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2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby2-10/+10
(this took a while to run).
2008-03-22Fix compiler warnings in pCampBot, TestSuite, and ScriptEngine/RemoteServer. ↵Jeff Ames1-1/+1
Thanks daTwitch!
2008-03-18Formatting cleanup.Jeff Ames5-132/+130
2008-02-05Converted logging to use log4net.Jeff Ames3-28/+19
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-05Added copyright statements.Jeff Ames1-3/+29
2008-01-15* Mother of all commits:Adam Frisby1-1/+29
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-12ScriptServer communication is ok. Script is creatd on onrez. But since it ↵Tedd Hansen1-1/+2
can not access Scene it sort of crashes right away ;) Added some sample placeholders for implementing rest of LSL events.
2008-01-12New ScriptServer protocol successfully implemented.Tedd Hansen1-5/+31
Still needs hooking up for all commands in both ends, separation of local and remote LSL-commands, etc.
2008-01-12ScriptServer communication protocol (v1), primitive RPC-like TCP client/serverTedd Hansen2-11/+11
2008-01-05Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen3-402/+172
Some debug info for startup added to find bugs. ++
2007-12-31Set svn:eol-style and svn:ignore.Jeff Ames5-728/+728
2007-12-31* Added a catch for RemotingErrors on the TCP initTeravus Ovares1-0/+4
2007-12-30* Added graceful remote script server connection error handlingTeravus Ovares2-44/+296
* Removed a friends module test that I had.
2007-12-30* Fixed References in Prebuild so the project compilesTeravus Ovares1-1/+3
* Added Friends List methods to IUserData interface * Created Stub friendslist Database Methods
2007-12-30Comments + fix = in theory stand alone script server + "RemoteSevrver" ↵Tedd Hansen3-2/+5
ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication.
2007-12-30server->script event path almost ready for remote scriptengine (translation ↵Tedd Hansen3-39/+86
table between local script ID and remote script ID missing)
2007-12-30Added ScriptEngine.RemoteServer moduleTedd Hansen4-0/+424