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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs (unfollow)
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2007-08-25Added class for "long commands" (command that returns as event) with dedicate...Tedd Hansen1-1/+0
2007-08-25Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi...Tedd Hansen1-2/+4
2007-08-23Lowered priority of script threads. Executing state_entry() event on script rez.Tedd Hansen1-1/+1
2007-08-22GC.GetTotalMemory(true) was blocking.Tedd Hansen1-6/+3
2007-08-22Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em...Tedd Hansen1-1/+3
2007-08-22(Untested) Scripts are individually loaded into objects (on rez), and event f...Tedd Hansen1-5/+33
2007-08-18Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...Tedd Hansen1-0/+1
2007-08-17Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen1-1/+3
2007-08-16* Now sending manager, host and root host to Script in constructor.lbsa711-1/+1
2007-08-14Removed some debugging. Removed *.lso from project include in prebuild.xml.Tedd Hansen1-1/+1
2007-08-14llSay() works again. Cleanup of debug messages.Tedd Hansen1-1/+1
2007-08-14ScriptEngine: Some error handling, logs to loggerTedd Hansen1-4/+3
2007-08-13Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen1-2/+5
2007-08-09Removed 2 warnings. Added pointer comments to where to add hooks and modify f...Tedd Hansen1-0/+3
2007-08-09ScriptEngine just needs 2 events hooked up and llSay() implemented to work. S...Tedd Hansen1-1/+1
2007-08-08Added ScriptEngine.DotNetEngineTedd Hansen1-0/+99