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My fork of OpenSim for IG and MG, called SledjChisl.
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ScriptEngine
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DotNetEngine
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Age
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*
(DotNet) ScriptEngine is now loaded and added to Scene during startup.
Tedd Hansen
2007-08-13
2
-41
/
+1
*
krinkec's updates to ll* interface and functions
Tedd Hansen
2007-08-13
2
-242
/
+382
*
ScriptEngine successfully compiles script, we are now even further than LSO was.
Tedd Hansen
2007-08-12
3
-10
/
+35
*
ScriptManager now uses LSL-compiler.
Tedd Hansen
2007-08-12
2
-19
/
+21
*
LSL_BaseClass now receives scene during init
Tedd Hansen
2007-08-12
2
-24
/
+6
*
LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won...
Tedd Hansen
2007-08-12
3
-13
/
+365
*
Code comments and cleanup, correct datatypes for key, vector, rotation, (hope...
Tedd Hansen
2007-08-12
7
-114
/
+99
*
Script now compiles unsuccessfully
Tedd Hansen
2007-08-12
3
-30
/
+146
*
LSL ScriptEngine now only needs to inherit from BaseClass and we will be MUCH...
Tedd Hansen
2007-08-12
2
-0
/
+47
*
Initial LSL to C# converter, not working yet!
Tedd Hansen
2007-08-12
1
-0
/
+156
*
Renamed Compiler.LSL to Compiler.LSO
Tedd Hansen
2007-08-10
14
-32
/
+40
*
Removed 2 warnings. Added pointer comments to where to add hooks and modify f...
Tedd Hansen
2007-08-09
4
-5
/
+9
*
ScriptEngine just needs 2 events hooked up and llSay() implemented to work. S...
Tedd Hansen
2007-08-09
5
-19
/
+25
*
Removed spaces from directory names
Tedd Hansen
2007-08-09
2
-0
/
+0
*
Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngi...
Tedd Hansen
2007-08-09
13
-0
/
+3895
*
Added ScriptEngine to solution (prebuild.xml)
Tedd Hansen
2007-08-08
2
-59
/
+0
*
Added ScriptEngine.DotNetEngine
Tedd Hansen
2007-08-08
10
-0
/
+751