Commit message (Collapse) | Author | Age | Files | Lines | |
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* | ScriptServer communication is ok. Script is creatd on onrez. But since it ↵ | Tedd Hansen | 2008-01-12 | 1 | -1/+2 |
| | | | | | | | can not access Scene it sort of crashes right away ;) Added some sample placeholders for implementing rest of LSL events. | ||||
* | New ScriptServer protocol successfully implemented. | Tedd Hansen | 2008-01-12 | 1 | -5/+31 |
| | | | | | Still needs hooking up for all commands in both ends, separation of local and remote LSL-commands, etc. | ||||
* | ScriptServer communication protocol (v1), primitive RPC-like TCP client/server | Tedd Hansen | 2008-01-12 | 1 | -2/+4 |
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* | Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono. | Tedd Hansen | 2008-01-05 | 1 | -398/+167 |
| | | | | | Some debug info for startup added to find bugs. ++ | ||||
* | Set svn:eol-style and svn:ignore. | Jeff Ames | 2007-12-31 | 1 | -472/+472 |
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* | * Added graceful remote script server connection error handling | Teravus Ovares | 2007-12-30 | 1 | -33/+271 |
| | | | | | * Removed a friends module test that I had. | ||||
* | * Fixed References in Prebuild so the project compiles | Teravus Ovares | 2007-12-30 | 1 | -1/+3 |
| | | | | | | * Added Friends List methods to IUserData interface * Created Stub friendslist Database Methods | ||||
* | Comments + fix = in theory stand alone script server + "RemoteSevrver" ↵ | Tedd Hansen | 2007-12-30 | 1 | -0/+1 |
| | | | | ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication. | ||||
* | server->script event path almost ready for remote scriptengine (translation ↵ | Tedd Hansen | 2007-12-30 | 1 | -39/+45 |
| | | | | table between local script ID and remote script ID missing) | ||||
* | Added ScriptEngine.RemoteServer module | Tedd Hansen | 2007-12-30 | 1 | -0/+226 |