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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs (unfollow)
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2007-08-25Added class for "long commands" (command that returns as event) with dedicate...Tedd Hansen1-0/+2
2007-08-22(Untested) Scripts are individually loaded into objects (on rez), and event f...Tedd Hansen1-19/+13
2007-08-22A case of 'while I was working someone set me up the bomb'.lbsa711-1/+2
2007-08-22* Added stub OnRezScript handler with plentiful of commentslbsa711-0/+11
2007-08-18Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine...Tedd Hansen1-1/+1
2007-08-18Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...Tedd Hansen1-0/+3
2007-08-17Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen1-1/+4
2007-08-16* Now sending manager, host and root host to Script in constructor.lbsa711-3/+10
2007-08-14krinkec's updates to ll* interface and functionsTedd Hansen1-3/+3
2007-08-14llSay() works again. Cleanup of debug messages.Tedd Hansen1-2/+2
2007-08-14ScriptEngine: Some error handling, logs to loggerTedd Hansen1-4/+8
2007-08-13Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen1-0/+1
2007-08-13(DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen1-1/+1
2007-08-09ScriptEngine just needs 2 events hooked up and llSay() implemented to work. S...Tedd Hansen1-2/+2
2007-08-08Added ScriptEngine.DotNetEngineTedd Hansen1-87/+77
2007-07-16changed to native line ending encodingSean Dague1-87/+87