Commit message (Collapse) | Author | Files | Lines | ||
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2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -28/+27 | |
2008-02-24 | By now you all have learned that when I'm committing scripting usually ↵ | Tedd Hansen | 1 | -3/+3 | |
doesn't work, so no big surprise. :) Modified baseclass for compiled script to incorp new OSSL commands class and renamed it to follow standards and all that. Scripts may work again. :) | |||||
2008-01-15 | * Mother of all commits: | Adam Frisby | 1 | -3/+3 | |
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate. | |||||
2008-01-12 | Set eol | Tedd Hansen | 1 | -292/+292 | |
2008-01-12 | Welcome back LSO. | Tedd Hansen | 1 | -291/+293 | |
Added old LSO code, will use it as base to create new LSO VM. | |||||
2007-12-10 | saved OpenSim source code from the giant rampaging unterminated copyright ↵ | Jeff Ames | 1 | -2/+2 | |
notice of doom | |||||
2007-10-30 | * Optimized usings | lbsa71 | 1 | -79/+70 | |
* Shortened type references * Removed redundant 'this' qualifier | |||||
2007-10-05 | Some more work on new ScriptEngine. | Tedd Hansen | 1 | -2/+2 | |
2007-09-13 | remove ^M, as native storage should be UNIX format, and ^M in/out mashing | Sean Dague | 1 | -300/+300 | |
will happen on the windows side now that eol-style is correct | |||||
2007-09-10 | mass update of urls in source code to new website | Sean Dague | 1 | -1/+1 | |
2007-08-10 | Renamed Compiler.LSL to Compiler.LSO | Tedd Hansen | 1 | -2/+2 | |
2007-08-09 | Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into ↵ | Tedd Hansen | 1 | -0/+0 | |
OpenSim.ScriptEngine.DotNetEngine to avoid the compile error | |||||
2007-08-08 | The startup set of assets in the local asset server can now be set from a ↵ | MW | 1 | -1/+1 | |
xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml). | |||||
2007-08-08 | Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it ↵ | MW | 1 | -1/+1 | |
didn't seem to be needed anyway. | |||||
2007-08-08 | Added ScriptEngine.DotNetEngine | Tedd Hansen | 1 | -0/+300 | |