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path: root/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSO_Parser.cs (follow)
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* Cleanup: Removed LSOEngine source again as it will not be used.Tedd Hansen2008-05-181-703/+0
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* Formatting cleanup.Jeff Ames2008-05-161-25/+3
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* * Thanks to Mic Bowman for inspiring me to look at that we are still using ↵Adam Frisby2008-05-011-3/+0
| | | | ASCIIEncoder in places we shouldn't.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-1/+0
| | | | (this took a while to run).
* Formatting cleanup.Jeff Ames2008-03-181-27/+27
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* * Marking off which uses of catch (Exception e) is legit and which are not, ↵Adam Frisby2008-02-061-1/+1
| | | | for later removal/replacement.
* * Mother of all commits:Adam Frisby2008-01-151-1/+1
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* Set eolTedd Hansen2008-01-121-728/+728
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* Welcome back LSO.Tedd Hansen2008-01-121-0/+729
Added old LSO code, will use it as base to create new LSO VM.