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* LSL ScriptEngine now only needs to inherit from BaseClass and we will be ↵Tedd Hansen2007-08-122-0/+47
| | | | MUCH closer to complete LSL support than we were yesterday.
* Initial LSL to C# converter, not working yet!Tedd Hansen2007-08-121-0/+156
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* Renamed Compiler.LSL to Compiler.LSOTedd Hansen2007-08-1014-32/+40
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* Removed 2 warnings. Added pointer comments to where to add hooks and modify ↵Tedd Hansen2007-08-094-5/+9
| | | | functions to get SE working.
* ScriptEngine just needs 2 events hooked up and llSay() implemented to work. ↵Tedd Hansen2007-08-095-19/+25
| | | | See TODO.txt for details.
* Removed spaces from directory namesTedd Hansen2007-08-092-0/+0
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* Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into ↵Tedd Hansen2007-08-0913-0/+3895
| | | | OpenSim.ScriptEngine.DotNetEngine to avoid the compile error
* Added ScriptEngine to solution (prebuild.xml)Tedd Hansen2007-08-082-59/+0
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* Added ScriptEngine.DotNetEngineTedd Hansen2007-08-0810-0/+751