7
2019-05-19More script speed ups.onefang1-533/+0
2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-1713/+4235
2016-11-22Don't throw exceptions on threat level checks and a few other script function...David Walter Seikel1-1/+5
2016-11-07Remove silly rezzing distance limits. They just make scripters work around t...David Walter Seikel1-5/+1
2016-11-05Sleep is for the weak. No wonder the standard script engines are so slow.David Walter Seikel1-151/+0
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-1102/+4705
2013-02-08Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParamsTalun1-3/+10
2013-02-08Mantis 6507 keys returned by llGetAgentList incorrect for llList2KeyTalun1-2/+2
2013-01-25Restore previous client AO behaviour by not allowing them to remove the defau...Justin Clark-Casey (justincc)1-1/+1
2013-01-25New constants for llGetObjectDetailsTalun1-0/+75
2013-01-04Set default particle burst count to 1 instead of 0 in any set particle system...Justin Clark-Casey (justincc)1-3/+3
2013-01-04Fix build break caused by missing ) from dce2809.Justin Clark-Casey (justincc)1-1/+1
2013-01-04Automatically grant sit-related llRequestPermissions() for subsequent avatars...Justin Clark-Casey (justincc)1-15/+1
2013-01-04refactor: simplify llGetNumberOfPrims() to return prim count + sitting avatar...Justin Clark-Casey (justincc)1-7/+1
2013-01-04Fix llGetLinkName() to return the name of the last avatar sat as the last lin...Justin Clark-Casey (justincc)1-41/+35
2013-01-04Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)1-17/+31
2013-01-04Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs b...SignpostMarv1-8/+15
2013-01-04If an NPC is unowned, then always auto-grant permissions requested via llRequ...Justin Clark-Casey (justincc)1-1/+1
2012-12-31Resolve Mantis 6480 (http://opensimulator.org/mantis/view.php?id=6480)Robert Adams1-2/+11
2012-12-18Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...Robert Adams1-3/+4
2012-12-03XmlRpcGridRouterBlueWall1-0/+7
2012-11-09llSetLinkCamera implementationPixelTomsen1-0/+30
2012-11-05Change user message on TeskInventoryAccepted to let the viewer format itMelanie1-5/+5
2012-10-29refactoring llCollisionSound to use new KeyOrName methodSignpostMarv1-10/+1
2012-10-29Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...SignpostMarv1-6/+3
2012-10-29refactoring llTriggerSoundLimited to not use the LSL methods, since that will...SignpostMarv1-2/+2
2012-10-29refactoring llGetPos() to take advantage of implicit converterSignpostMarv1-2/+1
2012-10-29shifting from two instances of typecasting to one instance of typecasting in ...SignpostMarv1-4/+4
2012-10-2980-character width terminal formatting of recent commits to llPlaySound, llPl...SignpostMarv1-7/+15
2012-10-29shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv1-4/+40
2012-10-29moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv1-5/+17
2012-10-29deduplicating code into a single LoopSound methodSignpostMarv1-21/+7
2012-10-29adjusting parameter order of PreloadSound to be more logicalSignpostMarv1-1/+1
2012-10-29transposing LoopSoundMaster to Sound ModuleSignpostMarv1-25/+3
2012-10-29transposing preload sound onto sound moduleSignpostMarv1-1/+2
2012-10-29transposing stop sound into sound moduleSignpostMarv1-37/+5
2012-10-29moving comment for llStopSound inside the method block prior to transposition...SignpostMarv1-1/+1
2012-10-29Immediately setting gain to zero as a workaround for code not stopping sound ...SignpostMarv1-0/+1
2012-10-26Separate LSL's notion of the default anim from the actually playing anims.Melanie1-3/+3
2012-10-25When scripts generate expected exceptions (e.g. due to checked bad parameter)...Justin Clark-Casey (justincc)1-2/+2
2012-10-19altering documentation for llGetLinkName, as the current documentation is rat...SignpostMarv1-1/+11
2012-10-19since llGetLinkName has a "simplest case", it should be the first check made.SignpostMarv1-4/+4
2012-10-19the simplest case for llGetLinkName also applies to the LINK_THIS constantSignpostMarv1-1/+1
2012-10-19ensuring that operand order in llGetLinkName is internally consistentSignpostMarv1-1/+1
2012-10-16Add missing category paremeter to llGiveInventoryList grid IM construction.Justin Clark-Casey (justincc)1-1/+1