| Commit message (Collapse) | Author | Age | Files | Lines |
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Addresses llDie issues. The attached patch catches run time
exceptions that occur during method invocation (of type
TargetInvocationException) and exposes the internal exception.
This makes it possible to pass out the SelfDeleteException.
Also added handlers in a couple places to make sure that
exception was being passed out far enough to be handled
correctly. Tested on DNE.
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Same fix for the DNE
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ensure that scripts will compile on nonenglish systems
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Fix a UUID vs null comparison.
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Add some compile messages from XEngine into DNE as well.
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DNE and move all of DNE into the DotNetEngine directory. Remove references
that would cause the script runtime to load the entire engine + scene into
each script appdomain. This might help DNE memory consumption.
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