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* Brushing rust of ye old commitTedd Hansen2008-09-062-4/+3
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-062-7/+7
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Formatting cleanup.Jeff Ames2008-08-186-61/+59
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* Mantis#1931. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-08-1311-257/+1068
| | | | | | | | | | | * Yield Prolog 1.0.1 Released : it passes all but 9 of the 421 tests in the ISO Prolog test suite (97.8%) . * support dynamic predicates and rules. * support 'import' to use external static functions improves connection to C# functions * Matches Yield Prolog r831
* Allow the list hack from issue 1863 to compile, however its behavior isMike Mazur2008-07-311-7699/+7741
| | | | | | | different than in SL. See http://opensimulator.org/mantis/view.php?id=1863 for details.
* Allow assignments in if/while/do-while control statements. Fix issue 1862.Mike Mazur2008-07-311-7692/+8011
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* Fix issue 1860; exception thrown in the parser on if/if-else/for/while/do-whileMike Mazur2008-07-312-10/+14
| | | | | | statements with no body.
* Use new LSL compiler by default in DotNetEngine and XEngine. Fix issues ↵Mike Mazur2008-07-271-20/+19
| | | | 1651, 1339.
* Log to console if C# line/column lookup fails.Mike Mazur2008-07-271-1/+2
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* Replace the try/catch with a null check.Mike Mazur2008-07-241-6/+3
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* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-231-1/+1
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* Enable LSL <-> C# source location mapping when reporing compiler errors to ↵Mike Mazur2008-07-231-0/+16
| | | | the user in-world. This method is not yet perfect but is an improvement in accuracy over the existing method.
* First version of position mapping between LSL <-> C# implemented.Mike Mazur2008-07-232-120/+254
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* Mantis#1801. Thank you kindly, Junta_Kohime for a patch that:Charles Krinke2008-07-211-1/+1
| | | | | | | | | | | I found a problem trying to get s value directly from a quaternion q. Compiling a script which directly access to q.s value, caused the following error: CS0103: 'The . symbol cannot be used in LSL except in float values or vector components'. Detected around: q.s I did a small change to allow alphabetic letter "s" to be interpretated as valid identifier. This solves the problem.
* squashing warnings crittersDr Scofield2008-07-162-1/+10
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* Fix issue 1582. The maximum allowable length for a string passed to SimChat ↵Mike Mazur2008-07-161-1/+1
| | | | is 1500. If it was longer than 1500, it was being truncated to 1501 characters. This caused an exception and prevented the errors from reaching the console and the user in-world.
* Mantis#1753. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-07-167-1121/+2548
| | | | | | Brings Yield Prolog up to date with sourceforge version 0.9.10 Patched applies to both DotNet and XEngine.
* Mantis#1728. Thank you kindly, Mikem for a patch that solves:Charles Krinke2008-07-141-7071/+7644
| | | | | | The compiler was missing grammar rules for += etc. operators on vector.member variables, which the attached patch implements.
* * On archive loading, tell the user how many objects we are ignoring because ↵Justin Clarke Casey2008-07-121-1/+1
| | | | | | | | they already exist in the scene * (ability to give objects new uuids will come later)
* * minor: just some null guards and name changes to make it clearer that prim ↵Justin Clarke Casey2008-07-121-9/+16
| | | | count is actually a prim local id dispenser
* Thanks Mike for another LSL compiler patch which fixes a bug where 'vector ↵Johan Berntsson2008-07-111-6947/+7211
| | | | v=<0, 0, -0.5>' caused a syntax error, and implements multiple assignments in one line (x = y = 3;)
* Patch from Mike: errors from the LSL/C# compilers are now reported to the ↵Johan Berntsson2008-07-101-1/+1
| | | | user in-world
* Patch from Mike which removes a lexer warning in the LSL compiler.Johan Berntsson2008-07-091-9593/+9326
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* another patch from Mike: the llscript compiler is now available in XEngine ↵Johan Berntsson2008-07-082-0/+4
| | | | as well. Thanks Mike
* llscript compiler patch from Mike: adds LSL jumps and implicit variable ↵Johan Berntsson2008-07-084-7194/+7574
| | | | initializations
* Copyright notices and formatting cleanup.Jeff Ames2008-07-063-538/+592
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* mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield2008-07-041-1/+1
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* The new llScript-cs parser. Thanks MikeJohan Berntsson2008-07-045-0/+29071
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* Mantis#1623. Thank you, Melanie for a patch that:Charles Krinke2008-06-281-1/+7
| | | | | | Fully defines the equality operators on the lsl types and plubs in the script engine side of the work begun in 0001616 (aly, this one's for you)
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-2711-35/+83
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* Mantis#1475. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-06-072-222/+830
| | | | | | | This patch brings the Yield Prolog in sync with the YP r669. Biggest item is support for functions asserta and assertz , providing dynamic databases.
