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path: root/OpenSim/Region/ScriptEngine/Interfaces/IEventReceiver.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Refactor IEventReceiver back into IScriptEngineMelanie Thielker2008-11-081-71/+0
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* Reintroduces the discovery mechanism to use llRequestSimulatorData("", 128)Melanie Thielker2008-10-031-0/+1
| | | | | | | Causes the dataserver event to return "OpenSim" when running on OpenSim. Requires ThreatLevel to be "High" or above to function.
* Full API convergence. Api is back in LSL_Api.cs and OSSL_Api.cs.Melanie Thielker2008-09-261-0/+3
| | | | | | | | | The binaries are still different, but that is only a small step away now. The OSSLPrim has been removed. This commit will breal all scripts using Prim.Scale(), etc, syntax. It was not secure and will have to be brought back in another form.
* Some script engine interface changesMelanie Thielker2008-09-251-0/+6
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* CONVERGENCE!!!!!!Melanie Thielker2008-09-251-0/+3
| | | | | | | | The entire LSL API is now in the single, shared file OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs This is for both engines. The OSSL function are still separate.
* Rename lots of stuff in DNE to reduce source code differences in theMelanie Thielker2008-09-241-0/+3
| | | | | | | LSL implementation files. Rename lots of stuff in XEngine for the same reason. Move methods between interfaces. Just refactor stuff.
* Add file missed in last commit (which never completed)Melanie Thielker2008-09-231-0/+55