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path: root/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs (unfollow)
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2008-09-12Note to self: VisualSVN not fully compatible with OpenSim prebuild :)Tedd Hansen1-263/+0
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-35/+35
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-08-18Formatting cleanup.Jeff Ames1-2/+2
2008-06-28Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke1-1/+1
not break trunk.
2008-03-22Fix compiler warnings in pCampBot, TestSuite, and ScriptEngine/RemoteServer. ↵Jeff Ames1-1/+1
Thanks daTwitch!
2008-03-18Formatting cleanup.Jeff Ames1-26/+26
2008-02-05Converted logging to use log4net.Jeff Ames1-15/+7
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-01-12ScriptServer communication is ok. Script is creatd on onrez. But since it ↵Tedd Hansen1-1/+2
can not access Scene it sort of crashes right away ;) Added some sample placeholders for implementing rest of LSL events.
2008-01-12New ScriptServer protocol successfully implemented.Tedd Hansen1-5/+31
Still needs hooking up for all commands in both ends, separation of local and remote LSL-commands, etc.
2008-01-12ScriptServer communication protocol (v1), primitive RPC-like TCP client/serverTedd Hansen1-2/+4
2008-01-05Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen1-398/+167
Some debug info for startup added to find bugs. ++
2007-12-31Set svn:eol-style and svn:ignore.Jeff Ames1-472/+472
2007-12-30* Added graceful remote script server connection error handlingTeravus Ovares1-33/+271
* Removed a friends module test that I had.
2007-12-30* Fixed References in Prebuild so the project compilesTeravus Ovares1-1/+3
* Added Friends List methods to IUserData interface * Created Stub friendslist Database Methods
2007-12-30Comments + fix = in theory stand alone script server + "RemoteSevrver" ↵Tedd Hansen1-0/+1
ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication.
2007-12-30server->script event path almost ready for remote scriptengine (translation ↵Tedd Hansen1-39/+45
table between local script ID and remote script ID missing)
2007-12-30Added ScriptEngine.RemoteServer moduleTedd Hansen1-0/+226