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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs (unfollow)
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2011-11-03Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake1-6/+6
2011-11-03Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake1-10/+9
2011-11-02Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake1-9/+6
2011-11-02Restore the recursive calling of PRIM_LINK_TARGET because the version I madeMelanie1-327/+334
2011-11-02Some positioning fixes from AVN trunkMelanie1-1/+42
2011-11-02Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenarioMelanie1-4/+3
2011-10-27Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake1-10/+10
2011-10-26Implementation of PRIM_OMEGA, but only for settingSignpostMarv Martin1-4/+17
2011-10-26Implementing PRIM_LINK_TARGET, but only for setting paramsSignpostMarv Martin1-4/+13
2011-10-19Add "show scripts" command to show all scripts currently known to the script ...Justin Clark-Casey (justincc)1-2/+0
2011-10-17refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...Justin Clark-Casey (justincc)1-1/+1
2011-10-12Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)1-2/+0
2011-10-10Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...Justin Clark-Casey (justincc)1-1/+1
2011-10-10refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...Justin Clark-Casey (justincc)1-1/+1
2011-10-04Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...Dan Lake1-1/+1
2011-10-03Removed redundant code in AttachmentsModule and simplified interfaces which c...Dan Lake1-2/+1
2011-10-04trival tweak to trigger the continuous integration systemJustin Clark-Casey (justincc)1-1/+1
2011-10-04Return NULL_KEY from llGetTexture if a non-existent face is indicated, rather...Justin Clark-Casey (justincc)1-1/+1
2011-10-04For llGetTexture(), if the face texture asset is in the inventory, return the...Justin Clark-Casey (justincc)1-1/+16
2011-10-01llGetLinkKey, llGetLinkName Fix for sitting AvatarPixel Tomsen1-0/+41
2011-09-29llAvatarOnLinkSitTarget ImplementationPixel Tomsen1-0/+14
2011-09-15refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...Justin Clark-Casey (justincc)1-1/+1
2011-09-09llSetPrimitiveParams Prim type params precision errorsMicheil Merlin1-19/+57
2011-09-01refactor: use SOG register target waypoints and rots directly instead of call...Justin Clark-Casey (justincc)1-4/+6
2011-09-01Eliminate pointless checks of SOG.RootPart != nullJustin Clark-Casey (justincc)1-6/+1
2011-09-01Fix issue with llGetTorque() where it would only ever return a zero vector.Justin Clark-Casey (justincc)1-1/+1
2011-09-01Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)1-102/+55
2011-08-27refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)1-10/+10
2011-08-26refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatarJustin Clark-Casey (justincc)1-4/+4
2011-08-25llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.Micheil Merlin1-40/+47
2011-08-24Fix llAttachToAvatar()Justin Clark-Casey (justincc)1-2/+2
2011-08-23rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...Justin Clark-Casey (justincc)1-1/+1
2011-08-23Protect a check for default texture entry when setting alpha values. ApparentlyMic Bowman1-3/+10
2011-08-22Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...Snoopy Pfeffer1-1/+1
2011-08-20Add avatar and attachments to llRegionSayBlueWall1-6/+3
2011-08-19Add llRegionSayToBlueWall1-6/+21
2011-08-13llGetPrimitiveParams fix prim hollow/hole shape valueMicheil Merlin1-3/+3
2011-08-11implement osNpcGetRot() and osNpcSetRot()Justin Clark-Casey (justincc)1-1/+2
2011-08-09Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)1-6/+27
2011-08-06refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify.Justin Clark-Casey (justincc)1-20/+7
2011-07-16use constants in llGetObjectDetails() rather than magic numbersJustin Clark-Casey (justincc)1-22/+21
2011-07-15If object is an attachment, make llGetVel() return the avatar's speed rather ...Justin Clark-Casey (justincc)1-1/+16
2011-07-12Port implementation of llCastRay() from Aurora.Justin Clark-Casey (justincc)1-13/+153
2011-07-09Instance-types-in-list fix for LSL/OSSL functions. This will fix llListFindLi...Makopoppo1-24/+24
2011-07-09Rename SetSculptData() to SetSculptProperties(), since this is what it does (...Justin Clark-Casey (justincc)1-1/+1
2011-05-23Fix Mantis #4429: Allow llGiveInventory to work across sim borders.Melanie1-9/+23
2011-05-22Add stubs for unimplemented lsl functionsBlueWall1-18/+67
2011-05-20Implement llGetLinKNumberOfSides().Justin Clark-Casey (justincc)1-2/+12
2011-05-19Add stub for llGetLinkNumberOfSides(integer link)BlueWall1-0/+6
2011-05-14refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() inst...Justin Clark-Casey (justincc)1-2/+2