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2008-05-01* Deletes my EventReader ScriptRewriter. It isn't required to rewrite the ↵Teravus Ovares1-0/+2
script to publish the events anymore. * Introduces a language(regex) independent event recognizer and publishes the events the script listens.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby7-39/+15
(this took a while to run).
2008-03-25Comment out unused private methods.Jeff Ames2-17/+19
2008-03-18* Applied Grumly57 patch for #781; Thanks, Grumly!lbsa711-7/+7
2008-03-18Formatting cleanup.Jeff Ames13-353/+345
2008-02-24By now you all have learned that when I'm committing scripting usually ↵Tedd Hansen2-7/+7
doesn't work, so no big surprise. :) Modified baseclass for compiled script to incorp new OSSL commands class and renamed it to follow standards and all that. Scripts may work again. :)
2008-02-24Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added ↵Tedd Hansen1-1/+1
new OSSL_BuilIn_Commands class where we can start adding our own modular commands.
2008-02-20Minor cleanup.Jeff Ames3-3/+3
2008-02-17Added copyright notices.Jeff Ames1-1/+29
2008-02-16Update svn properties.Jeff Ames1-22/+22
2008-02-16Fixed ScriptEngine config in OpenSim.ini.example that was out of place.Tedd Hansen1-0/+22
Added some info to failure on GridServices listening port so people can see what actually went wrong. Moved most of the function/event execution module to a baseclass so other execution methods (instead of reflection) can be used with custom script modules run by ScriptEngine.Common. + some accumulated patches
2008-02-06* Marking off which uses of catch (Exception e) is legit and which are not, ↵Adam Frisby2-4/+4
for later removal/replacement.
2008-02-05Converted logging to use log4net.Jeff Ames2-9/+6
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-02Bugfixes. Now it even reads configuration before it uses it! ;)Tedd Hansen1-0/+4
2008-02-02Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run ↵Tedd Hansen1-1/+1
OpenSim in 32-bit mode. Fixed ScriptEngine.Common startup problems.
2008-02-01SCRIPTING STILL BROKENTedd Hansen2-2/+2
Added comments and regions, restructured code Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG All modules should now refresh their configuration runtime Made all logging in ScriptEngine.Common get script name from actual engine Renamed LSLLongCmdHandler to AsyncLSLCommandManager Added auto-recover with 5 sec throttle for new MaintenanceThread
2008-02-01ExperimentalTedd Hansen1-0/+6
Moved DotNetScriptEngine configuration to config file. Added option to share script execution threads between regions.
2008-01-17Added data structure to be passed through event execution queue so that ↵Tedd Hansen1-1/+2
events can use llDetect*-commands to find information about event.
2008-01-15* Mother of all commits:Adam Frisby4-6/+34
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-12Set eolTedd Hansen12-3006/+3006
2008-01-12Welcome back LSO.Tedd Hansen12-0/+3018
Added old LSO code, will use it as base to create new LSO VM.