aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-05-18Cleanup: Removed LSOEngine source again as it will not be used.Tedd Hansen1-291/+0
2008-05-16Formatting cleanup.Jeff Ames1-5/+5
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-13/+12
(this took a while to run).
2008-03-18Formatting cleanup.Jeff Ames1-28/+27
2008-02-24By now you all have learned that when I'm committing scripting usually ↵Tedd Hansen1-3/+3
doesn't work, so no big surprise. :) Modified baseclass for compiled script to incorp new OSSL commands class and renamed it to follow standards and all that. Scripts may work again. :)
2008-01-15* Mother of all commits:Adam Frisby1-3/+3
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-12Set eolTedd Hansen1-292/+292
2008-01-12Welcome back LSO.Tedd Hansen1-291/+293
Added old LSO code, will use it as base to create new LSO VM.
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-2/+2
notice of doom
2007-10-30* Optimized usingslbsa711-79/+70
* Shortened type references * Removed redundant 'this' qualifier
2007-10-05Some more work on new ScriptEngine.Tedd Hansen1-2/+2
2007-09-13remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague1-300/+300
will happen on the windows side now that eol-style is correct
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-10Renamed Compiler.LSL to Compiler.LSOTedd Hansen1-2/+2
2007-08-09Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into ↵Tedd Hansen1-0/+0
OpenSim.ScriptEngine.DotNetEngine to avoid the compile error
2007-08-08The startup set of assets in the local asset server can now be set from a ↵MW1-1/+1
xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml).
2007-08-08Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it ↵MW1-1/+1
didn't seem to be needed anyway.
2007-08-08Added ScriptEngine.DotNetEngineTedd Hansen1-0/+300