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* Removal of script that was unable to compile no longer crashes server.Tedd Hansen2007-08-253-14/+45
* Test to see if this change improves or makes worse the texture sending bugMW2007-08-251-0/+2
* testing Tedds temporary CIA-standinTedd Hansen2007-08-251-1/+0
* testing Tedds temporary CIA-standinTedd Hansen2007-08-251-0/+1
* Added class for "long commands" (command that returns as event) with dedicate...Tedd Hansen2007-08-258-40/+216
* Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi...Tedd Hansen2007-08-256-41/+166
* Lowered priority of script threads. Executing state_entry() event on script rez.Tedd Hansen2007-08-234-11/+2
* More lsl functions (thanks to ldviopeng and wjordan!)Brian McBee2007-08-231-9/+40
* Debug shows how many bytes (total) a script (assembly) uses after compile and...Tedd Hansen2007-08-221-4/+4
* GC.GetTotalMemory(true) was blocking.Tedd Hansen2007-08-224-12/+17
* Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em...Tedd Hansen2007-08-223-2/+8
* (Untested) Scripts are individually loaded into objects (on rez), and event f...Tedd Hansen2007-08-226-138/+160
* A case of 'while I was working someone set me up the bomb'.lbsa712007-08-221-1/+2
* * Added stub OnRezScript handler with plentiful of commentslbsa712007-08-221-0/+11
* Some minor changes + krinkec's updates to ll* functions.Tedd Hansen2007-08-203-11/+68
* Added "StopScriot()" to ScriptManager. Stops Executor from executing events i...Tedd Hansen2007-08-191-33/+36
* Code comments on recent changes in EventQueueManagerTedd Hansen2007-08-192-12/+48
* Sped up EventQueueManager response time (scripts now respond quickly). Added ...Tedd Hansen2007-08-191-39/+117
* Added event method invoke cache to Executor. "Bind once, Invoke multiple time...Tedd Hansen2007-08-192-32/+33
* Moved script loading from ScriptManager to AppDomainManager. Now increases sc...Tedd Hansen2007-08-192-33/+36
* Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine...Tedd Hansen2007-08-186-136/+59
* Added (theoretical) AppDomain cleanup code.Tedd Hansen2007-08-181-17/+89
* Scripts are working again. Scripts are now loaded into limited AppDomains (no...Tedd Hansen2007-08-183-53/+88
* Script loads into separate AppDomain without errors. Events and llFunctions n...Tedd Hansen2007-08-183-4/+5
* Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ f...Tedd Hansen2007-08-182-4/+7
* LSL Compiler now only referring required assemblies (DotNetEngine and Common)...Tedd Hansen2007-08-185-192/+203
* Working on AppDomains. Scripting is now officially broken. :]Tedd Hansen2007-08-186-60/+29
* Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region...Tedd Hansen2007-08-187-642/+533
* Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...Tedd Hansen2007-08-189-457/+563
* llstrenglength (thanks ldvoipeng!)Brian McBee2007-08-181-1/+13
* lsl test cases, and llregioncorner (thanks Dalien!)Brian McBee2007-08-181-1/+1
* Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen2007-08-176-22/+23
* Removed RAIL test from startup for now...Tedd Hansen2007-08-172-1/+3
* Added RAIL.dllTedd Hansen2007-08-172-1/+42
* krinkec's updates to ll* interface and functions.Tedd Hansen2007-08-172-7/+14
* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-167-49/+114
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-163-8/+31
* compile error removed :)Tedd Hansen2007-08-151-8/+0
* Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) a...Tedd Hansen2007-08-154-436/+774
* * Applying ckrinke's LSL baseclass changes (Thanks!)Adam Frisby2007-08-152-80/+114
* * Fixed bug with llModPowAdam Frisby2007-08-151-6/+6
* * New LSL functionsAdam Frisby2007-08-152-6/+17
* Minor change to LSL_BaseClass adding pseudocode to World.SimChatTedd Hansen2007-08-141-2/+13
* krinkec's updates to ll* interface and functionsTedd Hansen2007-08-145-218/+342
* Correct caps of Default.lsl for Linux. Thanks again krinkec. :)Tedd Hansen2007-08-141-1/+1
* Removed some debugging. Removed *.lso from project include in prebuild.xml.Tedd Hansen2007-08-142-3/+3
* llSay() works again. Cleanup of debug messages.Tedd Hansen2007-08-145-9/+9
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-147-415/+32
* Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen2007-08-137-17/+22
* (DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen2007-08-132-41/+1