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My fork of OpenSim for IG and MG, called SledjChisl.
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LSL_OPCODE_IL_processor.cs
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2008-01-12
Set eol
Tedd Hansen
1
-434
/
+434
2008-01-12
Welcome back LSO.
Tedd Hansen
1
-435
/
+435
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-10-30
* Optimized usings
lbsa71
1
-68
/
+67
2007-10-05
Some more work on new ScriptEngine.
Tedd Hansen
1
-1
/
+1
2007-09-13
remove ^M, as native storage should be UNIX format, and ^M in/out mashing
Sean Dague
1
-436
/
+436
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-08-18
Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region...
Tedd Hansen
1
-0
/
+1
2007-08-10
Renamed Compiler.LSL to Compiler.LSO
Tedd Hansen
1
-1
/
+1
2007-08-09
Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngi...
Tedd Hansen
1
-0
/
+0
2007-08-08
Added ScriptEngine.DotNetEngine
Tedd Hansen
1
-351
/
+435
2007-08-06
... and here's the second part...
lbsa71
1
-0
/
+0
2007-08-06
Part 1 of a two-part commit to change caps of 'scripting' dir...
lbsa71
1
-0
/
+0
2007-08-01
Little bit more work on AllNewSceneObjectPart2
MW
1
-294
/
+294
2007-07-30
mass update of files to have native line endings
Sean Dague
1
-351
/
+351
2007-07-19
* Removing more compiler warnings
Adam Frisby
1
-1
/
+0
2007-07-16
* Updating internal LSL handler/compiler with Tedd's r1.
Adam Frisby
1
-0
/
+352