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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/Properties/AssemblyInfo.cs (follow)
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* Removed the DotNetEngine scripting engine. You will need to create a fresh ↵John Hurliman2009-10-271-65/+0
| | | | checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * Upped version number to 0.6.5lbsa712009-05-251-2/+2
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* * Upped trunk version number to 0.6.4 as we just tagged 0.6.4-releaselbsa712009-04-011-1/+1
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* * Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to ↵lbsa712009-02-201-3/+3
| | | | 0.6.3.* to better track down dll ref and overwrite problems.
* Formatting cleanup.Jeff Ames2008-05-161-5/+5
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* Formatting cleanup.Jeff Ames2008-03-181-28/+27
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* * Mother of all commits:Adam Frisby2008-01-151-1/+29
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* * Optimized usingslbsa712007-10-301-14/+17
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague2007-09-131-35/+35
| | | | | | will happen on the windows side now that eol-style is correct
* Added ScriptEngine.DotNetEngineTedd Hansen2007-08-081-0/+35