Commit message (Collapse) | Author | Files | Lines | ||
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2007-08-25 | Added class for "long commands" (command that returns as event) with ↵ | Tedd Hansen | 1 | -0/+2 | |
dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error). | |||||
2007-08-22 | (Untested) Scripts are individually loaded into objects (on rez), and event ↵ | Tedd Hansen | 1 | -19/+13 | |
fired likewise. Bugfixes coming in next commit. | |||||
2007-08-22 | A case of 'while I was working someone set me up the bomb'. | lbsa71 | 1 | -1/+2 | |
2007-08-22 | * Added stub OnRezScript handler with plentiful of comments | lbsa71 | 1 | -0/+11 | |
2007-08-18 | Moved in-AppDomain event execution from Script to ↵ | Tedd Hansen | 1 | -1/+1 | |
OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor). | |||||
2007-08-18 | Started on AppDomains for ScriptEngine. Moved llFunctions in ↵ | Tedd Hansen | 1 | -0/+3 | |
LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded. | |||||
2007-08-17 | Pimped up Default.lsl. Now featuring a touch counter. | Tedd Hansen | 1 | -1/+4 | |
Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script. | |||||
2007-08-16 | * Now sending manager, host and root host to Script in constructor. | lbsa71 | 1 | -3/+10 | |
* Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions | |||||
2007-08-14 | krinkec's updates to ll* interface and functions | Tedd Hansen | 1 | -3/+3 | |
2007-08-14 | llSay() works again. Cleanup of debug messages. | Tedd Hansen | 1 | -2/+2 | |
2007-08-14 | ScriptEngine: Some error handling, logs to logger | Tedd Hansen | 1 | -4/+8 | |
2007-08-13 | Common script for all objects (Default.lsl). ScriptEngine touch_start event ↵ | Tedd Hansen | 1 | -0/+1 | |
now works, but llSay only outputs to server console. | |||||
2007-08-13 | (DotNet) ScriptEngine is now loaded and added to Scene during startup. | Tedd Hansen | 1 | -1/+1 | |
2007-08-09 | ScriptEngine just needs 2 events hooked up and llSay() implemented to work. ↵ | Tedd Hansen | 1 | -2/+2 | |
See TODO.txt for details. | |||||
2007-08-08 | Added ScriptEngine.DotNetEngine | Tedd Hansen | 1 | -87/+77 | |
2007-07-16 | changed to native line ending encoding | Sean Dague | 1 | -87/+87 | |