* Mantis#1451. Thank you kindly, Mikem for a patch that addresses:Charles Krinke2008-06-051-1/+1
| | | | | | | | | | | | | LSL scripts in which a float type is cast to a string or a string type is cast to a float do not compile. When the script is translated from LSL to C#, the LSL float type is translated into double. There is no string <-> double cast in C#, so compilation fails. There is a LSLFloat type, however it seems unfinished and is not used. I am attaching a patch that implements the LSLFloat type. I have also added two methods to the LSLString type to facilitate float <-> string casts.
* Mantis#1441. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-06-041-4/+30
| | | | | | | This patch adds the prolog interperter helper object ONLY for YP code, and not every script compiled. Mirrors the other languages like JS and VB more closely.
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-0417-176/+176
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* remove the prolog parser from all LSL/C# scripts (it was adding overheadSean Dague2008-06-021-12/+6
| | | | | | | | to every script in most environments). This will break prolog support. Prolog code needs to generate it's template script more like how javascript does.
* Update svn properties.Jeff Ames2008-06-0117-13548/+13543
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* * Enabled the Yield Prolog Script Enginelbsa712008-05-311-8/+25
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* * minor: Add copyright statementJustin Clarke Casey2008-05-311-0/+28
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* * Remove rogue ? to get things compiling againJustin Clarke Casey2008-05-311-1/+1
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* Mantis#1314. Thank you kindly, Kinoc for YieldProlog.Charles Krinke2008-05-3117-0/+13548
| | | | | | | | I have added everything *except* the patch to .../LSL/Compiler.cs. The Compiler.cs patch has a namespace issue. Lets make a second patch to close the gap.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-301-4/+4
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* * Fix string literal with URL + LLcommand();Teravus Ovares2008-05-291-5/+5
| | | | | | * Added 'detected around: value' when a x.Y detect occurs to help debug. * Fixed object text is too long to store to the database (wikilith)
* Formatting cleanup.Jeff Ames2008-05-281-2/+2
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* * Resolves comment removal in string literals in the LSL2CSConverterTeravus Ovares2008-05-281-17/+19
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* another take on the whole string cleansing, by adding specific poisonSean Dague2008-05-271-2/+5
| | | | | | keywords in foo.bar strings. Add items to the poison array to block them.
* * Revert last commit as it opens sim owners up to all sorts of nasty ↵Teravus Ovares2008-05-271-3/+3
| | | | | | | | scripts. * If the regex that we're using isn't good enough, we really need to make it better.
* comment out the x.y security check in the script engine because it's so ↵Sean Dague2008-05-271-3/+6
| | | | | | | | aggressive it blocks string = "http://osgrid.org", amoung other things.
* This cleans up a merge mess from the earlier checkin and implements ↵Dr Scofield2008-05-261-2/+2
| | | | | | | | llOwnerSay() via the newly created Scene.SimBroadcast() call.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-2/+2
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* Thank you very much, Xantor for a patch that:Charles Krinke2008-05-251-2/+28
| | | | | | | | | | Copying, reseting, dragging scripts cause unnecessary recompilation, slowing down the simulator and filling up the ScriptEngines directory with compiled .dll and misc. files. This patch keeps track of compiled assets since the last simulator restarts, and only recompiles new assets. (editing a script generates a new asset, so no problems there).